global _MG = 
{
	AMMOCAB_first_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(3881.000, -1193.000, -333.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_first_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(3881.000, -1082.000, -333.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	SNIPE_allied = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.998, -0.062, -0.030),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(3250.126, 554.928, 968.125),
		Radius = 35,
		TeamAvailability = 4,
	},
	SNIPE_allied_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.964, -0.266, -0.026),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(3370.125, 1017.638, 808.125),
		Radius = 35,
		TeamAvailability = 4,
	},
	SNIPE_allied_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-1.000, 0.001, 0.023),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(3068.438, -93.875, 584.125),
		Radius = 35,
		Stance = "prone",
		TeamAvailability = 4,
	},
	SNIPE_allied_11 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.997, 0.077, 0.003),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(3275.236, -581.998, 520.125),
		Radius = 35,
		TeamAvailability = 4,
	},
	SNIPE_allied_12 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-1.000, -0.023, 0.015),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(3285.110, -367.846, 520.125),
		Radius = 35,
		TeamAvailability = 4,
	},
	SNIPE_allied_13 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.960, -0.277, 0.047),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(4292.142, 1439.970, 612.429),
		Radius = 35,
		Stance = "crouch",
		TeamAvailability = 4,
	},
	SNIPE_allied_14 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.971, -0.233, 0.045),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(4414.469, 1291.463, 619.593),
		Radius = 35,
		Stance = "crouch",
		TeamAvailability = 4,
	},
	SNIPE_allied_15 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.999, -0.035, -0.014),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(3250.125, 132.033, 728.125),
		Radius = 35,
		TeamAvailability = 4,
	},
	SNIPE_allied_16 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.985, -0.171, -0.019),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(3291.819, -84.372, 728.125),
		Radius = 35,
		Stance = "crouch",
		TeamAvailability = 4,
	},
	SNIPE_allied_17 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.996, -0.062, 0.067),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(4359.069, -171.960, 456.125),
		Radius = 35,
		TeamAvailability = 4,
	},
	SNIPE_allied_18 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.980, 0.196, -0.043),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(4402.125, -629.875, 728.125),
		Radius = 35,
		TeamAvailability = 4,
	},
	SNIPE_allied_19 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.999, -0.039, 0.025),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(4578.127, -222.836, 680.125),
		Radius = 35,
		Stance = "prone",
		TeamAvailability = 4,
	},
	SNIPE_allied_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.983, -0.184, 0.019),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(4519.932, 1351.870, 576.125),
		Radius = 35,
		TeamAvailability = 4,
	},
	SNIPE_allied_20 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.994, 0.109, -0.012),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(4591.375, -579.970, 872.125),
		Radius = 35,
		Stance = "prone",
		TeamAvailability = 4,
	},
	SNIPE_allied_21 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.998, 0.056, -0.033),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(4612.499, -543.418, 1064.125),
		Radius = 35,
		Stance = "crouch",
		TeamAvailability = 4,
	},
	SNIPE_allied_22 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.999, -0.010, -0.033),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(4610.864, -324.728, 1064.125),
		Radius = 35,
		Stance = "crouch",
		TeamAvailability = 4,
	},
	SNIPE_allied_23 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.996, 0.065, 0.068),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(4541.937, -1248.070, 216.125),
		Radius = 35,
		TeamAvailability = 4,
	},
	SNIPE_allied_24 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.983, 0.168, 0.071),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(4306.125, -1488.204, 216.125),
		Radius = 35,
		TeamAvailability = 4,
	},
	SNIPE_allied_25 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.981, 0.151, 0.118),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(3602.125, -1636.498, 56.125),
		Radius = 35,
		Stance = "crouch",
		TeamAvailability = 4,
	},
	SNIPE_allied_26 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.993, 0.073, 0.089),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(3426.125, -949.101, 125.497),
		Radius = 35,
		TeamAvailability = 4,
	},
	SNIPE_allied_27 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.981, 0.188, 0.037),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(3313.891, -800.172, 216.125),
		Radius = 35,
		TeamAvailability = 4,
	},
	SNIPE_allied_28 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.993, -0.100, 0.060),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(3040.577, -42.125, 344.125),
		Radius = 35,
		Stance = "crouch",
		TeamAvailability = 4,
	},
	SNIPE_allied_29 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.990, 0.143, 0.020),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(3250.125, -371.732, 360.125),
		Radius = 35,
		TeamAvailability = 4,
	},
	SNIPE_allied_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.997, -0.072, 0.011),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(3731.891, 873.706, 568.125),
		Radius = 35,
		TeamAvailability = 4,
	},
	SNIPE_allied_30 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.994, -0.098, 0.041),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(3250.126, -546.321, 360.125),
		Radius = 35,
		TeamAvailability = 4,
	},
	SNIPE_allied_31 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.996, -0.059, 0.065),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(3100.321, -234.965, 344.125),
		Radius = 35,
		Stance = "crouch",
		TeamAvailability = 4,
	},
	SNIPE_allied_32 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.979, 0.198, 0.049),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(3602.125, -997.464, 216.151),
		Radius = 35,
		TeamAvailability = 4,
	},
	SNIPE_allied_33 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.988, 0.136, 0.068),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(3656.125, -793.637, 216.125),
		Radius = 35,
		TeamAvailability = 4,
	},
	SNIPE_allied_34 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.997, -0.020, 0.071),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(3533.875, -732.944, 216.125),
		Radius = 35,
		TeamAvailability = 4,
	},
	SNIPE_allied_35 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.980, 0.180, 0.088),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(3974.063, -1461.080, 216.125),
		Radius = 35,
		Stance = "crouch",
		TeamAvailability = 4,
	},
	SNIPE_allied_36 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.997, -0.064, 0.047),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(3148.980, 26.259, 568.125),
		Radius = 35,
		Stance = "prone",
		TeamAvailability = 4,
	},
	SNIPE_allied_37 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.966, -0.249, 0.066),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(3285.046, 995.252, 568.125),
		Radius = 35,
		Stance = "prone",
		TeamAvailability = 4,
	},
	SNIPE_allied_38 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.949, -0.311, 0.056),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(3906.739, 1530.587, 568.125),
		Radius = 35,
		TeamAvailability = 4,
	},
	SNIPE_allied_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.982, -0.185, 0.029),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(3942.191, 1331.206, 568.125),
		Radius = 35,
		TeamAvailability = 4,
	},
	SNIPE_allied_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.998, -0.003, -0.059),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(3314.125, 1436.296, 609.204),
		Radius = 35,
		TeamAvailability = 4,
	},
	SNIPE_allied_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.990, -0.141, 0.012),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(2964.162, 1464.024, 568.125),
		Radius = 35,
		TeamAvailability = 4,
	},
	SNIPE_allied_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.948, -0.318, 0.019),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(2939.082, 1293.873, 618.139),
		Radius = 35,
		TeamAvailability = 4,
	},
	SNIPE_allied_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.999, -0.013, -0.031),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(2957.125, 812.085, 568.125),
		Radius = 35,
		TeamAvailability = 4,
	},
	SNIPE_allied_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.987, -0.160, 0.003),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(2915.125, 707.819, 596.125),
		Radius = 35,
		Stance = "crouch",
		TeamAvailability = 4,
	},
	SNIPE_axis = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.998, 0.062, -0.030),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-3250.126, -554.928, 968.125),
		Radius = 35,
		TeamAvailability = 2,
	},
	SNIPE_axis_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.964, 0.266, -0.026),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-3370.125, -1017.638, 808.125),
		Radius = 35,
		TeamAvailability = 2,
	},
	SNIPE_axis_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(1.000, -0.001, 0.023),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-3068.438, 93.875, 584.125),
		Radius = 35,
		Stance = "prone",
		TeamAvailability = 2,
	},
	SNIPE_axis_11 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.997, -0.077, 0.003),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-3275.236, 581.998, 520.125),
		Radius = 35,
		TeamAvailability = 2,
	},
	SNIPE_axis_12 = 
	{
		AimVectors = 
		{
			[0] = Vec3(1.000, 0.023, 0.015),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-3285.110, 367.846, 520.125),
		Radius = 35,
		TeamAvailability = 2,
	},
	SNIPE_axis_13 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.960, 0.277, 0.047),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-4292.142, -1439.970, 612.429),
		Radius = 35,
		TeamAvailability = 2,
	},
	SNIPE_axis_14 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.971, 0.233, 0.045),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-4414.469, -1291.464, 619.593),
		Radius = 35,
		Stance = "crouch",
		TeamAvailability = 2,
	},
	SNIPE_axis_15 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.999, 0.035, -0.014),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-3250.125, -132.033, 728.125),
		Radius = 35,
		TeamAvailability = 2,
	},
	SNIPE_axis_16 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.985, 0.171, -0.019),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-3291.819, 84.371, 728.125),
		Radius = 35,
		TeamAvailability = 2,
	},
	SNIPE_axis_17 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.996, 0.062, 0.067),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-4359.069, 171.960, 456.125),
		Radius = 35,
		TeamAvailability = 2,
	},
	SNIPE_axis_18 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.980, -0.196, -0.043),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-4402.125, 629.874, 728.125),
		Radius = 35,
		TeamAvailability = 2,
	},
	SNIPE_axis_19 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.999, 0.039, 0.025),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-4578.127, 222.836, 680.125),
		Radius = 35,
		Stance = "prone",
		TeamAvailability = 2,
	},
	SNIPE_axis_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.983, 0.184, 0.019),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-4519.932, -1351.870, 576.125),
		Radius = 35,
		TeamAvailability = 2,
	},
	SNIPE_axis_20 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.994, -0.109, -0.012),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-4591.375, 579.970, 872.125),
		Radius = 35,
		Stance = "prone",
		TeamAvailability = 2,
	},
	SNIPE_axis_21 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.998, -0.056, -0.033),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-4612.499, 543.417, 1064.125),
		Radius = 35,
		Stance = "crouch",
		TeamAvailability = 2,
	},
	SNIPE_axis_22 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.999, 0.010, -0.033),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-4610.864, 324.727, 1064.125),
		Radius = 35,
		Stance = "crouch",
		TeamAvailability = 2,
	},
	SNIPE_axis_23 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.996, -0.065, 0.068),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-4541.937, 1248.070, 216.125),
		Radius = 35,
		TeamAvailability = 2,
	},
	SNIPE_axis_24 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.983, -0.168, 0.071),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-4306.125, 1488.204, 216.125),
		Radius = 35,
		TeamAvailability = 2,
	},
	SNIPE_axis_25 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.981, -0.151, 0.118),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-3602.125, 1636.497, 56.125),
		Radius = 35,
		Stance = "crouch",
		TeamAvailability = 2,
	},
	SNIPE_axis_26 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.993, -0.073, 0.089),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-3426.125, 949.100, 125.497),
		Radius = 35,
		TeamAvailability = 2,
	},
	SNIPE_axis_27 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.981, -0.188, 0.037),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-3313.891, 800.172, 216.125),
		Radius = 35,
		TeamAvailability = 2,
	},
	SNIPE_axis_28 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.993, 0.100, 0.060),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-3040.577, 42.125, 344.125),
		Radius = 35,
		Stance = "crouch",
		TeamAvailability = 2,
	},
	SNIPE_axis_29 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.990, -0.143, 0.020),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-3250.125, 371.732, 360.125),
		Radius = 35,
		TeamAvailability = 2,
	},
	SNIPE_axis_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.997, 0.072, 0.011),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-3731.891, -873.706, 568.125),
		Radius = 35,
		TeamAvailability = 2,
	},
	SNIPE_axis_30 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.994, 0.098, 0.041),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-3250.126, 546.320, 360.125),
		Radius = 35,
		TeamAvailability = 2,
	},
	SNIPE_axis_31 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.996, 0.059, 0.065),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-3100.321, 234.965, 344.125),
		Radius = 35,
		TeamAvailability = 2,
	},
	SNIPE_axis_32 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.979, -0.198, 0.049),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-3602.125, 997.464, 216.151),
		Radius = 35,
		TeamAvailability = 2,
	},
	SNIPE_axis_33 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.988, -0.136, 0.068),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-3656.125, 793.637, 216.125),
		Radius = 35,
		TeamAvailability = 2,
	},
	SNIPE_axis_34 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.997, 0.020, 0.071),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-3533.875, 732.943, 216.125),
		Radius = 35,
		Stance = "crouch",
		TeamAvailability = 2,
	},
	SNIPE_axis_35 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.980, -0.180, 0.088),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-3974.064, 1461.080, 216.125),
		Radius = 35,
		TeamAvailability = 2,
	},
	SNIPE_axis_36 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.997, 0.064, 0.047),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-3148.980, -26.259, 568.125),
		Radius = 35,
		Stance = "prone",
		TeamAvailability = 2,
	},
	SNIPE_axis_37 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.966, 0.249, 0.066),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-3285.046, -995.253, 568.125),
		Radius = 35,
		Stance = "prone",
		TeamAvailability = 2,
	},
	SNIPE_axis_38 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.949, 0.311, 0.056),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-3906.739, -1530.587, 568.125),
		Radius = 35,
		TeamAvailability = 2,
	},
	SNIPE_axis_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.982, 0.185, 0.029),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-3942.191, -1331.207, 568.125),
		Radius = 35,
		TeamAvailability = 2,
	},
	SNIPE_axis_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.998, 0.003, -0.059),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-3314.125, -1436.296, 609.204),
		Radius = 35,
		TeamAvailability = 2,
	},
	SNIPE_axis_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.990, 0.141, 0.012),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-2964.162, -1464.024, 568.125),
		Radius = 35,
		TeamAvailability = 2,
	},
	SNIPE_axis_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.948, 0.318, 0.019),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-2939.082, -1293.873, 618.139),
		Radius = 35,
		TeamAvailability = 2,
	},
	SNIPE_axis_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.999, 0.013, -0.031),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-2957.125, -812.085, 568.125),
		Radius = 35,
		TeamAvailability = 2,
	},
	SNIPE_axis_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.987, 0.160, 0.003),
		},
		GoalType = "Snipe",
		MaxCampTime = 70,
		MinCampTime = 40,
		Position = Vec3(-2915.125, -707.819, 596.125),
		Radius = 35,
		Stance = "crouch",
		TeamAvailability = 2,
	},
	Version = 1,
};