global _MG = 
{
	AMMOCAB_south_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(2291.000, -3261.000, 57.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_south_ammocabinet_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(1754.000, 1383.000, 48.000),
		Range = 1250,
		TagName = "south_ammocabinet",
		TeamAvailability = 6,
	},
	AMMOCAB_south_ammocabinet_2 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(2136.000, 694.000, 60.000),
		Range = 1250,
		TagName = "south_ammocabinet",
		TeamAvailability = 6,
	},
	AMMOCAB_south_ammocabinet_3 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(2233.000, 3542.000, 48.000),
		Range = 1250,
		TagName = "south_ammocabinet",
		TeamAvailability = 6,
	},
	ATTACK_antenne1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.338, 0.940, -0.033),
			[1] = Vec3(-0.932, 0.354, -0.075),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(1659.991, 3165.677, 17.125),
		Radius = 32,
	},
	ATTACK_antenne2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.192, 0.981, 0.007),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(1126.159, 3160.843, 17.125),
		Radius = 32,
		Stance = "crouch",
	},
	ATTACK_antenne3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.244, 0.968, -0.052),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(2187.337, 2845.111, 17.125),
		Radius = 32,
	},
	ATTACK_antenne4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.294, -0.955, -0.025),
			[1] = Vec3(-0.935, -0.352, -0.047),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(2086.633, 3454.049, 17.125),
		Radius = 32,
	},
	ATTACK_l1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.875, -0.479, -0.072),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(810.460, 1314.086, 25.125),
		Radius = 32,
	},
	ATTACK_l2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.999, 0.041, -0.022),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(735.221, 970.171, 25.125),
		Radius = 32,
	},
	ATTACK_l3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.912, -0.406, 0.057),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(2127.784, 1019.138, 25.173),
		Radius = 32,
	},
	ATTACK_l4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.977, -0.212, 0.011),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(1632.957, 874.159, 25.173),
		Radius = 32,
	},
	ATTACK_l5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.915, -0.401, 0.034),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(2303.410, 1008.208, 21.125),
		Radius = 32,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(1895.000, 488.000, 256.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	BUILD_Door_Control_Antenne = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(1024.000, 3499.000, 48.000),
		TagName = "Door Control Antenne",
		TeamAvailability = 2,
	},
	BUILD_Door_Garage = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-315.000, 2695.000, 48.000),
		TagName = "Door Garage",
		TeamAvailability = 2,
	},
	BUILD_Water_Pump = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(496.500, -1990.000, 127.000),
		TagName = "Water Pump",
		TeamAvailability = 4,
	},
	CHECKPOINT_forward_spawn = 
	{
		CreateOnLoad = 0,
		GoalType = "CHECKPOINT",
		Position = Vec3(1800.000, 329.000, 88.000),
	},
	DEFEND_antenne1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.553, 0.833, 0.002),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(876.359, 2989.521, 17.125),
		Radius = 32,
		Stance = "crouch",
	},
	DEFEND_antenne2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.965, 0.251, 0.078),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(1668.460, 3054.105, 17.125),
		Radius = 32,
		Stance = "prone",
	},
	DEFEND_antenne3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.942, 0.335, 0.032),
			[1] = Vec3(0.858, -0.509, -0.067),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(1325.022, 3208.022, 17.125),
		Radius = 32,
		Stance = "crouch",
	},
	DEFEND_antenne4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.702, 0.713, -0.000),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(784.211, 2147.134, 17.125),
		Radius = 32,
	},
	DEFEND_antenne5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.995, 0.097, -0.008),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(2089.566, 3262.964, 17.125),
		Radius = 32,
	},
	DEFEND_garage1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.160, 0.983, -0.084),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(-319.060, 1663.842, 17.125),
		Radius = 32,
	},
	DEFEND_garage2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.773, -0.634, 0.019),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(206.013, 2557.549, 17.125),
		Radius = 32,
		Stance = "prone",
	},
	DEFEND_garage3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.224, 0.974, -0.042),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(-96.321, 1641.150, 17.125),
		Radius = 32,
	},
	DEFEND_garage4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.427, 0.902, -0.069),
			[1] = Vec3(0.296, -0.952, -0.073),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(291.388, 2008.554, 17.125),
		Radius = 32,
	},
	DEFEND_garage5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.715, 0.695, 0.078),
			[1] = Vec3(-0.065, -0.995, -0.069),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(-224.732, 2005.873, 17.125),
		Radius = 32,
		Stance = "crouch",
	},
	DEFEND_wall1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.556, 0.818, -0.147),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(1753.868, 2294.146, 17.125),
		Radius = 32,
	},
	DEFEND_wall2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.991, 0.131, -0.041),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(2538.020, 2538.512, 17.125),
		Radius = 32,
	},
	DEFEND_wall3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.918, 0.366, 0.153),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(1685.888, 1952.807, 17.125),
		Radius = 32,
		Stance = "crouch",
	},
	DEFEND_wall4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.894, 0.444, -0.064),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(1502.282, 2147.191, 17.125),
		Radius = 32,
	},
	DEFEND_x1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.659, 0.751, 0.034),
			[1] = Vec3(-0.794, 0.608, 0.007),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(2437.138, -855.787, 28.125),
		Radius = 32,
	},
	DEFEND_x2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.915, 0.394, -0.083),
			[1] = Vec3(0.627, 0.778, -0.037),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(852.109, 59.797, 25.125),
		Radius = 32,
	},
	DEFEND_x3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.947, -0.321, -0.018),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(731.414, 879.620, 25.125),
		Radius = 32,
	},
	DEFEND_x4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.883, 0.469, 0.021),
			[1] = Vec3(-0.852, 0.523, -0.008),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(1883.526, -460.669, 21.241),
		Radius = 32,
		Stance = "crouch",
	},
	DEFEND_x5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.997, 0.027, -0.068),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(3441.735, -43.326, 117.713),
		Radius = 32,
		Stance = "crouch",
	},
	DEFEND_x6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.501, -0.839, -0.210),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(1856.997, 46.804, 209.125),
		Radius = 32,
	},
	HEALTHCAB_south_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(2427.000, -3261.000, 55.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_south_healthcabinet_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(1890.000, 1383.000, 46.000),
		Range = 1250,
		TagName = "south_healthcabinet",
		TeamAvailability = 6,
	},
	HEALTHCAB_south_healthcabinet_2 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(2136.000, 830.000, 58.000),
		Range = 1250,
		TagName = "south_healthcabinet",
		TeamAvailability = 6,
	},
	HEALTHCAB_south_healthcabinet_3 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(2369.000, 3541.000, 46.000),
		Range = 1250,
		TagName = "south_healthcabinet",
		TeamAvailability = 6,
	},
	MOUNTMG42_170 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Name = "MOUNTMG42_170",
		Position = Vec3(2560.000, 1079.000, 228.000),
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_55 = 
	{
		AimVectors = 
		{
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Name = "MOUNTMG42_55",
		Position = Vec3(2560.000, 1031.000, 92.000),
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_827 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.144, -0.990, 0.002),
			[1] = Vec3(-0.278, -0.961, -0.006),
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(2560.000, 1031.000, 92.000),
		TagName = "",
		TeamAvailability = 6,
	},
	MOUNTMG42_919 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.111, -0.993, -0.038),
			[1] = Vec3(-0.254, -0.958, -0.134),
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 60,
		MinCampTime = 15,
		Position = Vec3(2560.000, 1079.000, 228.000),
		TagName = "",
		TeamAvailability = 6,
	},
	PLANT_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(1899.000, 497.500, 256.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	PLANT_Control_Antenne = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(-0.261, -0.964, -0.052),
				},
				position = Vec3(853.875, 3540.441, 40.125),
				stance = "stand",
			},
			[1] = 
			{
				AimVectors = 
				{
					[0] = Vec3(-0.424, 0.906, -0.004),
				},
				position = Vec3(853.875, 3247.125, 40.125),
				stance = "stand",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(696.500, 3421.000, 56.500),
		TagName = "Control Antenne",
		TeamAvailability = 4,
	},
	PLANT_Door_Control_Antenne = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(-0.834, 0.549, 0.052),
				},
				position = Vec3(1671.522, 3069.539, 40.125),
				stance = "stand",
			},
			[1] = 
			{
				AimVectors = 
				{
					[0] = Vec3(-0.473, 0.879, -0.065),
				},
				position = Vec3(1128.198, 3152.582, 40.125),
				stance = "crouch",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(891.000, 3400.000, 93.000),
		TagName = "Door Control Antenne",
		TeamAvailability = 4,
	},
	PLANT_Door_Garage = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.040, 0.998, -0.042),
				},
				position = Vec3(-507.307, 1875.379, 50.125),
				stance = "stand",
			},
			[1] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.779, 0.621, 0.084),
				},
				position = Vec3(-1007.442, 1855.025, 48.125),
				stance = "prone",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-436.000, 2394.000, 80.000),
		TagName = "Door Garage",
		TeamAvailability = 4,
	},
	PLANT_Wall_Bunker = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(1641.500, 1366.500, 96.000),
		TagName = "Wall Bunker",
		TeamAvailability = 4,
	},
	PLANT_Water_Pump = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(494.000, -1993.000, 130.000),
		TagName = "Water Pump",
		TeamAvailability = 2,
	},
	REPAIRMG42_170 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Name = "REPAIRMG42_170",
		Position = Vec3(2560.000, 1079.000, 228.000),
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_55 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Name = "REPAIRMG42_55",
		Position = Vec3(2560.000, 1031.000, 92.000),
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_827 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(2560.000, 1031.000, 92.000),
		TagName = "",
		TeamAvailability = 6,
	},
	REPAIRMG42_919 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(2560.000, 1079.000, 228.000),
		TagName = "",
		TeamAvailability = 6,
	},
	Version = 1,
};