global _MG = 
{
	AMMOCAB_first_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(-277.000, -4031.000, 168.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_second_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(5415.000, -2158.000, 195.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	ATTACK_S1_Allies_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.697, 0.712, -0.087),
		},
		GoalType = "Attack",
		MaxCampTime = 300,
		MinCampTime = 90,
		Position = Vec3(2282.618, -1551.176, 121.374),
		Radius = 32,
	},
	ATTACK_S1_Allies_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.708, -0.706, -0.022),
		},
		GoalType = "Attack",
		MaxCampTime = 300,
		MinCampTime = 90,
		Position = Vec3(2407.819, -880.281, 121.125),
		Radius = 32,
	},
	ATTACK_S1_Allies_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.317, -0.947, -0.063),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(1039.790, -1676.800, 124.125),
		Radius = 32,
		Stance = "prone",
	},
	ATTACK_S2_Allies_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.372, -0.928, 0.009),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(1081.470, -1850.153, 121.203),
		Radius = 32,
		Stance = "prone",
	},
	ATTACK_S2_Allies_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.992, 0.128, 0.015),
			[1] = Vec3(-0.244, 0.970, 0.007),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(1796.950, -2659.922, 121.320),
		Radius = 32,
		Stance = "prone",
	},
	BUILD_Axis_Dam_Control_Pipe = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-4635.000, -1981.000, 288.000),
		TagName = "Axis Dam Control Pipe",
		TeamAvailability = 2,
	},
	BUILD_Neutral_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(2184.000, -200.000, 180.000),
		TagName = "Neutral Command Post",
		TeamAvailability = 6,
	},
	BUILD_Tank = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Mobile = 1,
		Position = Vec3(1182.000, -467.000, 586.000),
		TeamAvailability = 2,
	},
	BUILD_Temple_Door_Barricade = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(4858.000, -1079.000, 200.000),
		TagName = "Temple Door Barricade",
		TeamAvailability = 4,
	},
	CAPPOINT_Key = 
	{
		GoalType = "CapPoint",
		MinRadius = 32,
		Position = Vec3(-4374.125, -4269.444, 142.125),
	},
	CHECKPOINT_forward_flag = 
	{
		CreateOnLoad = 0,
		GoalType = "CHECKPOINT",
		Position = Vec3(2139.000, -904.000, 192.000),
	},
	DEFEND_Dam_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.991, 0.004, -0.136),
		},
		GoalType = "Defend",
		MaxCampTime = 600,
		MinCampTime = 120,
		Position = Vec3(-3490.474, -379.165, 284.172),
		Radius = 32,
		Stance = "crouch",
	},
	DEFEND_Dam_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.973, -0.113, -0.203),
		},
		DisableCM = 1,
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(-3543.063, -668.461, 284.188),
		Radius = 32,
	},
	DEFEND_Dam_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.950, 0.312, 0.028),
		},
		DisableCM = 1,
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(-3399.520, -1354.640, 126.339),
		Radius = 32,
	},
	ESCORT_tank = 
	{
		GoalType = "ESCORT",
		MinRadius = 32,
		Offsets = 
		{
			[0] = Vec3(1.117, -207.618, -25.875),
			[1] = Vec3(-99.875, -14.034, -25.875),
			[2] = Vec3(97.478, -15.099, -25.875),
		},
		Position = Vec3(1530.096, -429.185, 121.125),
		Vehicle = "MOVER_tank",
	},
	FLAG_Key_Card = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		Position = Vec3(6559.000, -2224.750, 170.125),
		TagName = "Key Card",
		TeamAvailability = 2,
	},
	HEALTHCAB_first_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(-166.000, -4033.000, 168.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_second_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(5526.000, -2160.000, 195.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	MOBILEMG42_S1_Allies_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.458, -0.889, -0.005),
		},
		GoalType = "MOBILEMG42",
		MaxCampTime = 300,
		MinCampTime = 90,
		MinRadius = 32,
		Position = Vec3(1934.136, -801.040, 125.125),
	},
	MOBILEMG42_S1_Allies_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.331, -0.944, 0.004),
		},
		GoalType = "MOBILEMG42",
		MaxCampTime = 300,
		MinCampTime = 90,
		MinRadius = 32,
		Position = Vec3(1087.049, -1089.444, 121.125),
	},
	MOBILEMG42_S2_Allies_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.962, -0.274, -0.009),
		},
		GoalType = "MOBILEMG42",
		MaxCampTime = 60,
		MinCampTime = 30,
		MinRadius = 32,
		Position = Vec3(1621.205, -2146.168, 122.125),
	},
	MOUNTMG42_316 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "Stage3",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(-2400.000, -4304.000, 342.000),
		TagName = "",
		TeamAvailability = 6,
	},
	MOUNT_Tank = 
	{
		AimMode = "velocity",
		GoalType = "MOUNT",
		MinRadius = 32,
		Offsets = 
		{
			[0] = Vec3(101.274, 22.795, -25.875),
			[1] = Vec3(-99.875, 21.768, -25.875),
			[2] = Vec3(-3.557, -215.720, -25.875),
		},
		Position = Vec3(1626.565, -411.540, 125.125),
		Vehicle = "MOVER_tank",
	},
	MOVER_tank = 
	{
		CreateOnLoad = 0,
		GoalType = "MOVER",
		Position = Vec3(1760.000, -663.000, 174.000),
		TeamAvailability = 2,
	},
	PLANTMINE_Al_Tank_1 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(1606.635, -651.613, 121.125),
		Radius = 32,
	},
	PLANTMINE_Al_Tank_2 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(1833.002, -936.734, 121.125),
		Radius = 32,
	},
	PLANTMINE_Al_Tank_3 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(1654.680, -1066.572, 121.199),
		Radius = 32,
	},
	PLANTMINE_Al_Tank_4 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(1343.729, -1709.569, 121.254),
		Radius = 32,
	},
	PLANTMINE_Al_Tank_5 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(1607.565, -1508.569, 121.254),
		Radius = 32,
	},
	PLANTMINE_Al_Tank_6 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(1312.814, -2574.653, 121.193),
		Radius = 32,
	},
	PLANTMINE_Ax_Dam_1 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(-3976.879, -1045.813, 123.173),
		Radius = 32,
	},
	PLANTMINE_Ax_Dam_2 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(-3721.812, -998.897, 128.148),
		Radius = 32,
	},
	PLANTMINE_Ax_Dam_3 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(-4315.504, -1211.774, 164.310),
		Radius = 32,
	},
	PLANTMINE_Ax_Dam_4 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(-4417.334, -1665.105, 125.767),
		Radius = 32,
	},
	PLANT_Axis_Dam_Control_Pipe = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-4629.000, -2105.000, 200.500),
		TagName = "Axis Dam Control Pipe",
		TeamAvailability = 4,
	},
	PLANT_Neutral_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(2183.000, -132.500, 180.000),
		TagName = "Neutral Command Post",
		TeamAvailability = 6,
	},
	PLANT_Temple_Door_Barricade = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(5199.500, -1069.000, 217.500),
		RandomUsePoint = 1,
		TagName = "Temple Door Barricade",
		TeamAvailability = 2,
	},
	REPAIRMG42_316 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-2400.000, -4304.000, 342.000),
		TagName = "",
		TeamAvailability = 6,
	},
	ROUTE_AlSp_1 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(2271.005, -304.497, 129.148),
		Radius = 250,
	},
	ROUTE_Alt_1 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-732.302, -1003.551, 123.125),
		Radius = 125,
	},
	ROUTE_AxSp_1 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-2788.090, -5437.434, 257.125),
		Radius = 300,
	},
	ROUTE_Cap = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-4418.471, -4117.152, 142.125),
		Radius = 125,
	},
	ROUTE_Dam = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-4641.681, -1948.192, 209.125),
		Radius = 125,
	},
	ROUTE_FF = 
	{
		GoalType = "ROUTE",
		Position = Vec3(2144.520, -1041.775, 121.125),
		Radius = 300,
	},
	SNIPE_Ax_Dam_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.004, 1.000, 0.029),
		},
		GoalType = "Snipe",
		MaxCampTime = 999,
		MinCampTime = 600,
		Position = Vec3(-3514.111, -3931.000, 117.022),
		Radius = 32,
		Stance = "crouch",
	},
	Version = 1,
};