global _MG = 
{
	AMMOCAB_uje4_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(-906.000, -2.000, 38.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_uje6_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(-797.000, -1042.000, -478.000),
		Range = 1250,
		TeamAvailability = 2,
	},
	AMMOCAB_uje8_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(-29.000, 892.000, -66.000),
		Range = 1250,
		TeamAvailability = 4,
	},
	ATTACK_axis_attack1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.623, -0.780, -0.063),
			[1] = Vec3(0.056, 0.997, -0.046),
			[2] = Vec3(-0.538, -0.842, -0.044),
			[3] = Vec3(0.297, -0.955, -0.019),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(118.298, 77.604, -310.875),
		Radius = 32,
		Stance = "crouch",
		TeamAvailability = 2,
	},
	ATTACK_axis_attack2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.468, 0.873, -0.136),
			[1] = Vec3(-0.572, -0.756, -0.319),
			[2] = Vec3(0.023, 1.000, 0.012),
			[3] = Vec3(0.992, 0.121, -0.027),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(-905.338, -763.086, 295.741),
		Radius = 32,
		TeamAvailability = 2,
	},
	ATTACK_axis_attack3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.278, -0.786, -0.553),
			[1] = Vec3(-0.875, -0.435, -0.212),
			[2] = Vec3(-0.581, -0.604, -0.546),
			[3] = Vec3(-0.187, -0.610, -0.770),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(309.426, 679.569, 521.125),
		Radius = 32,
		Stance = "crouch",
		TeamAvailability = 2,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-996.000, -1412.000, -260.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	CAMP_allied_defence1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.417, -0.896, -0.155),
			[1] = Vec3(-0.010, -1.000, -0.010),
			[2] = Vec3(-0.987, -0.146, -0.065),
		},
		GoalType = "CAMP",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(620.786, 125.416, -310.875),
		Radius = 32,
		TeamAvailability = 4,
	},
	CAMP_allied_defence2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.957, -0.286, 0.044),
			[1] = Vec3(0.974, 0.218, -0.054),
		},
		GoalType = "CAMP",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(-187.783, -202.457, -310.875),
		Radius = 32,
		TeamAvailability = 4,
	},
	CAMP_allied_defence3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.858, 0.330, -0.394),
			[1] = Vec3(-0.411, 0.912, -0.004),
			[2] = Vec3(0.318, -0.142, -0.937),
		},
		GoalType = "CAMP",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(-754.256, -1097.279, 244.177),
		Radius = 32,
		TeamAvailability = 4,
	},
	CAMP_allied_defence4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.842, -0.387, -0.376),
			[1] = Vec3(0.734, 0.298, -0.610),
			[2] = Vec3(-0.037, 0.991, 0.128),
			[3] = Vec3(0.585, -0.680, -0.443),
		},
		GoalType = "CAMP",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(-424.221, 186.125, 156.691),
		Radius = 32,
		TeamAvailability = 4,
	},
	CAMP_allied_defence4_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.100, -0.930, -0.353),
			[1] = Vec3(-0.621, -0.670, -0.406),
			[2] = Vec3(-1.000, 0.008, -0.017),
		},
		GoalType = "CAMP",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(583.504, 656.700, 131.697),
		Radius = 32,
		TagName = "allied_defence4",
		TeamAvailability = 4,
	},
	HEALTHCAB_blikjes1_heal = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(-1032.500, -215.500, -64.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_blikjes_heal = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(-256.500, 759.500, -64.000),
		Range = 1250,
		TeamAvailability = 4,
	},
	HEALTHCAB_uje4_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(-978.000, -6.000, 39.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_uje6_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(-797.000, -962.000, -477.000),
		Range = 1250,
		TeamAvailability = 2,
	},
	HEALTHCAB_uje8_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(-33.000, 980.000, -65.000),
		Range = 1250,
		TeamAvailability = 4,
	},
	PLANTMINE_allied_mine1 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(142.075, 255.277, -310.872),
		Radius = 32,
		TeamAvailability = 4,
	},
	PLANTMINE_allied_mine2 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(660.894, -545.443, -276.264),
		Radius = 32,
		TeamAvailability = 4,
	},
	PLANTMINE_allied_mine3 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(313.678, -662.619, -310.875),
		Radius = 32,
		TeamAvailability = 4,
	},
	PLANT_Allied_Chopper_on_the_Low_deck = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(848.000, -562.000, -170.002),
		TagName = "Allied Chopper on the Low deck",
		TeamAvailability = 2,
	},
	PLANT_Allied_Chopper_on_the_high_deck = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-1432.000, -170.000, 197.998),
		TagName = "Allied Chopper on the high deck",
		TeamAvailability = 2,
	},
	PLANT_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-999.000, -1382.500, -260.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	Version = 1,
};
