global Map =
{
	Checkpoint_forwardspawn1_flag = "CHECKPOINT_forwardspawn1_flag",
	Build_allied_cp_open = "BUILD_Command_Post",
	Build_footbridge = "BUILD_footbridge",
	Build_axis_cp_open = "BUILD_Command_Post",
	Destroy_allied_cp_open = "PLANT_Command_Post",
	Destroy_axis_cp_open = "PLANT_Command_Post",
	Destroy_footbridge = "PLANT_footbridge",
	Destroy_north_entrance = "PLANT_North_Entrance",
	Destroy_south_entrance = "PLANT_South_Entrance",
	Destroy_fuel_supply = "PLANT_fuel_tank",
	Destroy_radio_equipment = "PLANT_radio_equipment",
	Mount_351 = "MOUNTMG42_351",
	Repair_351 = "REPAIRMG42_351",

	allied_cp_open_Built = function( trigger )
	{
		print( "allied_cp_open_Built" );
	},

	axis_cp_open_Built = function( trigger )
	{
		print( "axis_cp_open_Built" );
	},

	footbridge_Built = function( trigger )
	{
		print( "footbridge_Built" );
	},

	footbridge_Destroyed = function( trigger )
	{
		print( "footbridge_Destroyed" );
	},

	allied_cp_open_Destroyed = function( trigger )
	{
		print( "allied_cp_open_Destroyed" );
	},

	axis_cp_open_Destroyed = function( trigger )
	{
		print( "axis_cp_open_Destroyed" );
	},

	radio_equipment_Destroyed = function( trigger )
	{
		print( "radio_equipment_Destroyed" );
	},

	south_entrance_Destroyed = function( trigger )
	{
		print( "south_entrance_Destroyed" );
	},

	north_entrance_Destroyed = function( trigger )
	{
		print( "north_entrance_Destroyed" );
	},

	fuel_supply_Destroyed = function( trigger )
	{
		print( "fuel_supply_Destroyed" );
	},

//~ 	Allies_Capture_Flag = function( trigger )
//~ 	{
//~ 		if ( TestMapOn )
//~ 			{ ETUtil.AutoTestMap(); }
//~
//~ 		print( "Allies_Capture_Flag" );
//~ 	},

//~ 	Axis_Capture_Flag = function( trigger )
//~ 	{
//~ 		if ( TestMapOn )
//~ 			{ ETUtil.AutoTestMap(); }
//~
//~ 		print( "Axis_Capture_Flag" );
//~ 	},
};

global OnMapLoad = function()
{
	Util.SetGoalPosition(-2537,1973,605, "PLANT_North_Entrance");
	Util.SetGoalPosition(-2557,-2648,576, "PLANT_South_Entrance");
	Util.SetGoalPosition( -288, 240, 635, "BUILD_footbridge" );

	OnTrigger( "Axis Command Post constructed. Charge speed increased!", Map.axis_cp_open_Built );
	OnTrigger( "Allies have built the footbridge!", Map.footbridge_Built );
	OnTrigger( "Allied Command Post constructed. Charge speed increased!", Map.allied_cp_open_Built );
	OnTrigger( "Axis have destroyed the footbridge!", Map.footbridge_Destroyed );
	OnTrigger( "Allies have destroyed the South Entrance!", Map.south_entrance_Destroyed );
	OnTrigger( "Axis team has destroyed the Allied Command Post!", Map.allied_cp_open_Destroyed );
	OnTrigger( "Allies have destroyed the North Entrance!", Map.north_entrance_Destroyed );
	OnTrigger( "Allies have destroyed the radio equipment!", Map.radio_equipment_Destroyed );
	OnTrigger( "Allies have destroyed the fuel tank!", Map.fuel_supply_Destroyed );
//~ 	OnTrigger( "Allies capture the Temple Spawn!", Map.Allies_Capture_Flag );
//~ 	OnTrigger( "Axis reclaim the Temple Spawn!", Map.Axis_Capture_Flag );



	// Allies Goals

	SetGoalPriority( Map.Build_footbridge, 1.9 );
	SetGoalPriority( Map.Destroy_north_entrance, 1.7 );
	SetGoalPriority( Map.Destroy_south_entrance, 1.7 );
	SetGoalPriority( Map.Build_allied_cp_open, 1.2 );
	SetGoalPriority( Map.Destroy_fuel_supply, 1.5 );
	SetGoalPriority( Map.Destroy_radio_equipment, 1.5 );

	// Axis Goals

	SetGoalPriority( Map.Destroy_footbridge, 1.5 );
	SetGoalPriority( Map.Mount_351, 1.5 );



	print( "OnMapLoad" );
};
