if (GetModName()!="Jaymod") { return; }

WEAPON.MINE_BOUNCINGBETTY = 79;
this.Name = "Bouncing Betty Mine";
this.WeaponId = WEAPON.MINE_BOUNCINGBETTY;

this.PrimaryFire.WeaponType = "item";
this.PrimaryFire.WaterProof = true;
