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Title                   : Wolfenstein3d_secret_1
Version       		: 1.0 
Author(s)               : Ozarkpro
Release Date            : 01/27/2011
E-mails Address         : ozarkpro@yahoo.com
Home Page               : -.-
Game                    : Return to Castle Wolfenstein - Single Player
Levels			: one (W3D_SEC)
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* Construction *

Map base                : none
Custom textures		: none
Custom sounds		: none
Custom models used      : none
Custom prefabs		: none
Editors used            : GTK Radiant 1.2.11 
Known bugs              : None 
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* Installation Information and how to play *

- Unzip to your C:\Program Files\Return to Castle Wolfenstein folder. 
- Play using the shortcut called "wed_sec".
- If you have RTCW installed in another directory, you must to edit shortcut. 
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* Description *

This is a remake of the secret level 1 of the game Wolfenstein 3d, mixing some sounds, textures and atmosphere from both games (Wolf3d and RTCW).
This map sticks closely to the
	original X-Y dimensions. However, the 'Z' was made by me.

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* Maps Info *

This map was compiled with:

GTK Radiant 1.2.11 


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* Thanks to *

The_Pirate for his first version W3D that inspired me to create the secret level!

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* Special Thanks to *

Vicpas for his extraordinary work and help in making this level work correctly!


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* Testers: *

Vicpas.
 
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* Copyright / Permissions *

This map is (c) by Ozarkpro(2011). All rights reserved.
Authors MAY NOT use this level as a base to build additional levels.
You are NOT allowed to commercially exploit this level, or any of it's assets (models, textures, sounds, etc)
i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission! 
You MAY distribute this ZIP and associated filesthrough the (internet, FTP, local BBS etc.), 
provided you include this file and leave the archive intact.

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* Notes: * 

1-If somebody found some bugs, please email me.
2-If i forgot somebody, please forgive me


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Return to Castle Wolfenstein  is an excellent game idealized by Gray Matter Studios INC, 
using the engine of the game Quake III's ID Software. 
Unhappily few mappers were interested in doing Mods or maps (Single Player), to give 
continuity the saga of the hero B.J. Blazkowicz. 

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Enjoy and thank you.

Ozarkpro.