global _MG = 
{
	AMMOCAB_south_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(-2379.000, 1075.000, -33.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	ARTILLERY_S_allied_entrance1 = 
	{
		GoalType = "ARTILLERY_S",
		MinRadius = 32,
		Position = Vec3(-2621.005, -529.570, 144.125),
		TeamAvailability = 2,
	},
	ARTILLERY_S_allies_b_bridge = 
	{
		GoalType = "ARTILLERY_S",
		MinRadius = 32,
		Position = Vec3(-4487.067, 1223.429, -325.875),
		TeamAvailability = 2,
	},
	ARTILLERY_S_allies_t_bridge = 
	{
		GoalType = "ARTILLERY_S",
		MinRadius = 32,
		Position = Vec3(-5329.951, 710.282, 58.125),
		TeamAvailability = 2,
	},
	ATTACK_allies_p1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.986, 0.160, -0.049),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-2378.979, 262.566, 129.125),
		Radius = 32,
	},
	ATTACK_allies_p1_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.770, 0.632, -0.085),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-2620.978, 246.125, 129.125),
		Radius = 32,
		TagName = "allies_p1",
	},
	ATTACK_allies_p1_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.994, 0.046, 0.099),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-4867.494, 782.356, 57.125),
		Radius = 32,
		TagName = "allies_p1",
	},
	ATTACK_allies_p1_11 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.987, 0.155, 0.030),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-4919.971, 655.290, 73.125),
		Radius = 32,
		TagName = "allies_p1",
	},
	ATTACK_allies_p1_12 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.299, -0.951, -0.084),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-4516.125, 1558.963, -166.875),
		Radius = 32,
		TagName = "allies_p1",
	},
	ATTACK_allies_p1_13 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.971, 0.194, 0.142),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-4643.647, 2193.500, -166.875),
		Radius = 32,
		TagName = "allies_p1",
	},
	ATTACK_allies_p1_14 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.962, -0.031, 0.270),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-5288.720, 2440.645, -86.875),
		Radius = 32,
		TagName = "allies_p1",
	},
	ATTACK_allies_p1_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.862, 0.506, -0.005),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-2878.319, 610.125, 129.125),
		Radius = 32,
		TagName = "allies_p1",
	},
	ATTACK_allies_p1_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.737, 0.661, -0.141),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-3756.782, 233.067, 128.125),
		Radius = 32,
		TagName = "allies_p1",
	},
	ATTACK_allies_p1_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.364, 0.817, -0.447),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-4348.829, 812.588, 102.723),
		Radius = 32,
		TagName = "allies_p1",
	},
	ATTACK_allies_p1_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.605, -0.795, -0.048),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-3981.475, 1203.782, 129.125),
		Radius = 32,
		TagName = "allies_p1",
	},
	ATTACK_allies_p1_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.350, 0.936, 0.035),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-4252.471, 521.868, -326.875),
		Radius = 32,
		TagName = "allies_p1",
	},
	ATTACK_allies_p1_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.022, 0.999, 0.035),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-4556.309, 359.590, -320.491),
		Radius = 32,
		TagName = "allies_p1",
	},
	ATTACK_allies_p1_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.657, -0.753, 0.048),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-4207.382, 1619.189, -294.839),
		Radius = 32,
		TagName = "allies_p1",
	},
	ATTACK_allies_p2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.290, 0.956, 0.040),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-5290.957, 277.875, 89.125),
		Radius = 32,
	},
	ATTACK_allies_p2_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.108, 0.984, 0.139),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-5703.318, 376.585, 65.125),
		Radius = 32,
		TagName = "allies_p2",
	},
	ATTACK_allies_p2_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.518, -0.851, 0.086),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-5762.593, 877.875, -262.650),
		Radius = 32,
		TagName = "allies_p2",
	},
	ATTACK_allies_p2_11 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.451, 0.892, 0.021),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-6003.875, 231.631, -262.875),
		Radius = 32,
		TagName = "allies_p2",
	},
	ATTACK_allies_p2_12 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.394, 0.919, 0.020),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-5763.268, -37.928, -198.875),
		Radius = 32,
		TagName = "allies_p2",
	},
	ATTACK_allies_p2_13 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.184, 0.981, -0.053),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-5896.990, -197.875, -174.875),
		Radius = 32,
		TagName = "allies_p2",
	},
	ATTACK_allies_p2_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.931, 0.355, 0.081),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-6005.875, 970.851, 57.125),
		Radius = 32,
		TagName = "allies_p2",
	},
	ATTACK_allies_p2_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.983, 0.180, 0.049),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-5188.531, 1436.905, 201.125),
		Radius = 32,
		TagName = "allies_p2",
	},
	ATTACK_allies_p2_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.189, 0.977, 0.103),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-6139.583, 1956.641, -198.875),
		Radius = 32,
		TagName = "allies_p2",
	},
	ATTACK_allies_p2_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.324, -0.946, 0.020),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-6362.125, 1453.875, -198.655),
		Radius = 32,
		TagName = "allies_p2",
	},
	ATTACK_allies_p2_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.048, 0.999, 0.004),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-6398.208, 796.277, -198.875),
		Radius = 32,
		TagName = "allies_p2",
	},
	ATTACK_allies_p2_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.563, 0.722, 0.402),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-6869.875, 482.840, -454.875),
		Radius = 32,
		TagName = "allies_p2",
	},
	ATTACK_allies_p2_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.857, 0.405, 0.319),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-5857.099, 426.107, -454.703),
		Radius = 32,
		TagName = "allies_p2",
	},
	ATTACK_allies_p2_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.988, 0.134, 0.081),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-5554.765, 650.686, -262.650),
		Radius = 32,
		TagName = "allies_p2",
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-3312.000, 1344.000, 180.000),
		TagName = "Command Post",
		TeamAvailability = 4,
	},
	CALLARTILLERY_allied_entrance1 = 
	{
		GoalType = "CALLARTILLERY",
		MinRadius = 32,
		Position = Vec3(-2630.951, 7.635, 128.125),
		TeamAvailability = 2,
	},
	CALLARTILLERY_allies_b_bridge = 
	{
		GoalType = "CALLARTILLERY",
		MinRadius = 32,
		Position = Vec3(-4695.664, 1449.099, -166.875),
		TeamAvailability = 2,
	},
	CALLARTILLERY_allies_t_bridge = 
	{
		GoalType = "CALLARTILLERY",
		MinRadius = 32,
		Position = Vec3(-5508.006, 1443.450, 201.125),
		TeamAvailability = 2,
	},
	CAPPOINT_261 = 
	{
		GoalType = "CapPoint",
		Position = Vec3(-6287.505, 1612.156, -86.710),
		Radius = 20,
	},
	DEFEND_axis_defend_cappoint = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.655, 0.754, -0.042),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-5772.703, 1661.345, -87.875),
		Radius = 32,
	},
	DEFEND_axis_defend_cappoint_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.744, -0.584, 0.326),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-5686.918, 2032.776, -87.875),
		Radius = 32,
		TagName = "axis_defend_cappoint",
	},
	DEFEND_axis_defend_cappoint_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.982, 0.166, 0.086),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-5672.754, 1924.626, -87.875),
		Radius = 32,
		TagName = "axis_defend_cappoint",
	},
	DEFEND_axis_p1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.191, -0.981, -0.020),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-3389.557, 1369.645, 128.125),
		Radius = 32,
	},
	DEFEND_axis_p1_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.246, -0.963, 0.106),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-3234.463, 1361.446, 128.125),
		Radius = 32,
		TagName = "axis_p1",
	},
	DEFEND_axis_p1_11 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.605, -0.795, -0.035),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-2714.125, 533.875, 129.167),
		Radius = 32,
		TagName = "axis_p1",
	},
	DEFEND_axis_p1_12 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.768, -0.640, -0.033),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-3357.875, 482.738, 129.351),
		Radius = 32,
		TagName = "axis_p1",
	},
	DEFEND_axis_p1_13 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.935, -0.345, -0.080),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-3415.842, 462.344, 128.125),
		Radius = 32,
		TagName = "axis_p1",
	},
	DEFEND_axis_p1_14 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.184, 0.982, -0.046),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-3234.257, 924.479, 128.125),
		Radius = 32,
		TagName = "axis_p1",
	},
	DEFEND_axis_p1_17 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.808, 0.580, -0.103),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-2993.257, -277.875, 129.339),
		Radius = 32,
		TagName = "axis_p1",
	},
	DEFEND_axis_p1_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.897, -0.442, 0.022),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-4011.542, 1093.985, 120.125),
		Radius = 32,
		TagName = "axis_p1",
	},
	DEFEND_axis_p1_23 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.964, -0.264, -0.010),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-1200.780, -227.954, 145.128),
		Radius = 32,
		TagName = "axis_p1",
	},
	DEFEND_axis_p1_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.925, -0.380, -0.014),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-3005.875, 270.878, 129.345),
		Radius = 32,
		TagName = "axis_p1",
	},
	DEFEND_axis_p1_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.966, 0.258, -0.036),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-3183.062, -67.423, 129.345),
		Radius = 32,
		TagName = "axis_p1",
	},
	DEFEND_axis_p1_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.843, 0.530, -0.090),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-3506.125, 1152.268, 129.125),
		Radius = 32,
		TagName = "axis_p1",
	},
	DEFEND_axis_p1_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.992, -0.124, 0.006),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-3844.693, 474.497, 129.125),
		Radius = 32,
		TagName = "axis_p1",
	},
	DEFEND_axis_p1_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.992, -0.060, -0.114),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-3675.714, 754.776, 173.125),
		Radius = 32,
		TagName = "axis_p1",
	},
	DEFEND_axis_p1_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.263, -0.964, 0.045),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-2925.659, 533.875, 129.167),
		Radius = 32,
		TagName = "axis_p1",
	},
	DEFEND_axis_p2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.269, -0.959, 0.093),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-4690.157, 1676.922, -166.875),
		Radius = 32,
	},
	DEFEND_axis_p2_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.128, -0.982, -0.142),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-4546.246, 1519.458, -166.875),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.998, -0.060, 0.025),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-5717.470, 782.010, 57.125),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_11 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.980, 0.149, 0.130),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-5894.778, 621.362, 57.125),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_12 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.456, 0.890, 0.023),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-5146.125, 459.281, 57.125),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_13 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.762, 0.582, -0.284),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-5069.263, 278.879, 89.125),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_14 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.697, -0.511, -0.503),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-4812.754, 525.875, 89.125),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_15 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.509, -0.468, -0.723),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-5008.937, 435.110, 9.125),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_16 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.430, 0.727, -0.536),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-4813.199, 252.803, -182.875),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_17 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.914, -0.031, -0.406),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-4730.125, 525.875, -182.875),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_18 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.857, 0.474, -0.204),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-4854.711, 429.875, -378.875),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_19 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.649, 0.758, 0.068),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-5115.306, 383.996, -390.875),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.330, -0.944, 0.001),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-4839.944, 1989.875, -166.875),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_20 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.943, 0.333, -0.000),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-5530.125, 426.125, -454.815),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_21 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.985, -0.171, -0.000),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-5535.633, 581.875, -454.815),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_22 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.995, 0.098, 0.010),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-6261.875, 426.125, -454.875),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_23 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.986, -0.140, 0.088),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-6093.887, 581.875, -454.875),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_24 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.997, 0.068, -0.048),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-6817.864, 469.215, -454.875),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_25 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.211, 0.943, 0.257),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-6757.130, 433.328, -454.875),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_26 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.503, -0.861, 0.073),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-6554.125, 886.834, -454.872),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_27 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.025, 0.999, -0.030),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-6399.022, 843.053, -198.875),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_28 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.906, -0.411, -0.098),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-6517.875, 1070.934, -198.875),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_29 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.120, 0.993, 0.023),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-6389.331, 1233.288, -198.875),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.388, -0.920, -0.055),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-4644.629, 2334.214, -166.875),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_30 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.187, 0.982, -0.024),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-6485.875, 1546.125, -198.875),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_31 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.179, -0.984, -0.009),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-6394.125, 1869.875, -198.875),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_32 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.156, -0.987, -0.043),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-6471.110, 1654.985, -198.875),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_33 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.316, 0.916, 0.246),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-6275.039, 2090.635, -198.875),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_34 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.062, -0.998, 0.024),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-6461.801, 2030.696, -198.875),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_35 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.954, -0.297, -0.024),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-5099.788, 1332.256, -70.875),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_36 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.030, -0.999, -0.014),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-6185.875, 1349.875, -198.875),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_37 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.950, -0.084, 0.300),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-6038.132, 1349.874, -198.875),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_38 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.624, -0.716, -0.313),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-6869.875, 899.229, -310.875),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_39 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.263, 0.965, -0.006),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-6191.492, 635.989, -198.875),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.491, -0.847, -0.203),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-5534.873, 2581.874, -22.875),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_40 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.645, -0.764, -0.020),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-5661.057, 827.356, -262.875),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_41 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.025, -0.999, -0.033),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-5858.162, 837.154, -214.875),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_42 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.958, -0.283, 0.046),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-5635.919, 733.303, -262.875),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_43 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.689, 0.724, 0.041),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-5594.125, 262.327, -262.875),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_44 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.362, 0.924, 0.126),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-5914.126, 201.242, -262.875),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_45 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.395, 0.919, 0.020),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-5747.417, -94.454, -206.874),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.846, -0.460, -0.270),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-5825.875, 2581.875, 57.125),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.939, 0.310, -0.149),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-6099.020, 2370.125, 57.125),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.077, -0.955, -0.288),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-5318.851, 1419.124, 201.125),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.799, -0.565, -0.204),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-6005.875, 1258.126, 201.125),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_axis_p2_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.896, 0.436, -0.076),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 5,
		Position = Vec3(-5719.334, 415.703, 65.125),
		Radius = 32,
		TagName = "axis_p2",
	},
	DEFEND_cappoint = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.999, 0.040, -0.025),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-5939.519, 1722.655, -87.875),
		Radius = 32,
	},
	DEFEND_cappoint_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.968, 0.249, 0.028),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-5941.875, 1658.125, -86.875),
		Radius = 32,
		TagName = "axis_defend_cappoint",
	},
	DEFEND_cappoint_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.833, -0.552, -0.037),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-5941.875, 1805.875, -86.875),
		Radius = 32,
		TagName = "axis_defend_cappoint",
	},
	DEFEND_cappoint_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.675, 0.578, 0.459),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-5640.520, 1735.515, -86.875),
		Radius = 32,
		TagName = "axis_defend_cappoint",
	},
	DEFEND_cappoint_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.212, 0.975, 0.065),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-5535.024, 1658.125, -86.875),
		Radius = 32,
		TagName = "axis_defend_cappoint",
	},
	DEFEND_cappoint_hp = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.984, 0.177, -0.008),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-6269.875, 1514.125, -86.875),
		Radius = 32,
	},
	DEFEND_cappoint_hp_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.878, -0.475, 0.052),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-6237.875, 1733.875, -86.875),
		Radius = 32,
		TagName = "cappoint_hp",
	},
	DEFEND_cappoint_hp_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.959, -0.284, -0.002),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-6269.875, 1701.875, -86.875),
		Radius = 32,
		TagName = "cappoint_hp",
	},
	DEFEND_cappoint_hp_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.841, 0.541, 0.017),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-6099.403, 1482.125, -86.875),
		Radius = 32,
		TagName = "cappoint_hp",
	},
	DEFEND_cappoint_hp_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.750, 0.662, 0.002),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-5974.106, 1514.240, -86.875),
		Radius = 32,
		TagName = "cappoint_hp",
	},
	DEFEND_cappoint_hp_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.375, -0.927, -0.002),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-6018.125, 1733.875, -86.875),
		Radius = 32,
		TagName = "cappoint_hp",
	},
	DEFEND_cappoint_hp_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.853, -0.522, -0.027),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-6135.395, 1696.824, -86.875),
		Radius = 32,
		TagName = "cappoint_hp",
	},
	DEFEND_cappoint_hp_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.995, 0.080, 0.054),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-6277.875, 1578.127, -86.875),
		Radius = 32,
		TagName = "cappoint_hp",
	},
	FLAG_unholy_grail = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		Position = Vec3(-5828.000, -228.000, -130.875),
		TeamAvailability = 4,
	},
	HEALTHCAB_south_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(-2379.000, 1009.000, -33.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	PLANT_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-3309.000, 1373.500, 180.000),
		TagName = "Command Post",
		TeamAvailability = 2,
	},
	PLANT_Main_Gate = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.262, 0.856, -0.446),
				},
				position = Vec3(-4610.396, 811.223, 92.967),
				stance = "stand",
			},
			[1] = 
			{
				AimVectors = 
				{
					[0] = Vec3(-0.236, 0.811, -0.536),
				},
				position = Vec3(-4317.409, 815.875, 129.591),
				stance = "stand",
			},
		},
		ExplosiveType = 1,
		GoalType = "PLANT",
		MinRadius = 32,
		Position = Vec3(-5041.873, 742.089, 81.125),
		TraceInfo = 
		{
			class = "GOAL",
			endPos = Vec3(-5772.172, 1305.038, 160.470),
			eyePos = Vec3(-4966.161, 673.904, 136.125),
			id = 177,
		},
	},
	PLANT_Tunnel_Door = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-4694.000, 700.000, -253.999),
		TagName = "Tunnel Door",
		TeamAvailability = 4,
	},
	ROUTE_allied_backspawn = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-805.229, 54.576, 449.125),
		Radius = 400,
	},
	ROUTE_allied_frontspawn = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-3813.791, 1054.170, 120.125),
		Radius = 500,
	},
	ROUTE_axis_backspawn = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-5901.473, 1862.426, 201.125),
		Radius = 500,
	},
	ROUTE_bridge_lower_center = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-4630.304, 688.801, -322.875),
		Radius = 125,
	},
	ROUTE_bridge_lower_right = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-4682.660, 1562.464, -166.763),
		Radius = 125,
	},
	ROUTE_corridor1_north = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-3301.460, 430.653, 129.357),
		Radius = 125,
	},
	ROUTE_corridor1_south = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-2848.847, 740.849, 129.125),
		Radius = 125,
	},
	ROUTE_courtyard = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-5545.964, 721.053, 62.395),
		Radius = 500,
	},
	ROUTE_courtyard_bottomdoor = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-5499.891, 1290.382, -70.875),
		Radius = 125,
	},
	ROUTE_frozenstairs_bottom = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-5015.388, 424.842, -390.875),
		Radius = 125,
	},
	ROUTE_frozenstairs_top = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-4797.002, 492.011, 89.125),
		Radius = 125,
	},
	ROUTE_gate_bridge = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-4259.750, 705.012, 113.797),
		Radius = 125,
	},
	ROUTE_grail_room = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-5835.999, 62.573, -207.875),
		Radius = 400,
	},
	ROUTE_inner_barracks = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-6257.388, 2026.363, -198.875),
		Radius = 125,
	},
	ROUTE_main_gate = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-5039.875, 730.449, 73.125),
		Radius = 125,
	},
	ROUTE_p1_bonfire_left = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-3226.210, -172.296, 128.125),
		Radius = 125,
	},
	ROUTE_p1_bonfire_right = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-3175.723, 63.013, 128.125),
		Radius = 125,
	},
	ROUTE_p1_doorfront = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-2112.002, 326.836, 97.125),
		Radius = 125,
	},
	ROUTE_p1_doorleftside = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-2621.003, -478.523, 145.125),
		Radius = 125,
	},
	ROUTE_p1_doortop = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-2429.510, 339.936, 353.261),
		Radius = 125,
	},
	ROUTE_square_corridor = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-5311.997, 2279.030, -87.875),
		Radius = 125,
	},
	ROUTE_stairs1_bottom = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-4424.099, 330.606, -294.875),
		Radius = 125,
	},
	ROUTE_stairs1_top = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-3796.097, 439.772, 129.351),
		Radius = 125,
	},
	ROUTE_winecellar = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-5873.210, 1643.513, -86.875),
		Radius = 125,
	},
	ROUTE_winecellar_conduit = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-5271.274, 1866.431, 121.125),
		Radius = 125,
	},
	Version = 1,
};