global _MG = 
{
	ROUTE_r_axisspawn_1 = 
	{
		TagName = "r_axisspawn_1",
		GoalType = "ROUTE",
		Position = Vec3(-2937.867, -1928.998, 325.125),
		Radius = 200,
	},
	ROUTE_r_hill_2 = 
	{
		TagName = "r_hill_2",
		GoalType = "ROUTE",
		Position = Vec3(-962.217, 95.340, 1122.430),
		Radius = 35,
	},
	ATTACK_a_flagpoint_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.985, 0.137, 0.107),
		},
		GoalType = "Attack",
		Radius = 15,
		MaxCampTime = 60,
		Position = Vec3(1453.875, 2693.875, 1685.026),
		MinCampTime = 30,
	},
	ROUTE_r_right_hill_9 = 
	{
		TagName = "r_right_hill_9",
		GoalType = "ROUTE",
		Position = Vec3(3433.854, 749.676, 1911.336),
		Radius = 35,
	},
	REPAIRMG42_26 = 
	{
		TagName = "26",
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-3000.000, -1050.000, 488.000),
		TeamAvailability = 6,
	},
	ROUTE_r_right_hill_1 = 
	{
		TagName = "r_right_hill_1",
		GoalType = "ROUTE",
		Position = Vec3(-2070.236, -1987.901, 239.067),
		Radius = 35,
	},
	DEFEND_d_flagpoint_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.976, 0.197, 0.091),
		},
		GoalType = "Defend",
		Radius = 35,
		MaxCampTime = 120,
		Position = Vec3(3882.056, 1497.941, 1856.125),
		MinCampTime = 60,
	},
	BUILD_Town_Door = 
	{
		TagName = "Town Door",
		Stance = "crouch",
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(4050.000, 2069.000, 1886.000),
		TeamAvailability = 4,
	},
	PLANT_Secret_Documents = 
	{
		TagName = "Secret Documents",
		CreateOnLoad = 0,
		GoalType = "PLANT",
		ExplosiveType = 1,
		Position = Vec3(4431.000, 2964.000, 2100.000),
		TeamAvailability = 2,
	},
	PLANT_Axis_MG = 
	{
		TagName = "Axis MG",
		CreateOnLoad = 0,
		GoalType = "PLANT",
		ExplosiveType = 3,
		Position = Vec3(-2658.500, 2560.500, 408.500),
		TeamAvailability = 4,
	},
	DEFEND_d_flagpoint_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.841, -0.541, -0.017),
		},
		GoalType = "Defend",
		Radius = 35,
		MaxCampTime = 120,
		Position = Vec3(1537.458, 2505.722, 1816.125),
		MinCampTime = 60,
	},
	DEFEND_d_obj_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.100, -0.995, -0.016),
		},
		GoalType = "Defend",
		Radius = 15,
		MaxCampTime = 120,
		Position = Vec3(5010.125, 4018.954, 1856.125),
		MinCampTime = 60,
	},
	ATTACK_a_flagpoint_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.708, 0.704, 0.057),
		},
		GoalType = "Attack",
		Radius = 15,
		MaxCampTime = 60,
		Position = Vec3(181.541, 1528.555, 1711.842),
		MinCampTime = 30,
	},
	MOUNTMG42_1273 = 
	{
		mincamptime = 15,
		maxcamptime = 30,
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		Position = Vec3(3102.000, 3682.000, 1940.000),
		TeamAvailability = 6,
	},
	Version = 1,
	ATTACK_a_obj_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.924, -0.382, -0.003),
		},
		GoalType = "Attack",
		Radius = 15,
		MaxCampTime = 60,
		Position = Vec3(4874.875, 3193.875, 2052.125),
		MinCampTime = 30,
	},
	ROUTE_r_left_hill_4 = 
	{
		TagName = "r_left_hill_4",
		GoalType = "ROUTE",
		Position = Vec3(-1482.527, 2870.696, 738.469),
		Radius = 80,
	},
	DEFEND_d_obj_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.246, 0.938, -0.244),
		},
		GoalType = "Defend",
		Radius = 15,
		Stance = "crouch",
		MaxCampTime = 120,
		Position = Vec3(5369.785, 3156.511, 2122.125),
		MinCampTime = 60,
	},
	ATTACK_a_town_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.215, -0.966, 0.144),
		},
		GoalType = "Attack",
		Radius = 35,
		MaxCampTime = 60,
		Position = Vec3(3599.633, 3948.215, 1856.125),
		MinCampTime = 30,
	},
	ATTACK_a_obj_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.833, -0.554, 0.003),
		},
		GoalType = "Attack",
		Radius = 15,
		MaxCampTime = 60,
		Position = Vec3(5717.093, 4204.126, 1856.125),
		MinCampTime = 30,
	},
	ATTACK_a_flagpoint_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.304, 0.952, 0.024),
		},
		GoalType = "Attack",
		Radius = 15,
		MaxCampTime = 60,
		Position = Vec3(1472.237, 2229.875, 1736.426),
		MinCampTime = 30,
	},
	REPAIRMG42_Axis_MG = 
	{
		TagName = "Axis MG",
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-2619.000, 2492.000, 427.000),
		TeamAvailability = 6,
	},
	MOBILEMG42_mg_al_1 = 
	{
		TagName = "mg_al_1",
		AimVectors = 
		{
			[0] = Vec3(-0.782, 0.602, -0.161),
		},
		MinCampTime = 120,
		GoalType = "MOBILEMG42",
		Radius = 15,
		MaxCampTime = 240,
		Position = Vec3(3992.558, 2544.104, 2056.125),
	},
	DEFEND_d_obj_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.058, 0.998, -0.037),
		},
		GoalType = "Defend",
		Radius = 15,
		MaxCampTime = 120,
		Position = Vec3(5138.125, 2068.125, 1917.125),
		MinCampTime = 60,
	},
	ROUTE_r_ax_exit_3 = 
	{
		TagName = "r_ax_exit_3",
		GoalType = "ROUTE",
		Position = Vec3(-2947.682, -1655.624, 337.717),
		Radius = 35,
	},
	ROUTE_r_ax_exit_2 = 
	{
		TagName = "r_ax_exit_2",
		GoalType = "ROUTE",
		Position = Vec3(-2773.991, -2156.442, 325.125),
		Radius = 15,
	},
	DEFEND_d_flagpoint_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.120, -0.991, -0.062),
		},
		GoalType = "Defend",
		Radius = 15,
		MaxCampTime = 120,
		Position = Vec3(380.125, 3244.026, 1856.125),
		MinCampTime = 60,
	},
	AMMOCAB_south_ammocabinet = 
	{
		TagName = "south_ammocabinet",
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(1568.000, 2303.000, 1848.000),
		TeamAvailability = 6,
	},
	ROUTE_r_right_hill_6 = 
	{
		TagName = "r_right_hill_6",
		GoalType = "ROUTE",
		Position = Vec3(-692.151, -2107.721, 207.241),
		Radius = 35,
	},
	ROUTE_r_right_hill_8 = 
	{
		TagName = "r_right_hill_8",
		GoalType = "ROUTE",
		Position = Vec3(2953.536, -862.662, 910.468),
		Radius = 35,
	},
	ATTACK_a_flagpoint_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.014, -1.000, 0.002),
		},
		GoalType = "Attack",
		Radius = 35,
		MaxCampTime = 60,
		Position = Vec3(2322.125, 2989.875, 1856.125),
		MinCampTime = 30,
	},
	ATTACK_a_obj_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.158, 0.970, -0.185),
		},
		GoalType = "Attack",
		Radius = 15,
		MaxCampTime = 60,
		Position = Vec3(5706.121, 2681.125, 2129.302),
		MinCampTime = 30,
	},
	ATTACK_a_flagpoint_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.043, -0.976, 0.215),
		},
		GoalType = "Attack",
		Radius = 35,
		MaxCampTime = 60,
		Position = Vec3(1451.132, 3082.982, 1723.159),
		MinCampTime = 30,
	},
	PLANT_Stacheldraht = 
	{
		TagName = "Stacheldraht",
		CreateOnLoad = 0,
		GoalType = "PLANT",
		ExplosiveType = 3,
		Position = Vec3(4760.000, 3664.000, 1904.000),
		TeamAvailability = 2,
	},
	ATTACK_a_town_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.378, -0.925, -0.033),
		},
		GoalType = "Attack",
		Radius = 35,
		MaxCampTime = 60,
		Position = Vec3(3253.813, 4190.137, 2122.125),
		MinCampTime = 30,
	},
	DEFEND_d_obj_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.519, -0.854, -0.035),
		},
		GoalType = "Defend",
		Radius = 15,
		MaxCampTime = 120,
		Position = Vec3(4795.134, 4050.125, 1856.125),
		MinCampTime = 60,
	},
	ATTACK_a_town_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.285, -0.958, -0.034),
		},
		GoalType = "Attack",
		Radius = 35,
		MaxCampTime = 60,
		Position = Vec3(3390.192, 4321.622, 2122.125),
		MinCampTime = 30,
	},
	ROUTE_r_hill_3 = 
	{
		TagName = "r_hill_3",
		GoalType = "ROUTE",
		Position = Vec3(141.487, 1039.562, 1813.466),
		Radius = 35,
	},
	DEFEND_d_flagpoint_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.679, -0.678, -0.282),
		},
		GoalType = "Defend",
		Radius = 15,
		MaxCampTime = 120,
		Position = Vec3(316.762, 2034.125, 1807.658),
		MinCampTime = 60,
	},
	SNIPE_s_al_window_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.243, -0.959, -0.146),
		},
		GoalType = "Snipe",
		Weapons = 
		{
			[29] = 1,
			[22] = 1,
			[33] = 1,
		},
		Radius = 15,
		MaxCampTime = 120,
		Position = Vec3(1381.813, 4178.125, 2122.125),
		MinCampTime = 60,
	},
	ROUTE_r_left_hill_3 = 
	{
		TagName = "r_left_hill_3",
		GoalType = "ROUTE",
		Position = Vec3(-2836.858, 3412.440, 432.467),
		Radius = 80,
	},
	REPAIRMG42_1772 = 
	{
		TagName = "1772",
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(8119.000, 2794.000, 1904.000),
		TeamAvailability = 6,
	},
	DEFEND_d_obj_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.955, 0.297, 0.001),
		},
		GoalType = "Defend",
		Radius = 35,
		MaxCampTime = 120,
		Position = Vec3(5937.686, 3286.110, 1856.125),
		MinCampTime = 60,
	},
	ATTACK_a_town_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.978, -0.165, 0.124),
		},
		GoalType = "Attack",
		Radius = 15,
		MaxCampTime = 60,
		Position = Vec3(2178.165, 2942.125, 1816.125),
		MinCampTime = 30,
	},
	ROUTE_r_right_hill_7 = 
	{
		TagName = "r_right_hill_7",
		GoalType = "ROUTE",
		Position = Vec3(2255.331, -1478.997, 713.633),
		Radius = 35,
	},
	DEFEND_d_town_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.739, -0.644, -0.199),
		},
		GoalType = "Defend",
		Radius = 15,
		MaxCampTime = 120,
		Position = Vec3(3810.125, 2477.202, 2056.125),
		MinCampTime = 60,
	},
	DEFEND_d_town_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.905, 0.424, 0.027),
		},
		GoalType = "Defend",
		Radius = 35,
		MaxCampTime = 120,
		Position = Vec3(3838.735, 2293.630, 1856.125),
		MinCampTime = 60,
	},
	ROUTE_r_right_hill_2 = 
	{
		TagName = "r_right_hill_2",
		GoalType = "ROUTE",
		Position = Vec3(-1022.959, -1822.508, 224.896),
		Radius = 35,
	},
	MOBILEMG42_mg_al_2 = 
	{
		TagName = "mg_al_2",
		AimVectors = 
		{
			[0] = Vec3(-1.000, 0.024, -0.000),
		},
		MinCampTime = 120,
		GoalType = "MOBILEMG42",
		Radius = 15,
		MaxCampTime = 240,
		Position = Vec3(5951.565, 3550.550, 1903.986),
	},
	ATTACK_a_obj_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.705, -0.709, -0.005),
		},
		GoalType = "Attack",
		Radius = 15,
		MaxCampTime = 60,
		Position = Vec3(5438.922, 4204.125, 1856.125),
		MinCampTime = 30,
	},
	ATTACK_a_flagpoint_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.303, -0.952, -0.049),
		},
		GoalType = "Attack",
		Radius = 15,
		MaxCampTime = 60,
		Position = Vec3(1178.125, 3736.886, 1856.125),
		MinCampTime = 30,
	},
	PLANT_Allied_Town_MG = 
	{
		TagName = "Allied Town MG",
		CreateOnLoad = 0,
		GoalType = "PLANT",
		ExplosiveType = 3,
		Position = Vec3(665.000, 3288.500, 1857.500),
		TeamAvailability = 2,
	},
	MOUNTMG42_26 = 
	{
		mincamptime = 15,
		maxcamptime = 30,
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		Position = Vec3(-3000.000, -1050.000, 464.000),
		TeamAvailability = 6,
	},
	ROUTE_r_left_hill_1 = 
	{
		TagName = "r_left_hill_1",
		GoalType = "ROUTE",
		Position = Vec3(-3143.855, -940.678, 401.285),
		Radius = 80,
	},
	ATTACK_a_town_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.801, 0.592, 0.096),
		},
		GoalType = "Attack",
		Radius = 35,
		MaxCampTime = 60,
		Position = Vec3(3429.601, 1517.613, 1921.374),
		MinCampTime = 30,
	},
	ATTACK_a_obj_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.239, -0.971, 0.006),
		},
		GoalType = "Attack",
		Radius = 15,
		MaxCampTime = 60,
		Position = Vec3(5797.402, 4204.126, 1856.125),
		MinCampTime = 30,
	},
	ATTACK_a_flagpoint_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.504, -0.864, 0.006),
		},
		GoalType = "Attack",
		Radius = 35,
		MaxCampTime = 60,
		Position = Vec3(3191.276, 3573.065, 1856.125),
		MinCampTime = 30,
	},
	BUILD_Command_Post = 
	{
		TagName = "Command Post",
		Stance = "crouch",
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(1878.000, 4478.000, 1909.000),
		TeamAvailability = 6,
	},
	DEFEND_d_flagpoint_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.982, -0.179, 0.065),
		},
		GoalType = "Defend",
		Radius = 35,
		MaxCampTime = 120,
		Position = Vec3(1613.857, 772.721, 1731.493),
		MinCampTime = 60,
	},
	PLANT_Town_Door = 
	{
		TagName = "Town Door",
		CreateOnLoad = 0,
		GoalType = "PLANT",
		ExplosiveType = 3,
		Position = Vec3(3941.500, 1836.000, 1935.000),
		TeamAvailability = 2,
	},
	HEALTHCAB_south_healthcabinet = 
	{
		TagName = "south_healthcabinet",
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(1701.000, 2303.000, 1846.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_Allied_MG = 
	{
		TagName = "Allied MG",
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(5926.000, 4105.000, 1880.000),
		TeamAvailability = 6,
	},
	ROUTE_r_right_hill_4 = 
	{
		TagName = "r_right_hill_4",
		GoalType = "ROUTE",
		Position = Vec3(1053.146, -224.457, 1438.812),
		Radius = 35,
	},
	MOUNTMG42_1772 = 
	{
		mincamptime = 15,
		maxcamptime = 30,
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		Position = Vec3(8119.000, 2794.000, 1880.000),
		TeamAvailability = 6,
	},
	DEFEND_d_flagpoint_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.610, 0.792, 0.017),
		},
		GoalType = "Defend",
		Radius = 15,
		MaxCampTime = 120,
		Position = Vec3(2252.227, 2298.128, 1816.125),
		MinCampTime = 60,
	},
	ROUTE_r_hill_1 = 
	{
		TagName = "r_hill_1",
		GoalType = "ROUTE",
		Position = Vec3(-2439.077, -1234.644, 400.676),
		Radius = 35,
	},
	ATTACK_a_obj_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.324, 0.946, -0.021),
		},
		GoalType = "Attack",
		Radius = 15,
		MaxCampTime = 60,
		Position = Vec3(5229.875, 3216.441, 1877.718),
		MinCampTime = 30,
	},
	PLANT_Command_Post = 
	{
		TagName = "Command Post",
		CreateOnLoad = 0,
		GoalType = "PLANT",
		ExplosiveType = 3,
		Position = Vec3(1877.000, 4545.500, 1909.000),
		TeamAvailability = 6,
	},
	DEFEND_d_flagpoint_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.934, -0.353, -0.058),
		},
		GoalType = "Defend",
		Radius = 15,
		MaxCampTime = 120,
		Position = Vec3(999.765, 762.125, 1795.847),
		MinCampTime = 60,
	},
	DEFEND_d_obj_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.298, -0.955, 0.002),
		},
		GoalType = "Defend",
		Radius = 15,
		MaxCampTime = 120,
		Position = Vec3(5394.125, 3994.200, 1856.125),
		MinCampTime = 60,
	},
	ATTACK_a_town_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.792, 0.593, 0.146),
		},
		GoalType = "Attack",
		Radius = 35,
		MaxCampTime = 60,
		Position = Vec3(2762.917, 1577.163, 1856.125),
		MinCampTime = 30,
	},
	DEFEND_d_town_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.813, 0.539, -0.219),
		},
		GoalType = "Defend",
		Radius = 15,
		MaxCampTime = 120,
		Position = Vec3(3810.125, 2291.119, 2056.125),
		MinCampTime = 60,
	},
	PLANT_Allied_MG = 
	{
		TagName = "Allied MG",
		CreateOnLoad = 0,
		GoalType = "PLANT",
		ExplosiveType = 3,
		Position = Vec3(5877.000, 4097.500, 1873.900),
		TeamAvailability = 2,
	},
	ROUTE_r_backentrance = 
	{
		TagName = "r_backentrance",
		GoalType = "ROUTE",
		Position = Vec3(2302.451, 2549.929, 1827.052),
		Radius = 15,
	},
	DEFEND_d_town_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.964, 0.260, 0.055),
		},
		GoalType = "Defend",
		Radius = 35,
		MaxCampTime = 120,
		Position = Vec3(3827.253, 2435.028, 1856.125),
		MinCampTime = 60,
	},
	ATTACK_a_obj_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.178, 0.984, 0.002),
		},
		GoalType = "Attack",
		Radius = 15,
		MaxCampTime = 60,
		Position = Vec3(5229.875, 2703.635, 1856.125),
		MinCampTime = 30,
	},
	ROUTE_r_right_hill_5 = 
	{
		TagName = "r_right_hill_5",
		GoalType = "ROUTE",
		Position = Vec3(1059.007, 665.117, 1770.974),
		Radius = 35,
	},
	MOUNTMG42_Axis_MG = 
	{
		mincamptime = 15,
		maxcamptime = 30,
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		TagName = "Axis MG",
		Position = Vec3(-2619.000, 2492.000, 403.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_Allied_MG = 
	{
		mincamptime = 15,
		maxcamptime = 30,
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		TagName = "Allied MG",
		Position = Vec3(5926.000, 4105.000, 1856.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_1273 = 
	{
		TagName = "1773",
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(3102.000, 3682.000, 1964.000),
		TeamAvailability = 6,
	},
	DEFEND_d_obj_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.841, -0.519, -0.153),
		},
		GoalType = "Defend",
		Radius = 35,
		Stance = "crouch",
		MaxCampTime = 120,
		Position = Vec3(5357.244, 2704.002, 2122.125),
		MinCampTime = 60,
	},
	ROUTE_r_entrance = 
	{
		TagName = "r_entrance",
		GoalType = "ROUTE",
		Position = Vec3(1302.253, 2817.214, 1720.125),
		Radius = 35,
	},
	ROUTE_r_ax_exit_1 = 
	{
		TagName = "r_ax_exit_1",
		GoalType = "ROUTE",
		Position = Vec3(-2731.282, -2081.261, 325.125),
		Radius = 35,
	},
	CHECKPOINT_depot_flag = 
	{
		TagName = "depot_flag",
		CreateOnLoad = 0,
		GoalType = "CHECKPOINT",
		Position = Vec3(1877.000, 2789.000, 1816.000),
	},
	DEFEND_d_town_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.842, 0.504, -0.193),
		},
		GoalType = "Defend",
		Radius = 15,
		MaxCampTime = 120,
		Position = Vec3(3810.125, 2409.746, 2056.125),
		MinCampTime = 60,
	},
	ATTACK_a_flagpoint_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.751, -0.657, -0.062),
		},
		GoalType = "Attack",
		Radius = 15,
		MaxCampTime = 60,
		Position = Vec3(292.366, 3190.069, 1858.911),
		MinCampTime = 30,
	},
	ROUTE_r_left_hill_5 = 
	{
		TagName = "r_left_hill_5",
		GoalType = "ROUTE",
		Position = Vec3(-150.833, 4028.032, 1882.156),
		Radius = 35,
	},
	ATTACK_a_town_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.000, -0.997, 0.081),
		},
		GoalType = "Attack",
		Radius = 15,
		MaxCampTime = 60,
		Position = Vec3(3862.656, 4462.878, 1881.299),
		MinCampTime = 30,
	},
	ATTACK_a_obj_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.859, 0.491, 0.149),
		},
		GoalType = "Attack",
		Radius = 15,
		MaxCampTime = 60,
		Position = Vec3(4611.875, 2154.832, 1856.125),
		MinCampTime = 30,
	},
	BUILD_Stacheldraht = 
	{
		TagName = "Stacheldraht",
		Stance = "crouch",
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(4956.000, 3438.000, 1886.000),
		TeamAvailability = 4,
	},
	ROUTE_r_axisspawn_2 = 
	{
		TagName = "r_axisspawn_2",
		GoalType = "ROUTE",
		Position = Vec3(1903.126, 2780.145, 1816.125),
		Radius = 200,
	},
	DEFEND_d_town_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.597, 0.691, -0.408),
		},
		GoalType = "Defend",
		Radius = 15,
		Stance = "crouch",
		MaxCampTime = 120,
		Position = Vec3(4525.873, 3390.664, 2052.125),
		MinCampTime = 60,
	},
	ROUTE_r_right_hill_3 = 
	{
		TagName = "r_right_hill_3",
		GoalType = "ROUTE",
		Position = Vec3(801.435, -1774.186, 561.671),
		Radius = 35,
	},
	ATTACK_a_flagpoint_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.051, -0.999, -0.000),
		},
		GoalType = "Attack",
		Radius = 35,
		MaxCampTime = 60,
		Position = Vec3(2093.875, 4098.673, 1856.125),
		MinCampTime = 30,
	},
	DEFEND_d_town_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.940, -0.206, -0.272),
		},
		GoalType = "Defend",
		Radius = 15,
		MaxCampTime = 120,
		Position = Vec3(3912.082, 2189.875, 2122.125),
		MinCampTime = 60,
	},
	ATTACK_a_town_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.634, 0.749, 0.193),
		},
		GoalType = "Attack",
		Radius = 35,
		MaxCampTime = 60,
		Position = Vec3(3646.987, 1509.515, 1868.353),
		MinCampTime = 30,
	},
	PLANT_Town_Wall = 
	{
		TagName = "Town Wall",
		CreateOnLoad = 0,
		GoalType = "PLANT",
		ExplosiveType = 1,
		Position = Vec3(4576.000, 3592.761, 1912.688),
		TeamAvailability = 2,
	},
	PLANT_Radio_Equipment = 
	{
		TagName = "Radio Equipment",
		CreateOnLoad = 0,
		GoalType = "PLANT",
		ExplosiveType = 1,
		Position = Vec3(5719.000, 4474.000, 1904.000),
		TeamAvailability = 2,
	},
	ATTACK_a_town_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.843, 0.523, 0.129),
		},
		GoalType = "Attack",
		Radius = 35,
		MaxCampTime = 60,
		Position = Vec3(3312.756, 1522.580, 1877.372),
		MinCampTime = 30,
	},
	DEFEND_d_obj_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.991, 0.135, -0.020),
		},
		GoalType = "Defend",
		Radius = 35,
		MaxCampTime = 120,
		Position = Vec3(5943.458, 3403.681, 1857.060),
		MinCampTime = 60,
	},
	DEFEND_d_town_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.876, -0.434, -0.209),
		},
		GoalType = "Defend",
		Radius = 15,
		MaxCampTime = 120,
		Position = Vec3(3810.125, 2354.856, 2056.125),
		MinCampTime = 60,
	},
	DEFEND_d_town_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.324, 0.946, -0.013),
		},
		GoalType = "Defend",
		Radius = 15,
		MaxCampTime = 120,
		Position = Vec3(3810.125, 2616.170, 1856.125),
		MinCampTime = 60,
	},
	ATTACK_a_town_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.938, -0.329, 0.108),
		},
		GoalType = "Attack",
		Radius = 15,
		MaxCampTime = 60,
		Position = Vec3(2288.920, 3186.125, 1856.125),
		MinCampTime = 30,
	},
	DEFEND_d_flagpoint_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.491, -0.871, 0.003),
		},
		GoalType = "Defend",
		Radius = 15,
		MaxCampTime = 120,
		Position = Vec3(2322.125, 2472.649, 1856.125),
		MinCampTime = 60,
	},
	DEFEND_d_flagpoint_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.653, -0.757, 0.029),
		},
		GoalType = "Defend",
		Radius = 35,
		MaxCampTime = 120,
		Position = Vec3(3852.948, 2189.875, 1856.125),
		MinCampTime = 60,
	},
	REPAIRMG42_Allied_Town_MG = 
	{
		TagName = "Allied Town MG",
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(670.000, 3289.000, 1883.000),
		TeamAvailability = 6,
	},
	ATTACK_a_flagpoint_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.007, 1.000, 0.008),
		},
		GoalType = "Attack",
		Radius = 15,
		MaxCampTime = 60,
		Position = Vec3(1307.104, 1610.255, 1748.616),
		MinCampTime = 30,
	},
	DEFEND_d_flagpoint_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.101, 0.991, 0.083),
		},
		GoalType = "Defend",
		Radius = 15,
		MaxCampTime = 120,
		Position = Vec3(250.131, 1491.579, 1735.712),
		MinCampTime = 60,
	},
	DEFEND_d_town_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.808, 0.562, -0.175),
		},
		GoalType = "Defend",
		Radius = 15,
		MaxCampTime = 120,
		Position = Vec3(4102.989, 2542.231, 2056.125),
		MinCampTime = 60,
	},
	AMMOCAB_the_ammocabinet = 
	{
		TagName = "the_ammocabinet",
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(1750.000, 4183.000, 1888.000),
		TeamAvailability = 6,
	},
	ATTACK_a_obj_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.663, 0.680, -0.312),
		},
		GoalType = "Attack",
		Radius = 15,
		MaxCampTime = 60,
		Position = Vec3(5327.625, 3133.287, 2122.125),
		MinCampTime = 30,
	},
	MOUNTMG42_Allied_Town_MG = 
	{
		mincamptime = 15,
		maxcamptime = 30,
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		TagName = "Allied Town MG",
		Position = Vec3(670.000, 3289.000, 1859.000),
		TeamAvailability = 6,
	},
	DEFEND_d_obj_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.955, 0.296, -0.023),
		},
		GoalType = "Defend",
		Radius = 15,
		MaxCampTime = 120,
		Position = Vec3(4690.125, 1703.708, 1856.125),
		MinCampTime = 60,
	},
	BUILD_Allied_MG = 
	{
		TagName = "Allied MG",
		Stance = "crouch",
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(5978.000, 4255.000, 1936.000),
		TeamAvailability = 4,
	},
	BUILD_Allied_Town_MG = 
	{
		TagName = "Allied Town MG",
		Stance = "crouch",
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(890.000, 3415.000, 1936.000),
		TeamAvailability = 4,
	},
	BUILD_Axis_MG = 
	{
		TagName = "Axis MG",
		Stance = "crouch",
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-2637.000, 2379.000, 447.000),
		TeamAvailability = 2,
	},
	ROUTE_r_left_hill_2 = 
	{
		TagName = "r_left_hill_2",
		GoalType = "ROUTE",
		Position = Vec3(-3380.387, 771.187, 390.679),
		Radius = 80,
	},
	DEFEND_d_obj_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.143, -0.990, 0.010),
		},
		GoalType = "Defend",
		Radius = 15,
		MaxCampTime = 120,
		Position = Vec3(5202.125, 4016.396, 1856.125),
		MinCampTime = 60,
	},
};
