global _MG = 
{
	AMMOCAB_south_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(423.000, 5716.000, 192.000),
		TeamAvailability = 6,
	},
	AMMOCAB_south_ammocabinet_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(-423.000, -5716.000, 192.000),
		TagName = "south_ammocabinet",
		TeamAvailability = 6,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-4.000, -304.000, -380.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	CAPPOINT_N = 
	{
		GoalType = "CapPoint",
		Position = Vec3(9.049, 5600.919, -7.875),
		Radius = 35,
		TeamAvailability = 2,
	},
	CAPPOINT_S = 
	{
		GoalType = "CapPoint",
		Position = Vec3(7.328, -5605.715, -7.875),
		Radius = 35,
		TeamAvailability = 4,
	},
	FLAG_allies_gold_crate = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		Position = Vec3(0.000, -5568.000, 165.125),
		TeamAvailability = 2,
	},
	FLAG_axis_gold_crate = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		Position = Vec3(-2.000, 5552.000, 165.125),
		TeamAvailability = 4,
	},
	HEALTHCAB_south_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(423.000, 5806.000, 191.000),
		TeamAvailability = 6,
	},
	HEALTHCAB_south_healthcabinet_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(-423.000, -5806.000, 191.000),
		TagName = "south_healthcabinet",
		TeamAvailability = 6,
	},
	MOVER_cablecar = 
	{
		CreateOnLoad = 0,
		GoalType = "MOVER",
		Position = Vec3(-96.000, 3968.000, 42.041),
		TeamAvailability = 6,
	},
	MOVER_cablecar2 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOVER",
		Position = Vec3(96.000, -3968.000, 42.041),
		TeamAvailability = 6,
	},
	MOVER_cablecar3 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOVER",
		Position = Vec3(-2032.000, -2608.000, 706.041),
		TeamAvailability = 6,
	},
	MOVER_cablecar4 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOVER",
		Position = Vec3(2032.000, 2568.000, 706.041),
		TeamAvailability = 6,
	},
	MOVER_cablecar5 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOVER",
		Position = Vec3(-164.000, 3640.000, 298.041),
		TeamAvailability = 6,
	},
	MOVER_cablecar6 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOVER",
		Position = Vec3(128.000, -3632.000, 298.041),
		TeamAvailability = 6,
	},
	PLANT_Command_Post = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(-0.114, -0.993, -0.016),
				},
				occupied = 1,
				position = Vec3(86.927, 333.875, -407.875),
				stance = "crouch",
			},
			[1] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.106, -0.994, -0.019),
				},
				position = Vec3(-77.607, 290.659, -407.875),
				stance = "crouch",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-1.000, -333.500, -380.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	ROUTE_E_bunker = 
	{
		GoalType = "ROUTE",
		Position = Vec3(2397.553, 125.234, 665.225),
		Radius = 125,
	},
	ROUTE_E_center1 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(502.474, 16.155, 576.125),
		Radius = 70,
	},
	ROUTE_E_center2 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(672.700, 18.209, 584.125),
		Radius = 70,
	},
	ROUTE_NE_down1 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(97.555, 1193.851, 9.125),
		Radius = 70,
		TagName = "SE_down1",
	},
	ROUTE_NE_down2 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(273.902, 1213.401, 1.125),
		Radius = 70,
		TagName = "SE_down2",
	},
	ROUTE_NE_gold_down = 
	{
		GoalType = "ROUTE",
		Position = Vec3(601.780, 4478.209, 1.125),
		Radius = 125,
		TagName = "SE_gold_down",
	},
	ROUTE_NE_side1 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(1914.939, 2435.698, 665.125),
		Radius = 125,
		TagName = "SE_side1",
	},
	ROUTE_NE_side2 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(1966.844, 1109.638, 665.125),
		Radius = 125,
		TagName = "SE_side2",
	},
	ROUTE_NW_down1 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-97.555, 1193.851, 9.125),
		Radius = 70,
		TagName = "SE_down1",
	},
	ROUTE_NW_down2 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-273.902, 1213.401, 1.125),
		Radius = 70,
		TagName = "SE_down2",
	},
	ROUTE_NW_gold_down = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-601.780, 4478.209, 1.125),
		Radius = 125,
		TagName = "SE_gold_down",
	},
	ROUTE_NW_side1 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-1914.939, 2435.698, 665.125),
		Radius = 125,
		TagName = "SE_side1",
	},
	ROUTE_NW_side2 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-1966.844, 1109.638, 665.125),
		Radius = 125,
		TagName = "SE_side2",
	},
	ROUTE_N_gold = 
	{
		GoalType = "ROUTE",
		Position = Vec3(0.984, 5542.045, 161.125),
		Radius = 125,
	},
	ROUTE_N_spawn = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-15.519, 3869.445, 257.125),
		Radius = 500,
	},
	ROUTE_SE_down1 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(97.555, -1193.851, 9.125),
		Radius = 70,
	},
	ROUTE_SE_down2 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(273.902, -1213.401, 1.125),
		Radius = 70,
	},
	ROUTE_SE_gold_down = 
	{
		GoalType = "ROUTE",
		Position = Vec3(601.780, -4478.209, 1.125),
		Radius = 125,
	},
	ROUTE_SE_side1 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(1914.939, -2435.698, 665.125),
		Radius = 125,
	},
	ROUTE_SE_side2 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(1966.844, -1109.638, 665.125),
		Radius = 125,
	},
	ROUTE_SW_down1 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-97.555, -1193.851, 9.125),
		Radius = 70,
		TagName = "SE_down1",
	},
	ROUTE_SW_down2 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-273.902, -1213.401, 1.125),
		Radius = 70,
		TagName = "SE_down2",
	},
	ROUTE_SW_gold_down = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-601.780, -4478.209, 1.125),
		Radius = 125,
		TagName = "SE_gold_down",
	},
	ROUTE_SW_side1 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-1914.939, -2435.698, 665.125),
		Radius = 125,
		TagName = "SE_side1",
	},
	ROUTE_SW_side2 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-1966.844, -1109.638, 665.125),
		Radius = 125,
		TagName = "SE_side2",
	},
	ROUTE_S_gold = 
	{
		GoalType = "ROUTE",
		Position = Vec3(0.984, -5542.045, 161.125),
		Radius = 125,
	},
	ROUTE_S_spawn = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-15.519, -3869.445, 257.125),
		Radius = 500,
	},
	ROUTE_W_bunker = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-2399.907, 104.288, 665.125),
		Radius = 125,
	},
	ROUTE_W_center1 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-500.632, 31.159, 576.125),
		Radius = 70,
	},
	ROUTE_W_center2 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-676.952, 28.829, 584.125),
		Radius = 70,
	},
	SNIPE_top1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.062, -0.911, -0.408),
			[1] = Vec3(0.633, -0.717, -0.292),
			[2] = Vec3(0.618, 0.733, -0.284),
			[3] = Vec3(-0.048, 0.918, -0.393),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(170.119, -8.816, 1601.125),
		Radius = 32,
		Stance = "crouch",
	},
	SNIPE_top2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.045, 0.927, -0.373),
			[1] = Vec3(-0.638, 0.714, -0.289),
			[2] = Vec3(-0.618, -0.730, -0.290),
			[3] = Vec3(0.061, -0.911, -0.407),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(-159.625, -8.995, 1601.125),
		Radius = 32,
		Stance = "crouch",
	},
	SNIPE_top3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.012, -0.912, -0.411),
			[1] = Vec3(0.677, -0.676, -0.291),
			[2] = Vec3(-0.676, -0.675, -0.296),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(-2.625, -162.602, 1601.125),
		Radius = 32,
		Stance = "crouch",
	},
	Version = 1,
};
