global _MG = 
{
	AMMOCAB_t24 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(365.000, 1922.000, 97.500),
		Range = 1250,
		TeamAvailability = 6,
	},
	BUILD_Bridge = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-1459.000, 2091.000, 87.000),
		TeamAvailability = 4,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-89.000, 1581.000, 117.000),
		TagName = "Command Post",
		TeamAvailability = 4,
	},
	BUILD_Tank = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Mobile = 1,
		Position = Vec3(681.000, -108.000, 40.000),
		TeamAvailability = 4,
	},
	CALLARTILLERY_404 = 
	{
		GoalType = "CALLARTILLERY",
		Position = Vec3(-687.294, 3816.651, 261.331),
		Radius = 20,
	},
	CAPPOINT_325 = 
	{
		GoalType = "CapPoint",
		Position = Vec3(657.192, -2023.736, 162.120),
		Radius = 20,
	},
	DEFEND_axis_base_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.417, -0.909, 0.023),
		},
		GoalType = "Defend",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(-1389.331, 4272.790, 27.125),
		Radius = 35,
	},
	DEFEND_axis_base_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.311, -0.931, -0.192),
		},
		GoalType = "Defend",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(-1344.479, 4425.492, 234.125),
		Radius = 35,
	},
	DEFEND_axis_base_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.758, 0.630, -0.168),
		},
		GoalType = "Defend",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(-774.452, 4648.008, 228.125),
		Radius = 35,
	},
	DEFEND_axis_base_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.585, 0.794, -0.166),
		},
		GoalType = "Defend",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(-242.321, 4681.020, 228.125),
		Radius = 35,
	},
	DEFEND_axis_base_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.954, -0.294, -0.066),
		},
		GoalType = "Defend",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(379.175, 4035.262, 27.321),
		Radius = 35,
	},
	DEFEND_capdef_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.970, 0.014, -0.241),
			[1] = Vec3(-0.119, 0.987, -0.107),
		},
		GoalType = "Defend",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(667.590, -2233.329, 116.125),
		Radius = 20,
	},
	DEFEND_capdef_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.007, 0.855, -0.519),
			[1] = Vec3(-0.005, 0.995, -0.101),
			[2] = Vec3(-0.719, 0.682, -0.134),
			[3] = Vec3(-0.704, -0.621, -0.344),
		},
		GoalType = "Defend",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(487.846, -2086.090, 116.125),
		Radius = 20,
	},
	DEFEND_capdef_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.124, 0.992, -0.020),
			[1] = Vec3(-0.592, 0.806, -0.019),
			[2] = Vec3(-0.793, 0.609, -0.019),
		},
		GoalType = "Defend",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(656.535, -2201.743, -25.875),
		Radius = 20,
	},
	FLAG_docs = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		Position = Vec3(-547.000, 4781.000, 265.125),
		TeamAvailability = 4,
	},
	HEALTHCAB_t22 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(412.000, 1921.000, 97.500),
		Range = 1250,
		TeamAvailability = 6,
	},
	MOVER_tank = 
	{
		CreateOnLoad = 0,
		GoalType = "MOVER",
		Position = Vec3(-735.032, -615.135, 31.000),
		TeamAvailability = 4,
	},
	PLANT_Bridge = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-1094.000, 2512.000, 8.000),
		TeamAvailability = 2,
	},
	PLANT_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-118.499, 1577.000, 117.000),
		TagName = "Command Post",
		TeamAvailability = 2,
	},
	SNIPE_axis_base = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.555, -0.824, -0.109),
			[1] = Vec3(0.236, -0.968, -0.084),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(-1728.436, 3756.321, 232.251),
		Radius = 20,
	},
	Version = 1,
};
