global _MG = 
{
	AMMOCAB_south_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(-1426.000, -2715.000, 50.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_south_ammocabinet_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(-370.000, 2485.000, 48.000),
		Range = 1250,
		TagName = "south_ammocabinet",
		TeamAvailability = 6,
	},
	AMMOCAB_south_ammocabinet_2 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(1566.000, 109.000, -144.000),
		Range = 1250,
		TagName = "south_ammocabinet",
		TeamAvailability = 6,
	},
	BUILD_Axis_Team_Door_Construction_Hut = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-744.000, 1800.000, 84.000),
		TagName = "Axis Team Door Construction Hut",
		TeamAvailability = 2,
	},
	BUILD_Bunker_Blockade = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(2652.000, -572.000, 48.000),
		TagName = "Bunker Blockade",
		TeamAvailability = 2,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-1508.000, -252.000, 228.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	BUILD_Fuel_Dump_Defences = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(896.000, 2304.000, 36.000),
		TagName = "Fuel Dump Defences",
		TeamAvailability = 2,
	},
	BUILD_Water_Pump = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(120.000, -2064.000, 48.000),
		TagName = "Water Pump",
		TeamAvailability = 4,
	},
	CHECKPOINT_forward_spawn = 
	{
		CreateOnLoad = 0,
		GoalType = "CHECKPOINT",
		Position = Vec3(1854.000, -352.000, -128.000),
	},
	DEFEND_fueldump = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.850, -0.524, -0.063),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(1483.031, 2906.489, 9.125),
		Radius = 32,
	},
	DEFEND_fueldump_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.592, -0.794, -0.138),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(394.598, 2987.741, 9.125),
		Radius = 32,
		TagName = "fueldump",
	},
	DEFEND_fueldump_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.941, -0.293, -0.167),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(-376.752, 1308.316, 265.125),
		Radius = 32,
		TagName = "fueldump",
	},
	DEFEND_fueldump_11 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.360, -0.915, -0.182),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(-283.125, 1319.959, 265.125),
		Radius = 32,
		TagName = "fueldump",
	},
	DEFEND_fueldump_12 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.600, -0.800, -0.005),
			[1] = Vec3(0.600, -0.800, -0.005),
			[2] = Vec3(-0.339, -0.938, -0.074),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(-754.079, 1371.509, 193.125),
		Radius = 32,
		TagName = "fueldump",
	},
	DEFEND_fueldump_13 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.296, -0.940, -0.171),
			[1] = Vec3(0.887, -0.456, -0.066),
			[2] = Vec3(0.850, 0.524, -0.053),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(-1963.197, 1344.858, 193.125),
		Radius = 32,
		TagName = "fueldump",
	},
	DEFEND_fueldump_14 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.539, -0.841, -0.043),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(491.076, 2701.278, 17.125),
		Radius = 32,
		TagName = "fueldump",
	},
	DEFEND_fueldump_15 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.177, -0.984, -0.011),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(-178.057, 2304.087, 17.237),
		Radius = 32,
		TagName = "fueldump",
	},
	DEFEND_fueldump_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.377, -0.926, -0.021),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(-478.297, 2371.770, 9.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "fueldump",
	},
	DEFEND_fueldump_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.999, -0.050, 0.005),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(-2230.263, 2037.205, 9.125),
		Radius = 32,
		TagName = "fueldump",
	},
	DEFEND_fueldump_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.999, 0.037, 0.003),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(-2118.321, 1536.953, 9.125),
		Radius = 32,
		TagName = "fueldump",
	},
	DEFEND_fueldump_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.295, 0.953, -0.064),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(1163.760, 1736.761, 17.125),
		Radius = 32,
		TagName = "fueldump",
	},
	DEFEND_fueldump_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.945, 0.311, -0.103),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(2073.540, 1712.767, 177.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "fueldump",
	},
	DEFEND_fueldump_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.211, -0.975, -0.070),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(468.389, 1300.593, 193.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "fueldump",
	},
	DEFEND_fueldump_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.840, -0.537, -0.078),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(1893.807, 1319.557, 193.125),
		Radius = 32,
		TagName = "fueldump",
	},
	DEFEND_fueldump_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.101, -0.975, -0.196),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(229.739, 1303.253, 265.125),
		Radius = 32,
		TagName = "fueldump",
	},
	GRENADE_mg_636 = 
	{
		Facing = Vec3(-0.824, 0.361, 0.438),
		GoalType = "GRENADE",
		MinRadius = 32,
		Position = Vec3(604.578, 1891.688, 9.125),
		PrimeGrenade = 1,
		TargetGoal = "MOUNTMG42_663",
		TraceInfo = 
		{
		},
	},
	GRENADE_mg_724 = 
	{
		Facing = Vec3(0.543, 0.094, 0.834),
		GoalType = "GRENADE",
		MinRadius = 32,
		Position = Vec3(-1772.613, -1991.225, 9.125),
		PrimeGrenade = 2,
		TargetGoal = "MOUNTMG42_724",
		TraceInfo = 
		{
		},
	},
	GRENADE_mg_729 = 
	{
		Facing = Vec3(-0.702, 0.668, 0.247),
		GoalType = "GRENADE",
		MinRadius = 32,
		Position = Vec3(2572.736, 1372.380, 193.125),
		PrimeGrenade = 2,
		TargetGoal = "MOUNTMG42_848",
		TraceInfo = 
		{
		},
	},
	HEALTHCAB_south_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(-1290.000, -2715.000, 48.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_south_healthcabinet_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(-234.000, 2485.000, 46.000),
		Range = 1250,
		TagName = "south_healthcabinet",
		TeamAvailability = 6,
	},
	HEALTHCAB_south_healthcabinet_2 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(1702.000, 109.000, -146.000),
		Range = 1250,
		TagName = "south_healthcabinet",
		TeamAvailability = 6,
	},
	MOUNTMG42_663 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 150,
		MinCampTime = 15,
		Position = Vec3(-32.000, 2128.000, 92.000),
		TagName = "",
		TeamAvailability = 6,
	},
	MOUNTMG42_724 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 150,
		MinCampTime = 15,
		Position = Vec3(-1280.000, -1936.000, 404.000),
		TagName = "",
		TeamAvailability = 6,
	},
	MOUNTMG42_815 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 150,
		MinCampTime = 15,
		Position = Vec3(-32.000, 2176.000, 228.000),
		TagName = "",
		TeamAvailability = 6,
	},
	MOUNTMG42_848 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 150,
		MinCampTime = 15,
		Position = Vec3(2096.000, 1816.000, 244.000),
		TagName = "",
		TeamAvailability = 6,
	},
	PLANTMINE_fortress_door = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(-25.213, 1214.972, 9.125),
		Radius = 32,
	},
	PLANTMINE_fuel_dump1 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(901.274, 2599.315, 9.125),
		Radius = 32,
	},
	PLANTMINE_fuel_dump2 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(1010.463, 2597.419, 9.125),
		Radius = 32,
	},
	PLANT_Axis_Team_Door_Construction_Hut = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(-0.021, -1.000, 0.004),
					[1] = Vec3(-1.000, 0.028, -0.008),
				},
				position = Vec3(492.004, 1827.909, -351.760),
				stance = "stand",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-632.000, 1832.000, -303.999),
		TagName = "Axis Team Door Construction Hut",
		TeamAvailability = 4,
	},
	PLANT_Bunker_Blockade = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(-0.035, -0.999, -0.008),
					[1] = Vec3(-0.996, -0.086, -0.038),
				},
				position = Vec3(2853.848, -74.000, 40.125),
				stance = "stand",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(2796.000, -400.000, 88.000),
		TagName = "Bunker Blockade",
		TeamAvailability = 4,
	},
	PLANT_Command_Post = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.754, -0.657, 0.017),
					[1] = Vec3(0.283, -0.958, -0.046),
					[2] = Vec3(0.998, -0.058, -0.025),
				},
				position = Vec3(-1694.454, -149.070, 40.125),
				stance = "stand",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-1505.000, -281.500, 228.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	PLANT_Fortress_Doors = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(-0.934, 0.357, 0.010),
				},
				position = Vec3(1110.506, 1125.452, 32.125),
				stance = "crouch",
			},
			[1] = 
			{
				AimVectors = 
				{
					[0] = Vec3(-0.830, 0.555, -0.058),
				},
				position = Vec3(1180.880, 642.294, 32.125),
				stance = "crouch",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-32.000, 1360.000, 60.000),
		TagName = "Fortress Doors",
		TeamAvailability = 4,
	},
	PLANT_Fuel_Dump_Defences = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(-0.033, 0.998, -0.056),
				},
				position = Vec3(962.171, 1783.234, 40.125),
				stance = "stand",
			},
			[1] = 
			{
				AimVectors = 
				{
					[0] = Vec3(-0.569, 0.822, -0.000),
				},
				position = Vec3(1227.989, 1806.151, 40.125),
				stance = "crouch",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(960.000, 2624.000, 100.000),
		TagName = "Fuel Dump Defences",
		TeamAvailability = 4,
	},
	PLANT_Fule_Dump = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(-0.847, -0.530, -0.036),
				},
				position = Vec3(1427.340, 2877.820, 32.125),
				stance = "stand",
			},
			[1] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.845, -0.533, -0.056),
				},
				position = Vec3(455.910, 2891.729, 32.125),
				stance = "stand",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(960.000, 2632.500, 84.000),
		TagName = "Fule Dump",
		TeamAvailability = 4,
	},
	PLANT_Water_Pump = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(392.000, -2169.000, 130.000),
		TagName = "Water Pump",
		TeamAvailability = 2,
	},
	REPAIRMG42_663 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-32.000, 2128.000, 92.000),
		TagName = "",
		TeamAvailability = 6,
	},
	REPAIRMG42_724 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-1280.000, -1936.000, 404.000),
		TagName = "",
		TeamAvailability = 6,
	},
	REPAIRMG42_729 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(2096.000, 1816.000, 244.000),
		TagName = "",
		TeamAvailability = 6,
	},
	REPAIRMG42_815 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-32.000, 2176.000, 228.000),
		TagName = "",
		TeamAvailability = 6,
	},
	REPAIRMG42_848 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(2096.000, 1816.000, 244.000),
		TagName = "",
		TeamAvailability = 6,
	},
	ROUTE_allied_spawn = 
	{
		GoalType = "ROUTE",
		Position = Vec3(2684.040, -2715.505, 17.125),
		Radius = 700,
	},
	ROUTE_center = 
	{
		GoalType = "ROUTE",
		Position = Vec3(99.242, -2406.768, 9.125),
		Radius = 125,
	},
	ROUTE_east = 
	{
		GoalType = "ROUTE",
		Position = Vec3(3082.902, 581.162, 66.765),
		Radius = 125,
	},
	ROUTE_gate = 
	{
		GoalType = "ROUTE",
		Position = Vec3(1382.073, -2344.137, 9.125),
		Radius = 125,
	},
	ROUTE_ruin = 
	{
		GoalType = "ROUTE",
		Position = Vec3(351.510, -1432.818, 193.125),
		Radius = 125,
	},
	ROUTE_south = 
	{
		GoalType = "ROUTE",
		Position = Vec3(165.281, -2899.605, 9.125),
		Radius = 125,
	},
	ROUTE_wall_north = 
	{
		GoalType = "ROUTE",
		Position = Vec3(1448.661, -1779.878, 193.125),
		Radius = 125,
	},
	ROUTE_wall_south = 
	{
		GoalType = "ROUTE",
		Position = Vec3(1456.455, -2949.417, 193.125),
		Radius = 125,
	},
	ROUTE_west = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-3198.085, -351.811, 141.951),
		Radius = 125,
	},
	SMOKEBOMB_fueldump = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.520, 0.643, 0.562),
		},
		GoalType = "SMOKEBOMB",
		MinRadius = 32,
		Position = Vec3(1425.375, 2067.503, 9.125),
		Radius = 32,
	},
	SMOKEBOMB_mg1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.909, 0.315, 0.273),
		},
		GoalType = "SMOKEBOMB",
		MinRadius = 32,
		Position = Vec3(-709.269, 1906.025, 9.125),
		Radius = 32,
	},
	Version = 1,
};
