if (GetModName()!="bastardmod"){ return; }

WEAPON.MP28 = 57;
this.Name = "mp28";
this.WeaponId = WEAPON.MP28;

this.PrimaryFire.DefaultDesirability = 0.7;
this.PrimaryFire.LowAmmoThreshold = 5;
this.PrimaryFire.LowAmmoPriority = 0.8;
