global Map =
{
	Ammo_Cabinet_t1075 = "AMMOCAB_t1075",
	Health_Cabinet_t3 = "HEALTHCAB_t3",
	Checkpoint_twc_forward_bunker = "CHECKPOINT_twc_forward_bunker",
	Flag_tcr_radar_parts_east = "FLAG_tcr_radar_parts_east",
	Flag_tcr_radar_parts_west = "FLAG_tcr_radar_parts_west",
	Build_Assault_Ramp = "BUILD_Assault_Ramp",
	Build_Command_Post = "BUILD_Command_Post",
	Build_MG42 = "BUILD_MG42",
	Plant_Assault_Ramp = "PLANT_Assault_Ramp",
	Plant_Command_Post = "PLANT_Command_Post",
	Plant_MG42 = "PLANT_MG42",
	Plant_Main_Door = "PLANT_Main_Door",
	Mount_MG42 = "MOUNTMG42_MG42",
	Repair_MG42 = "REPAIRMG42_MG42",

	Assault_Ramp_Built = function( trigger )
	{
		print( "Assault_Ramp_Built" );
	},

	Command_Post_Built = function( trigger )
	{
		print( "Command_Post_Built" );
	},

	MG42_Built = function( trigger )
	{
		print( "MG42_Built" );
	},

	Assault_Ramp_Destroyed = function( trigger )
	{
		print( "Assault_Ramp_Destroyed" );
	},

	Command_Post_Destroyed = function( trigger )
	{
		print( "Command_Post_Destroyed" );
	},

	MG42_Destroyed = function( trigger )
	{
		print( "MG42_Destroyed" );
	},

	Main_Door_Destroyed = function( trigger )
	{
		print( "Main_Door_Destroyed" );
	},

	tcr_radar_parts_east_Taken = function( trigger )
	{
		SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_east" );
		SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_truck" );
		SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_radar2" );

		print( "tcr_radar_parts_east_Taken" );
	},

	tcr_radar_parts_west_Taken = function( trigger )
	{
		SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_west" );
		SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_truck" );
		SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_radar2" );
		print( "tcr_radar_parts_west_Taken" );
	},

	tcr_radar_parts_west = function( trigger )
		{
			SetAvailableMapGoals( TEAM.AXIS, true, {
				"DEFEND_west",
				"DEFEND_radar2",
			});

			print( "tcr_radar_parts_west_returned" );
	},

	tcr_radar_parts_east = function( trigger )
			{
				SetAvailableMapGoals( TEAM.AXIS, true, {
					"DEFEND_east",
					"DEFEND_radar2",
				});

				print( "tcr_radar_parts_east_returned" );
	},

	east_secured = function( trigger )
				{

			SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_radar2" );
					print( "east secured" );
	},

	west_secured = function( trigger )
					{
			SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_radar2" );

						print( "west secured" );
	},

	twc_forward_bunker_Axis_Captured = function( trigger )
	{
		print( "twc_forward_bunker_Axis_Captured" );
	},

	twc_forward_bunker_Allies_Captured = function( trigger )
	{
		print( "twc_forward_bunker_Allies_Captured" );
	},

};

global OnMapLoad = function()
{
	OnTrigger( "The Assault Ramp has been constructed.", Map.Assault_Ramp_Built );
	OnTrigger( "Allied Command Post constructed. Charge speed increased!", Map.Command_Post_Built );
	OnTrigger( "The Axis MG42 has been constructed.", Map.MG42_Built );
	OnTrigger( "MISSING_STRING", Map.Assault_Ramp_Destroyed );
	OnTrigger( "MISSING_STRING", Map.Command_Post_Destroyed );
	OnTrigger( "The Axis MG42 has been destroyed.", Map.MG42_Destroyed );
	OnTrigger( "The Main Door destroyed!", Map.Main_Door_Destroyed );
	OnTrigger( "allies_radare_taken", Map.tcr_radar_parts_east_Taken );
	OnTrigger( "allies_radarw_taken", Map.tcr_radar_parts_west_Taken );
	OnTrigger( "allies_radarw_returned", Map.tcr_radar_parts_west );
	OnTrigger( "allies_radare_returned", Map.tcr_radar_parts_east );
	OnTrigger( "Allies have secured the East Radar Parts!", Map.east_secured );
	OnTrigger( "Allies have secured the West Radar Parts!", Map.west_secured );
	OnTrigger( "Axis reclaim the Forward Bunker!", Map.twc_forward_bunker_Axis_Captured );
	OnTrigger( "Allies capture the Forward Bunker!", Map.twc_forward_bunker_Allies_Captured );

	SetAvailableMapGoals( TEAM.ALLIES, false, "DEFEND_.*" );
	SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_truck" );
	SetGoalPriority( "PLANT_Main_Door", 0.65);
	SetGoalPriority( "BUILD_Command_Post", 0.54);
	SetGoalPriority( "DEFEND_east", 0.7);
	SetGoalPriority( "DEFEND_west", 0.7);
	SetGoalPriority( "DEFEND_truck", 0.75);
	SetGoalPriority( "BUILD_Assault_Ramp", 0.8);
	SetGoalPriority( "FLAG_tcr_radar_parts_east", 0.7);
	SetGoalPriority( "FLAG_tcr_radar_parts_west", 0.7);

	SetMapGoalProperties( "DEFEND_east", {mincamptime=30, maxcamptime=90});
	SetMapGoalProperties( "DEFEND_west", {mincamptime=30, maxcamptime=90});
	SetMapGoalProperties( "DEFEND_truck", {mincamptime=30, maxcamptime=90});
	SetMapGoalProperties( "MOBILEMG42_mg1", {mincamptime=30, maxcamptime=60});

	print( "OnMapLoad" );
};


global OnBotJoin = function( bot )
{
	 bot.TargetBreakableDist = 300.0;
};
