global _MG = 
{
	AMMOCAB_north2_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(-641.000, -1950.000, -112.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_north2_ammocabinet_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(1254.000, 1115.000, -447.000),
		Range = 1250,
		TagName = "north2_ammocabinet",
		TeamAvailability = 6,
	},
	AMMOCAB_north_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(-684.000, -5657.000, -808.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	BUILD_Axis_Tower = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(1156.000, -322.500, -197.000),
		TagName = "Axis Tower",
		TeamAvailability = 2,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(701.500, -2283.000, -104.000),
		TagName = "Command Post",
		TeamAvailability = 2,
	},
	BUILD_East_Fueltank = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(1420.500, -6144.000, -851.000),
		TagName = "East Fueltank",
		TeamAvailability = 4,
	},
	BUILD_East_Ramp = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(1023.500, -5293.000, -858.000),
		TagName = "East Ramp",
		TeamAvailability = 4,
	},
	BUILD_Water_Pump = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-3106.500, -2846.000, -120.500),
		TagName = "Water Pump",
		TeamAvailability = 4,
	},
	BUILD_West_Ramp = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-2648.500, -4836.000, -842.000),
		TagName = "West Ramp",
		TeamAvailability = 4,
	},
	CAPPOINT_gold = 
	{
		GoalType = "CapPoint",
		MinRadius = 32,
		Position = Vec3(-731.125, -6122.829, -527.875),
		TeamAvailability = 4,
	},
	CHECKPOINT_depot_flag = 
	{
		CreateOnLoad = 0,
		GoalType = "CHECKPOINT",
		Position = Vec3(-958.000, 1280.000, -205.000),
		TeamAvailability = 6,
	},
	DEFEND_dyna_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.218, 0.958, 0.187),
			[1] = Vec3(0.316, 0.943, 0.105),
			[2] = Vec3(0.744, 0.667, 0.030),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 20,
		Position = Vec3(-2014.734, -3358.470, -181.383),
		Radius = 32,
		Stance = "crouch",
		TeamAvailability = 4,
	},
	DEFEND_dyna_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.426, 0.904, 0.013),
			[1] = Vec3(-0.426, 0.903, 0.057),
			[2] = Vec3(-0.848, 0.523, 0.082),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 20,
		Position = Vec3(-566.315, -3334.079, -176.660),
		Radius = 32,
		Stance = "crouch",
		TeamAvailability = 4,
	},
	DEFEND_dyna_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.413, 0.901, 0.132),
			[1] = Vec3(-0.322, 0.937, 0.138),
			[2] = Vec3(-0.868, 0.497, 0.012),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 20,
		Position = Vec3(805.352, -3365.047, -167.535),
		Radius = 32,
		Stance = "crouch",
		TeamAvailability = 4,
	},
	DEFEND_dyna_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.104, 0.993, 0.058),
			[1] = Vec3(0.814, 0.582, 0.004),
			[2] = Vec3(-0.706, 0.699, 0.116),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 20,
		Position = Vec3(-914.653, -3349.898, -174.946),
		Radius = 32,
		Stance = "crouch",
		TeamAvailability = 4,
	},
	DEFEND_dyna_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.030, 1.000, 0.007),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 20,
		Position = Vec3(-1224.898, -3326.842, -177.352),
		Radius = 32,
	},
	DEFEND_dyna_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.308, 0.950, 0.053),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 20,
		Position = Vec3(0.802, -3305.840, -186.635),
		Radius = 32,
	},
	DEFEND_gold1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.146, -0.988, 0.040),
			[1] = Vec3(-0.432, -0.902, 0.001),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 20,
		Position = Vec3(-562.527, 1330.292, -210.875),
		Radius = 32,
		Stance = "crouch",
		TeamAvailability = 2,
	},
	DEFEND_gold10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.555, -0.832, -0.012),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 20,
		Position = Vec3(-2834.289, 689.352, -210.875),
		Radius = 32,
	},
	DEFEND_gold2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-1.000, 0.001, -0.013),
			[1] = Vec3(0.459, 0.887, -0.056),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 20,
		Position = Vec3(351.078, 1583.980, -402.875),
		Radius = 32,
		Stance = "crouch",
		TeamAvailability = 2,
	},
	DEFEND_gold3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.991, 0.125, 0.047),
			[1] = Vec3(0.588, 0.809, 0.010),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 20,
		Position = Vec3(506.087, 1329.687, -402.875),
		Radius = 32,
		Stance = "crouch",
		TeamAvailability = 2,
	},
	DEFEND_gold4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(1.000, -0.005, 0.028),
			[1] = Vec3(0.609, -0.793, 0.023),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 20,
		Position = Vec3(9.910, 1666.217, -402.875),
		Radius = 32,
		Stance = "crouch",
		TeamAvailability = 2,
	},
	DEFEND_gold5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.705, 0.709, 0.010),
			[1] = Vec3(0.549, 0.835, -0.027),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 20,
		Position = Vec3(-1308.039, -831.922, -210.871),
		Radius = 32,
		Stance = "crouch",
		TeamAvailability = 2,
	},
	DEFEND_gold6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.825, 0.563, -0.040),
			[1] = Vec3(-0.001, 1.000, -0.008),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 20,
		Position = Vec3(-408.526, -841.666, -211.875),
		Radius = 32,
		Stance = "crouch",
		TeamAvailability = 2,
	},
	DEFEND_gold7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.954, 0.300, -0.004),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 20,
		Position = Vec3(781.665, -839.728, -210.875),
		Radius = 32,
	},
	DEFEND_gold8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.877, 0.478, -0.052),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 20,
		Position = Vec3(-992.543, 986.691, -274.875),
		Radius = 32,
	},
	DEFEND_gold9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.326, 0.945, -0.025),
			[1] = Vec3(-0.714, 0.699, -0.039),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 20,
		Position = Vec3(-678.181, -201.757, -204.875),
		Radius = 32,
		Stance = "crouch",
	},
	DEFEND_wall1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.350, -0.927, -0.132),
			[1] = Vec3(-0.011, -0.987, -0.162),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 20,
		Position = Vec3(687.821, -2275.464, -17.875),
		Radius = 32,
		Stance = "crouch",
		TeamAvailability = 2,
	},
	DEFEND_wall10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.166, -0.971, -0.174),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 20,
		Position = Vec3(-904.513, -2329.874, -32.875),
		Radius = 32,
	},
	DEFEND_wall11 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.012, -0.999, -0.052),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 20,
		Position = Vec3(834.329, -2292.676, -161.875),
		Radius = 32,
	},
	DEFEND_wall12 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.264, -0.964, -0.021),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 20,
		Position = Vec3(1390.623, -2142.736, -161.875),
		Radius = 32,
	},
	DEFEND_wall13 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.361, -0.930, -0.060),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 20,
		Position = Vec3(422.134, -2246.872, -161.875),
		Radius = 32,
	},
	DEFEND_wall2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.298, -0.944, -0.142),
			[1] = Vec3(0.704, -0.699, -0.123),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 20,
		Position = Vec3(418.717, -2278.585, -17.875),
		Radius = 32,
		Stance = "crouch",
		TeamAvailability = 2,
	},
	DEFEND_wall3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.379, -0.925, -0.026),
			[1] = Vec3(0.844, -0.535, -0.040),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 20,
		Position = Vec3(-923.174, -2329.874, -161.875),
		Radius = 32,
		Stance = "crouch",
		TeamAvailability = 2,
	},
	DEFEND_wall4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.599, -0.801, -0.013),
			[1] = Vec3(-0.862, -0.506, -0.038),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 20,
		Position = Vec3(-1757.243, -2311.795, -160.875),
		Radius = 32,
		TeamAvailability = 2,
	},
	DEFEND_wall6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.036, -0.978, -0.206),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 20,
		Position = Vec3(-638.746, -2329.875, -32.875),
		Radius = 32,
	},
	DEFEND_wall7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.064, -0.981, -0.181),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 20,
		Position = Vec3(-1928.685, -2316.874, -32.875),
		Radius = 32,
	},
	DEFEND_wall8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.226, -0.962, -0.153),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 20,
		Position = Vec3(-1659.484, -2316.874, -32.875),
		Radius = 32,
	},
	DEFEND_wall9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.255, -0.940, -0.226),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 20,
		Position = Vec3(-1163.844, -2329.874, -32.875),
		Radius = 32,
	},
	FLAG_radarbox1 = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		Position = Vec3(333.000, 1817.000, -369.875),
		TeamAvailability = 4,
	},
	FLAG_radarbox2 = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		Position = Vec3(29.000, 1819.000, -369.875),
		TeamAvailability = 4,
	},
	HEALTHCAB_north2_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(-614.000, -2065.000, -112.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_north2_healthcabinet_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(1281.000, 1000.000, -447.000),
		Range = 1250,
		TagName = "north2_healthcabinet",
		TeamAvailability = 6,
	},
	HEALTHCAB_north_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(-657.000, -5772.000, -808.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	MOUNTMG42_allies1_mg = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.241, 0.970, 0.016),
			[1] = Vec3(0.255, 0.967, 0.016),
			[2] = Vec3(0.517, 0.856, 0.022),
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 100,
		MinCampTime = 30,
		Position = Vec3(-1288.000, -5676.000, -125.000),
		Range = 900,
		TagName = "",
		TeamAvailability = 6,
	},
	MOUNTMG42_allies2_mg = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.292, 0.956, 0.034),
			[1] = Vec3(0.394, 0.919, 0.024),
			[2] = Vec3(0.078, 0.997, 0.012),
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 100,
		MinCampTime = 30,
		Position = Vec3(-733.000, -5680.000, -125.000),
		Range = 900,
		TagName = "",
		TeamAvailability = 6,
	},
	MOUNTMG42_axis1_mg = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.275, -0.947, -0.163),
			[1] = Vec3(0.337, -0.933, -0.127),
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 100,
		MinCampTime = 30,
		Position = Vec3(-2255.000, -2333.000, 38.000),
		TagName = "",
		TeamAvailability = 6,
	},
	MOUNTMG42_axis2_mg = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.084, -0.980, -0.179),
			[1] = Vec3(-0.669, -0.734, -0.116),
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 100,
		MinCampTime = 30,
		Position = Vec3(1301.000, -2284.000, 48.000),
		TagName = "",
		TeamAvailability = 6,
	},
	PLANT_Axis_Tower = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(1185.500, 256.000, 58.950),
		TagName = "Axis Tower",
		TeamAvailability = 4,
	},
	PLANT_Command_Post = 
	{
		CreateOnLoad = 0,
		DetonateSpots = 
		{
			[0] = Vec3(798.730, -1933.859, -138.875),
		},
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(709.000, -2294.500, -111.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	PLANT_East_Fueltank = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(1706.625, -5934.500, -652.000),
		TagName = "East Fueltank",
		TeamAvailability = 2,
	},
	PLANT_East_Ramp = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(-0.947, -0.309, -0.088),
				},
				position = Vec3(1714.851, -4593.104, -449.442),
				stance = "stand",
			},
		},
		CreateOnLoad = 0,
		DetonateSpots = 
		{
			[0] = Vec3(965.324, -4306.595, -443.393),
		},
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(896.500, -5073.000, -690.000),
		TagName = "East Ramp",
		TeamAvailability = 2,
	},
	PLANT_Main_Entrance = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(-0.959, 0.276, 0.066),
					[1] = Vec3(0.995, 0.086, -0.053),
				},
				position = Vec3(-647.644, -2482.960, -171.874),
				stance = "crouch",
			},
			[1] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.769, 0.598, 0.228),
					[1] = Vec3(-0.997, -0.067, 0.037),
				},
				position = Vec3(283.362, -2449.270, -171.875),
				stance = "crouch",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-168.000, -2359.000, -117.000),
		TagName = "Main Entrance",
		TeamAvailability = 4,
	},
	PLANT_Tunneldoor = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.985, -0.169, -0.033),
				},
				position = Vec3(-2605.047, -2487.497, -171.875),
				stance = "stand",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-2096.500, -2597.000, -162.000),
		TeamAvailability = 4,
	},
	PLANT_Water_Pump = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.911, -0.411, -0.019),
				},
				position = Vec3(-3480.859, -2835.612, -95.567),
				stance = "crouch",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-3367.000, -3035.000, -52.500),
		TagName = "Water Pump",
		TeamAvailability = 2,
	},
	PLANT_West_Ramp = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(-0.042, -0.982, -0.183),
				},
				position = Vec3(-2717.761, -3726.684, -341.734),
				stance = "prone",
			},
		},
		CreateOnLoad = 0,
		DetonateSpots = 
		{
			[0] = Vec3(-2857.957, -3886.328, -378.586),
		},
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-2775.500, -4689.500, -683.500),
		TagName = "West Ramp",
		TeamAvailability = 2,
	},
	REPAIRMG42_allies1_mg = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-1288.000, -5676.000, -125.000),
		TagName = "",
		TeamAvailability = 6,
	},
	REPAIRMG42_allies2_mg = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-733.000, -5680.000, -125.000),
		TagName = "",
		TeamAvailability = 6,
	},
	REPAIRMG42_axis1_mg = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-2255.000, -2333.000, 38.000),
		TagName = "",
		TeamAvailability = 6,
	},
	REPAIRMG42_axis2_mg = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(1301.000, -2284.000, 48.000),
		TagName = "",
		TeamAvailability = 6,
	},
	ROUTE_allies_spawn = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-1034.185, -5971.730, -824.875),
		Radius = 500,
	},
	ROUTE_entrance = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-191.691, -1898.434, -194.875),
		Radius = 125,
	},
	ROUTE_gold = 
	{
		GoalType = "ROUTE",
		Position = Vec3(190.997, 1783.915, -402.633),
		Radius = 200,
	},
	ROUTE_tunnel = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-2091.620, -1902.760, -484.875),
		Radius = 125,
	},
	ROUTE_water = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-3515.968, -1194.875, -646.875),
		Radius = 125,
	},
	ROUTE_window = 
	{
		GoalType = "ROUTE",
		Position = Vec3(1109.067, -2192.202, -161.875),
		Radius = 125,
	},
	Version = 1,
};