global _MG = 
{
	AMMOCAB_north_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(-1246.000, 795.000, 289.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_north_ammocabinet_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(-523.000, 3804.000, 296.000),
		Range = 1250,
		TagName = "north_ammocabinet",
		TeamAvailability = 6,
	},
	ATTACK_phase1_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.033, 0.996, -0.088),
		},
		GoalType = "Attack",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(750.250, 817.567, 312.125),
		Radius = 70,
	},
	ATTACK_phase1_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.394, -0.918, -0.044),
		},
		GoalType = "Attack",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-458.856, 1634.849, 243.125),
		Radius = 35,
	},
	ATTACK_phase1_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.189, 0.980, -0.057),
		},
		GoalType = "Attack",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-676.331, 715.952, 248.125),
		Radius = 70,
	},
	ATTACK_phase1_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.497, 0.867, -0.037),
		},
		GoalType = "Attack",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-204.195, 356.636, 232.343),
		Radius = 35,
	},
	ATTACK_phase1_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.534, 0.844, -0.055),
		},
		GoalType = "Attack",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(150.649, 732.418, 248.125),
		Radius = 35,
	},
	ATTACK_phase1_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.972, -0.220, -0.079),
		},
		GoalType = "Attack",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(202.875, 1309.595, 248.125),
		Radius = 35,
	},
	ATTACK_phase1_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.983, 0.179, -0.029),
		},
		GoalType = "Attack",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-258.163, 1003.656, 248.125),
		Radius = 35,
	},
	ATTACK_phase1_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.542, 0.834, -0.108),
		},
		GoalType = "Attack",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(643.125, 1660.169, 245.125),
		Radius = 35,
	},
	ATTACK_phase2_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.577, 0.817, 0.002),
		},
		GoalType = "Attack",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-741.718, 3059.875, 250.125),
		Radius = 35,
	},
	ATTACK_phase2_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.346, 0.938, 0.009),
		},
		GoalType = "Attack",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(416.833, 3059.859, 250.125),
		Radius = 35,
	},
	ATTACK_phase2_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.743, 0.669, -0.026),
		},
		GoalType = "Attack",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(1325.956, 3037.430, 304.109),
		Radius = 35,
	},
	ATTACK_phase2_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.471, 0.882, 0.006),
		},
		GoalType = "Attack",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(731.457, 3059.479, 250.125),
		Radius = 35,
	},
	ATTACK_phase2_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.000, 0.999, 0.033),
		},
		GoalType = "Attack",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(3.125, 3221.605, 250.125),
		Radius = 35,
	},
	ATTACK_phase2_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.353, 0.935, 0.041),
		},
		GoalType = "Attack",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-361.583, 3123.412, 204.125),
		Radius = 35,
	},
	ATTACK_phase2_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.997, 0.054, -0.049),
		},
		GoalType = "Attack",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(292.856, 4532.899, 288.125),
		Radius = 35,
	},
	ATTACK_phase2_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.270, 0.963, 0.002),
		},
		GoalType = "Attack",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-528.875, 4156.786, 268.125),
		Radius = 35,
	},
	ATTACK_phase3_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.008, 0.950, 0.312),
		},
		GoalType = "Attack",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-1693.125, 5171.010, 368.125),
		Radius = 35,
	},
	ATTACK_phase3_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.990, 0.140, -0.008),
		},
		GoalType = "Attack",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(292.610, 5988.145, 288.125),
		Radius = 35,
	},
	ATTACK_phase3_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.995, -0.045, 0.085),
		},
		GoalType = "Attack",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-565.241, 6131.850, 288.780),
		Radius = 35,
	},
	ATTACK_phase3_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.774, 0.633, 0.000),
		},
		GoalType = "Attack",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-568.473, 5466.912, 276.125),
		Radius = 35,
	},
	ATTACK_phase3_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.633, -0.762, -0.134),
		},
		GoalType = "Attack",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-1584.591, 5674.013, 381.367),
		Radius = 35,
	},
	ATTACK_phase3_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.072, 0.995, 0.067),
		},
		GoalType = "Attack",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-1505.913, 4717.614, 268.125),
		Radius = 35,
	},
	ATTACK_phase3_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.973, 0.179, -0.143),
		},
		GoalType = "Attack",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(160.039, 4888.125, 400.125),
		Radius = 35,
	},
	ATTACK_phase3_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.987, 0.158, 0.030),
		},
		GoalType = "Attack",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-632.879, 5095.855, 265.419),
		Radius = 35,
	},
	BUILD_Bridge = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(333.000, 3026.000, 317.000),
		TeamAvailability = 2,
	},
	BUILD_Bridge_MG42 = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(138.500, 4417.000, 315.500),
		TagName = "Bridge MG42",
		TeamAvailability = 4,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(317.000, 1534.000, 488.000),
		Stance = "stand",
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	BUILD_Gate = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-1179.000, 1.000, 287.500),
		TeamAvailability = 4,
	},
	BUILD_House_MG42 = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-1863.000, 435.000, 287.500),
		TagName = "House MG42",
		TeamAvailability = 4,
	},
	BUILD_Tank = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Mobile = 1,
		Offsets = 
		{
			[0] = Vec3(-98.971, -108.659, -36.614),
			[1] = Vec3(-97.126, -7.341, 24.184),
			[2] = Vec3(-98.136, 73.083, -44.968),
			[3] = Vec3(98.428, 46.227, -34.226),
			[4] = Vec3(99.125, -16.783, 25.087),
			[5] = Vec3(98.132, -101.827, -31.767),
			[6] = Vec3(3.086, -199.568, -31.352),
		},
		Position = Vec3(767.000, 1808.000, 310.000),
		TeamAvailability = 2,
		Vehicle = "MOVER_tank",
	},
	CAPPOINT_708 = 
	{
		GoalType = "CapPoint",
		Position = Vec3(-361.028, 3235.683, 208.062),
		Radius = 35,
	},
	CHECKPOINT_cityflag = 
	{
		CreateOnLoad = 0,
		GoalType = "CHECKPOINT",
		Position = Vec3(-671.000, 1110.000, 296.000),
	},
	DEFEND_breach_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.602, -0.784, -0.154),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-1286.788, 5632.125, 544.125),
		Radius = 35,
	},
	DEFEND_breach_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.982, 0.189, 0.009),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-1113.175, 4470.465, 268.125),
		Radius = 50,
	},
	DEFEND_breach_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.955, -0.295, -0.039),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-1466.731, 4842.239, 268.125),
		Radius = 50,
	},
	DEFEND_breach_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.169, -0.986, -0.011),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-196.877, 5071.512, 276.125),
		Radius = 35,
	},
	DEFEND_breach_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.562, -0.826, -0.048),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-1307.542, 5690.577, 326.110),
		Radius = 35,
	},
	DEFEND_breach_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.112, -0.992, -0.051),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-771.195, 6086.679, 302.320),
		Radius = 35,
	},
	DEFEND_breach_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.019, -0.995, -0.100),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(886.497, 4975.295, 368.125),
		Radius = 35,
	},
	DEFEND_breach_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.520, -0.853, -0.041),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-389.027, 6131.871, 282.082),
		Radius = 35,
	},
	DEFEND_bridge_aggressive_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.007, -1.000, -0.010),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(958.389, 2394.530, 253.908),
		Radius = 70,
	},
	DEFEND_bridge_aggressive_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.235, -0.972, -0.024),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(564.496, 2104.813, 250.125),
		Radius = 35,
	},
	DEFEND_bridge_aggressive_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.041, -0.999, -0.005),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(702.375, 2547.875, 250.907),
		Radius = 35,
	},
	DEFEND_bridge_aggressive_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.989, 0.146, -0.010),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-397.474, 2298.370, 249.189),
		Radius = 35,
	},
	DEFEND_bridge_aggressive_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.535, -0.845, 0.009),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-8.875, 2858.750, 250.125),
		Radius = 35,
	},
	DEFEND_bridge_aggressive_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.482, -0.869, -0.113),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(1127.962, 2448.479, 336.125),
		Radius = 35,
	},
	DEFEND_bridge_aggressive_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.249, -0.968, 0.001),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(390.217, 2873.802, 250.125),
		Radius = 35,
	},
	DEFEND_bridge_aggressive_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.911, -0.411, -0.033),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(1125.627, 1458.459, 250.125),
		Radius = 35,
	},
	DEFEND_bridge_conserv_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.603, -0.798, -0.002),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(1003.990, 3900.682, 256.418),
		Radius = 35,
	},
	DEFEND_bridge_conserv_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.301, -0.954, -0.004),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-190.512, 3916.094, 245.221),
		Radius = 35,
	},
	DEFEND_bridge_conserv_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.949, -0.311, -0.048),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-941.875, 2658.777, 250.125),
		Radius = 35,
	},
	DEFEND_bridge_conserv_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.768, -0.640, -0.020),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(548.504, 3059.875, 250.125),
		Radius = 35,
	},
	DEFEND_bridge_conserv_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.090, -0.996, -0.021),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(16.531, 3749.424, 250.125),
		Radius = 50,
	},
	DEFEND_bridge_conserv_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.323, -0.946, -0.021),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(614.586, 3913.318, 248.646),
		Radius = 35,
	},
	DEFEND_bridge_conserv_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.485, -0.874, -0.023),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-528.875, 4230.539, 268.125),
		Radius = 35,
	},
	DEFEND_bridge_conserv_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.246, -0.969, -0.014),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-74.930, 4136.096, 263.924),
		Radius = 35,
	},
	DEFEND_deliver_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.137, -0.990, -0.018),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-363.228, 3693.518, 224.125),
		Radius = 35,
	},
	DEFEND_deliver_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.278, -0.958, -0.069),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-76.344, 3847.700, 232.942),
		Radius = 35,
	},
	DEFEND_deliver_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.997, 0.079, -0.010),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-718.496, 2976.776, 250.125),
		Radius = 35,
	},
	DEFEND_deliver_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.999, -0.042, 0.009),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-454.247, 3243.018, 208.062),
		Radius = 35,
	},
	DEFEND_deliver_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.946, 0.318, -0.068),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(436.712, 2799.224, 250.125),
		Radius = 35,
	},
	DEFEND_deliver_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.354, -0.877, -0.324),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(312.126, 3849.837, 231.967),
		Radius = 35,
	},
	DEFEND_deliver_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.716, -0.681, -0.154),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(1011.903, 4063.220, 274.675),
		Radius = 35,
	},
	DEFEND_deliver_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.998, 0.055, -0.020),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(526.381, 2982.070, 250.125),
		Radius = 35,
	},
	DEFEND_docs_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.998, 0.056, 0.006),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(0.890, 5709.202, 280.125),
		Radius = 35,
	},
	DEFEND_docs_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.163, 0.986, 0.035),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(49.463, 5161.708, 496.125),
		Radius = 35,
	},
	DEFEND_docs_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.878, 0.479, 0.010),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(120.045, 5185.234, 280.125),
		Radius = 35,
	},
	DEFEND_docs_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.746, 0.664, -0.049),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-412.288, 5252.203, 280.125),
		Radius = 35,
	},
	DEFEND_docs_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.118, -0.988, 0.097),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(320.202, 5865.634, 288.125),
		Radius = 30,
	},
	DEFEND_docs_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.745, 0.667, -0.001),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(91.875, 5818.921, 520.125),
		Radius = 35,
	},
	DEFEND_docs_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.283, -0.959, 0.001),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(175.125, 5311.191, 383.449),
		Radius = 35,
	},
	DEFEND_flag_aggressive_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.995, -0.102, -0.018),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-1760.627, 1052.922, 240.125),
		Radius = 35,
	},
	DEFEND_flag_aggressive_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.268, -0.963, -0.034),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-2296.143, 408.626, 223.416),
		Radius = 35,
		Stance = "crouch",
	},
	DEFEND_flag_aggressive_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.173, -0.985, -0.023),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-1857.258, 296.764, 223.668),
		Radius = 35,
	},
	DEFEND_flag_aggressive_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.666, -0.742, -0.072),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-2495.792, 179.875, 221.200),
		Radius = 35,
	},
	DEFEND_flag_aggressive_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.266, -0.960, -0.082),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-2341.054, 552.125, 300.125),
		Radius = 35,
	},
	DEFEND_flag_aggressive_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.074, -0.997, 0.003),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-2164.169, 1154.121, 230.125),
		Radius = 70,
	},
	DEFEND_flag_aggressive_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.778, -0.629, 0.006),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-2740.252, -289.425, 207.239),
		Radius = 70,
	},
	DEFEND_flag_aggressive_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.046, -0.999, -0.029),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-2017.710, 1603.841, 232.571),
		Radius = 35,
	},
	DEFEND_flag_conserv_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-1.000, 0.000, -0.024),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-646.878, 1883.575, 243.125),
		Radius = 35,
	},
	DEFEND_flag_conserv_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.811, -0.584, -0.017),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-1011.558, 2117.242, 241.607),
		Radius = 70,
	},
	DEFEND_flag_conserv_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.810, -0.587, -0.007),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-798.304, 563.875, 232.452),
		Radius = 35,
	},
	DEFEND_flag_conserv_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.690, 0.720, -0.071),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-373.125, 1107.853, 248.125),
		Radius = 35,
	},
	DEFEND_flag_conserv_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.775, 0.632, -0.001),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-62.436, 730.205, 248.125),
		Radius = 35,
	},
	DEFEND_flag_conserv_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.811, 0.584, -0.037),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-146.108, 1252.466, 248.125),
		Radius = 35,
	},
	DEFEND_flag_conserv_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.601, 0.797, -0.060),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-817.153, 1466.081, 248.125),
		Radius = 35,
	},
	DEFEND_flag_conserv_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.944, 0.302, -0.137),
		},
		GoalType = "Defend",
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(396.859, 1144.904, 448.125),
		Radius = 35,
	},
	FLAG_maps = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		Position = Vec3(87.000, 5475.000, 322.125),
		Roles = 
		{
			[0] = "INFILTRATOR",
		},
		TeamAvailability = 2,
	},
	HEALTHCAB_north_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(-1302.000, 910.000, 291.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_north_healthcabinet_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(-638.000, 3748.000, 296.000),
		Range = 1250,
		TagName = "north_healthcabinet",
		TeamAvailability = 6,
	},
	MOUNTMG42_446 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		Position = Vec3(-2128.000, 558.000, 298.000),
		TagName = "",
		TeamAvailability = 6,
		maxcamptime = 30,
		mincamptime = 30,
	},
	MOUNTMG42_446_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		Position = Vec3(-2210.000, 554.000, 296.000),
		TagName = "",
		TeamAvailability = 6,
		maxcamptime = 30,
		mincamptime = 30,
	},
	MOUNTMG42_64 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		Position = Vec3(-2634.000, 1054.000, 306.000),
		TagName = "",
		TeamAvailability = 6,
		maxcamptime = 30,
		mincamptime = 30,
	},
	MOUNTMG42_Bridge_MG42 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		Position = Vec3(231.000, 4288.000, 333.000),
		TagName = "Bridge MG42",
		TeamAvailability = 6,
		maxcamptime = 30,
		mincamptime = 30,
	},
	MOUNTMG42_House_MG42 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		Position = Vec3(-1855.000, 356.000, 302.000),
		TagName = "House MG42",
		TeamAvailability = 6,
		maxcamptime = 30,
		mincamptime = 30,
	},
	MOUNTMG42_bridge11 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		Position = Vec3(166.000, 2230.000, 636.000),
		TeamAvailability = 6,
		maxcamptime = 30,
		mincamptime = 30,
	},
	MOUNTMG42_bridge2 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		Position = Vec3(-246.000, 2990.000, 544.000),
		TeamAvailability = 6,
		maxcamptime = 30,
		mincamptime = 30,
	},
	MOUNT_tank = 
	{
		GoalType = "MOUNT",
		MinRadius = 32,
		Offsets = 
		{
			[0] = Vec3(-2.073, -199.565, -31.352),
			[1] = Vec3(99.125, -104.804, 25.065),
			[2] = Vec3(98.129, 51.056, -34.477),
			[3] = Vec3(-97.125, -70.081, 24.682),
			[4] = Vec3(-98.126, 58.179, -47.673),
			[5] = Vec3(-6.606, 158.252, -36.430),
		},
		Position = Vec3(667.361, 1198.342, 267.125),
		Vehicle = "MOVER_tank",
	},
	MOVER_tank = 
	{
		CreateOnLoad = 0,
		GoalType = "MOVER",
		Position = Vec3(860.914, 1247.019, 310.852),
		TeamAvailability = 2,
	},
	PLANT_Bridge = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(125.000, 3380.034, 125.534),
		TeamAvailability = 4,
	},
	PLANT_Bridge_MG42 = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(231.000, 4275.000, 275.000),
		TagName = "Bridge MG42",
		TeamAvailability = 2,
	},
	PLANT_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(320.000, 1504.500, 488.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	PLANT_Gate = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-1299.000, 144.000, 328.000),
		TeamAvailability = 2,
	},
	PLANT_House_MG42 = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-1855.000, 362.000, 261.000),
		TagName = "House MG42",
		TeamAvailability = 2,
	},
	PLANT_Tank_Barrier = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-371.006, 4667.791, 291.000),
		TagName = "Tank Barrier",
		TeamAvailability = 2,
	},
	REPAIRMG42_446 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-2128.000, 558.000, 298.000),
		TagName = "",
		TeamAvailability = 6,
	},
	REPAIRMG42_446_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-2210.000, 554.000, 296.000),
		TagName = "",
		TeamAvailability = 6,
	},
	REPAIRMG42_64 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-2634.000, 1054.000, 306.000),
		TagName = "",
		TeamAvailability = 6,
	},
	REPAIRMG42_Bridge_MG42 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(231.000, 4288.000, 333.000),
		TagName = "Bridge MG42",
		TeamAvailability = 6,
	},
	REPAIRMG42_House_MG42 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-1855.000, 356.000, 302.000),
		TagName = "House MG42",
		TeamAvailability = 6,
	},
	REPAIRMG42_bridge11 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(166.000, 2230.000, 636.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_bridge2 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-246.000, 2990.000, 544.000),
		TeamAvailability = 6,
	},
	ROUTE_AllySpawn = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-1302.884, 5832.503, 542.125),
		Radius = 300,
	},
	ROUTE_AxisSpawn = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-1580.689, -2060.085, 288.125),
		Radius = 300,
	},
	ROUTE_FlagSpawn = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-998.643, 1142.181, 248.125),
		Radius = 300,
	},
	ROUTE_backalley = 
	{
		GoalType = "ROUTE",
		Position = Vec3(867.688, 4861.323, 360.125),
		Radius = 60,
	},
	ROUTE_backalley2 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(245.118, 4934.535, 400.125),
		Radius = 60,
	},
	ROUTE_backalley3 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(230.600, 5885.118, 288.125),
		Radius = 60,
	},
	ROUTE_brokendoor = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-820.909, 3787.408, 256.125),
		Radius = 35,
	},
	ROUTE_bs_left = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-936.312, 6080.142, 335.257),
		Radius = 50,
	},
	ROUTE_bs_right = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-1365.557, 5107.162, 263.440),
		Radius = 50,
	},
	ROUTE_church = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-32.728, 1559.439, 252.125),
		Radius = 35,
	},
	ROUTE_church2 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-222.508, 2037.976, 256.125),
		Radius = 35,
	},
	ROUTE_docgrab = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-81.011, 5348.797, 280.125),
		Radius = 240,
	},
	ROUTE_eastriver = 
	{
		GoalType = "ROUTE",
		Position = Vec3(1307.805, 2927.456, 339.456),
		Radius = 35,
	},
	ROUTE_eastriversteps = 
	{
		GoalType = "ROUTE",
		Position = Vec3(884.198, 3961.763, 260.577),
		Radius = 50,
	},
	ROUTE_fs_road = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-1120.887, 1873.351, 238.158),
		Radius = 50,
	},
	ROUTE_fs_road2 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-1962.987, 1178.188, 233.125),
		Radius = 50,
	},
	ROUTE_gateroute = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-1136.593, 445.976, 230.312),
		Radius = 35,
	},
	ROUTE_houseroute = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-1724.377, 494.014, 234.125),
		Radius = 35,
	},
	ROUTE_mainroad1 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(763.874, 1338.918, 245.125),
		Radius = 35,
	},
	ROUTE_mainroad1_2 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(629.006, 1929.210, 249.500),
		Radius = 50,
	},
	ROUTE_mainroad1_3 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(127.905, 2414.441, 253.125),
		Radius = 50,
	},
	ROUTE_mainroad2 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(1037.287, 1383.910, 250.125),
		Radius = 35,
	},
	ROUTE_mainroad2_2 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(940.404, 2383.540, 253.486),
		Radius = 70,
	},
	ROUTE_mainroad2_3 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(277.169, 2750.954, 250.125),
		Radius = 50,
	},
	ROUTE_ne_bridge = 
	{
		GoalType = "ROUTE",
		Position = Vec3(231.133, 4021.676, 258.732),
		Radius = 35,
	},
	ROUTE_pier = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-428.652, 3756.180, 224.125),
		Radius = 35,
	},
	ROUTE_roof = 
	{
		GoalType = "ROUTE",
		Position = Vec3(0.995, 5607.538, 520.125),
		Radius = 35,
	},
	ROUTE_rs_left = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-3059.773, -313.256, 210.654),
		Radius = 50,
	},
	ROUTE_rs_left2 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-3242.567, 719.506, 225.125),
		Radius = 35,
	},
	ROUTE_rs_mid = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-2046.638, -662.715, 184.003),
		Radius = 35,
	},
	ROUTE_rs_right = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-1236.619, -1393.169, 189.566),
		Radius = 50,
	},
	ROUTE_rubble = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-914.304, 5255.175, 266.125),
		Radius = 35,
	},
	ROUTE_sw_bridge = 
	{
		GoalType = "ROUTE",
		Position = Vec3(12.571, 3019.050, 250.125),
		Radius = 50,
	},
	ROUTE_westalley = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-551.859, 2560.573, 252.125),
		Radius = 35,
	},
	SNIPE_424 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.111, 0.994, 0.002),
		},
		GoalType = "Snipe",
		MaxCampTime = 120,
		MinCampTime = 15,
		Position = Vec3(-2277.073, -1740.750, 181.309),
		Radius = 35,
	},
	SNIPE_572 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.831, -0.556, -0.006),
		},
		GoalType = "Snipe",
		MaxCampTime = 120,
		MinCampTime = 15,
		Position = Vec3(-1563.890, 5226.938, 268.125),
		Radius = 35,
	},
	SNIPE_bridge_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.059, 0.995, -0.076),
			[1] = Vec3(0.043, 0.994, -0.097),
		},
		GoalType = "Snipe",
		MaxCampTime = 120,
		MinCampTime = 15,
		MinRadius = 32,
		Position = Vec3(50.012, 2199.740, 567.125),
		Stance = "crouch",
	},
	SNIPE_bridge_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.014, 0.992, -0.129),
			[1] = Vec3(-0.161, 0.985, -0.057),
		},
		GoalType = "Snipe",
		MaxCampTime = 120,
		MinCampTime = 15,
		MinRadius = 32,
		Position = Vec3(169.154, 2201.602, 567.125),
		Stance = "crouch",
	},
	SNIPE_bridge_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.396, 0.918, 0.007),
			[1] = Vec3(-0.588, 0.806, 0.060),
		},
		GoalType = "Snipe",
		MaxCampTime = 120,
		MinCampTime = 15,
		MinRadius = 32,
		Position = Vec3(744.722, 3017.492, 249.125),
		Stance = "crouch",
	},
	SNIPE_bridge_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.458, 0.888, 0.032),
			[1] = Vec3(0.318, 0.947, 0.045),
		},
		GoalType = "Snipe",
		MaxCampTime = 120,
		MinCampTime = 15,
		MinRadius = 32,
		Position = Vec3(-707.188, 2915.070, 251.125),
		Stance = "crouch",
	},
	SNIPE_bridge_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.233, 0.966, -0.113),
			[1] = Vec3(-0.002, 0.996, -0.086),
		},
		GoalType = "Snipe",
		MaxCampTime = 120,
		MinCampTime = 15,
		MinRadius = 32,
		Position = Vec3(-252.169, 2908.588, 477.125),
		Stance = "crouch",
	},
	SNIPE_bridge_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.448, 0.890, -0.080),
		},
		GoalType = "Snipe",
		MaxCampTime = 120,
		MinCampTime = 15,
		MinRadius = 32,
		Position = Vec3(-639.640, 2867.310, 475.125),
		Stance = "crouch",
	},
	SNIPE_bridge_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.134, 0.989, -0.069),
		},
		GoalType = "Snipe",
		MaxCampTime = 120,
		MinCampTime = 15,
		MinRadius = 32,
		Position = Vec3(532.053, 1638.704, 443.125),
	},
	SNIPE_bridge_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.146, 0.989, 0.005),
		},
		GoalType = "Snipe",
		MaxCampTime = 120,
		MinCampTime = 15,
		MinRadius = 32,
		Position = Vec3(372.292, 2052.684, 249.125),
	},
	SNIPE_bridge_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.240, 0.970, 0.029),
			[1] = Vec3(-0.506, 0.860, 0.075),
		},
		GoalType = "Snipe",
		MaxCampTime = 120,
		MinCampTime = 15,
		MinRadius = 32,
		Position = Vec3(491.167, 3036.480, 249.125),
		Stance = "crouch",
	},
	Version = 1,
};
