global _MG = 
{
	BUILD_Allied_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-768.000, 1976.000, 60.000),
		TagName = "Allied Command Post",
		TeamAvailability = 4,
	},
	BUILD_Tank = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Mobile = 1,
		Offsets = 
		{
			[0] = Vec3(98.125, 2.321, -37.779),
			[1] = Vec3(98.125, -121.829, -39.314),
			[2] = Vec3(18.208, -192.812, -39.620),
			[3] = Vec3(-98.125, -116.571, -39.291),
			[4] = Vec3(-98.125, 68.646, -39.493),
		},
		Position = Vec3(2294.000, -3036.000, 71.000),
		TeamAvailability = 4,
		Vehicle = "MOVER_tank",
	},
	CAPPOINT_391 = 
	{
		GoalType = "CapPoint",
		Position = Vec3(629.347, -291.872, 8.175),
		Radius = 35,
	},
	FLAG_documents = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		Position = Vec3(344.000, -1708.000, 41.125),
		TeamAvailability = 4,
	},
	MOVER_tank = 
	{
		CreateOnLoad = 0,
		GoalType = "MOVER",
		Position = Vec3(2360.000, -3052.310, 62.099),
		TeamAvailability = 4,
	},
	PLANT_Allied_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-769.000, 2043.499, 60.000),
		TagName = "Allied Command Post",
		TeamAvailability = 2,
	},
	PLANT_Generator = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-932.000, 460.000, 416.000),
		TeamAvailability = 4,
	},
	PLANT_Main_Entrance = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-768.000, 120.000, 76.500),
		TagName = "Main Entrance",
		TeamAvailability = 4,
	},
	PLANT_Sidedoor = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-2252.000, 684.000, 68.000),
		TeamAvailability = 4,
	},
	Version = 1,
};
