global _MG = 
{
	AMMOCAB_north_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(-1501.000, 1457.000, 105.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_north_ammocabinet_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(1313.000, 3073.000, 105.000),
		Range = 1250,
		TagName = "north_ammocabinet",
		TeamAvailability = 6,
	},
	AMMOCAB_south_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(-1336.000, -965.000, 66.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	ARTILLERY_D_133 = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(-1488.960, 2037.313, 8.295),
		Radius = 50,
		TagName = "",
	},
	ARTILLERY_D_188 = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(-1742.517, 2260.431, 80.125),
		Radius = 35,
		TagName = "",
	},
	ARTILLERY_D_224 = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(1398.946, 2382.566, 8.125),
		Radius = 35,
		TagName = "",
	},
	ARTILLERY_D_241 = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(2243.790, 2017.775, 0.125),
		Radius = 35,
		TagName = "",
	},
	ARTILLERY_D_245 = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(2213.069, 1754.613, 3.398),
		Radius = 35,
		TagName = "",
	},
	ARTILLERY_D_249 = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(1923.757, 1413.291, 8.125),
		Radius = 35,
		TagName = "",
	},
	ARTILLERY_D_289 = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(1019.994, 238.865, 320.346),
		Radius = 35,
		TagName = "",
	},
	ARTILLERY_D_291 = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(1166.297, 328.881, 320.125),
		Radius = 65,
		TagName = "",
	},
	ARTILLERY_D_367 = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(774.544, 2437.711, 320.125),
		Radius = 35,
		TagName = "",
	},
	ARTILLERY_D_376 = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(1959.039, 2344.900, 8.125),
		Radius = 70,
		TagName = "",
	},
	ARTILLERY_D_377 = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(1629.000, 2585.442, 8.125),
		Radius = 35,
		TagName = "",
	},
	ARTILLERY_D_390 = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(2137.411, 2437.639, 1.337),
		Radius = 35,
		TagName = "",
	},
	ARTILLERY_D_516 = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(773.682, 315.939, 320.125),
		Radius = 35,
		TagName = "",
	},
	ARTILLERY_D_555 = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(1077.307, 628.128, 8.288),
		Radius = 35,
		TagName = "",
	},
	ARTILLERY_D_570 = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(1784.207, 1689.783, 320.311),
		Radius = 35,
		TagName = "",
	},
	ARTILLERY_D_571 = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(1603.082, 1675.699, 320.311),
		Radius = 35,
		TagName = "",
	},
	ARTILLERY_D_989 = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(2130.258, 1323.938, 320.125),
		Radius = 20,
		TagName = "",
	},
	ARTILLERY_D_Allied_Gate_Defence = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(-1761.096, 2029.906, 4.442),
		Radius = 50,
		TagName = "Allied Gate Defence",
	},
	ARTILLERY_D_Axis_Road_Bunker_Defence = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(1457.306, 1630.464, 320.311),
		Radius = 50,
		TagName = "Axis Road Bunker Defence",
	},
	ARTILLERY_D_Axis_Spawn_Mine_4 = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(2416.847, 2058.990, 0.125),
		Radius = 50,
		TagName = "Axis Spawn Mine 4",
	},
	ARTILLERY_D_Bridge_Arty_Target = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(-2085.152, 541.401, 32.125),
		Radius = 25,
		TagName = "Bridge Arty Target",
	},
	ARTILLERY_D_Bridge_Arty_Target_1 = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(-2114.264, -134.169, 32.125),
		Radius = 35,
		TagName = "Bridge Arty Target 1",
	},
	ARTILLERY_D_Bridge_Arty_Target_2 = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(-2081.249, 426.649, 80.125),
		Radius = 25,
		TagName = "Bridge Arty Target 2",
	},
	ARTILLERY_D_Bridge_Arty_Target_3 = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(-2086.939, 1056.400, 8.125),
		Radius = 35,
		TagName = "Bridge Arty Target 3",
	},
	ARTILLERY_D_Bridge_Arty_Target_4 = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(-2206.988, 589.172, 32.125),
		Radius = 35,
		TagName = "Bridge Arty Target 4",
	},
	ARTILLERY_D_Bridge_Arty_Target_5 = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(-2013.617, 498.995, 32.125),
		Radius = 35,
		TagName = "Bridge Arty Target 5",
	},
	ARTILLERY_D_Bridge_Arty_Target_6 = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(-2009.155, 1360.624, 8.125),
		Radius = 35,
		TagName = "Bridge Arty Target 6",
	},
	ARTILLERY_D_Bridge_Arty_Target_7 = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(-2034.239, 1545.286, 8.125),
		Radius = 50,
		TagName = "Bridge Arty Target 7",
	},
	ARTILLERY_D_Bridge_Arty_Target_8 = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(-1754.951, 1789.490, 8.125),
		Radius = 75,
		TagName = "Bridge Arty Target 8",
	},
	ARTILLERY_D_Main_Road_Mine_2 = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(932.761, 2297.932, 0.161),
		Radius = 35,
		TagName = "Main Road Mine 2",
	},
	ARTILLERY_D_North_Radar_Defence_4 = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(802.350, 2320.814, 320.125),
		Radius = 35,
		TagName = "North Radar Defence 4",
	},
	ARTILLERY_D_North_Radar_Defence_6 = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(1345.285, 2923.220, 336.125),
		Radius = 35,
		TagName = "North Radar Defence 6",
	},
	ARTILLERY_D_North_Radar_Defence_8 = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(1109.786, 1815.653, 336.125),
		Radius = 35,
		TagName = "North Radar Defence 8",
	},
	ARTILLERY_D_South_Radar_Mine_4 = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(1083.115, 853.124, 0.125),
		Radius = 35,
		TagName = "South Radar Mine 4",
	},
	ARTILLERY_D_Supply_Arty_2 = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(1498.985, 3056.616, 336.125),
		Radius = 35,
		TagName = "Supply Arty 2",
	},
	ARTILLERY_D_Truck_Arty_1 = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(1388.808, 692.882, 64.125),
		Radius = 15,
		TagName = "Truck Arty 1",
	},
	ARTILLERY_D_Truck_Arty_2 = 
	{
		GoalType = "ARTILLERY_D",
		Position = Vec3(1185.899, 630.951, 8.125),
		Radius = 35,
		TagName = "Truck Arty 2",
	},
	ARTILLERY_D_rdr = 
	{
		GoalType = "ARTILLERY_D",
		MinRadius = 32,
		Position = Vec3(466.776, 2380.387, 321.128),
		Radius = 200,
	},
	ARTILLERY_S_radar = 
	{
		GoalType = "ARTILLERY_S",
		MinRadius = 32,
		Position = Vec3(873.821, 329.909, 321.128),
		Radius = 130,
	},
	ARTILLERY_S_rdr = 
	{
		GoalType = "ARTILLERY_S",
		MinRadius = 32,
		Position = Vec3(567.478, 2345.170, 321.125),
		Radius = 199,
	},
	ATTACK_Road_Bunker_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.967, 0.089, -0.237),
		},
		GoalType = "Attack",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(1798.575, 1828.609, 320.334),
		Radius = 35,
		TagName = "Road Bunker 3",
		TeamAvailability = 4,
	},
	ATTACK_cap6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.999, 0.047, -0.004),
		},
		GoalType = "Attack",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(-3044.176, 923.127, -191.709),
		Radius = 35,
	},
	ATTACK_cap7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.312, 0.947, -0.071),
		},
		GoalType = "Attack",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(-3033.044, 1162.891, -191.709),
		Radius = 35,
	},
	ATTACK_cap8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.187, -0.966, -0.176),
		},
		GoalType = "Attack",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(-3471.618, 1044.872, -191.709),
		Radius = 35,
	},
	ATTACK_mg1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.705, 0.708, -0.040),
			[1] = Vec3(-0.210, 0.978, 0.013),
		},
		GoalType = "Attack",
		MaxCampTime = 99,
		MinCampTime = 55,
		MinRadius = 32,
		Position = Vec3(3245.874, 1557.340, 329.311),
		Radius = 32,
		Stance = "crouch",
	},
	ATTACK_mg2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.862, -0.505, 0.042),
			[1] = Vec3(-0.722, -0.629, -0.288),
		},
		GoalType = "Attack",
		MaxCampTime = 99,
		MinCampTime = 55,
		MinRadius = 32,
		Position = Vec3(2200.506, 3166.771, 337.125),
		Radius = 32,
		Stance = "crouch",
	},
	ATTACK_r1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.165, 0.985, -0.056),
		},
		GoalType = "Attack",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(561.821, 1559.813, 320.125),
		Radius = 35,
	},
	ATTACK_r1a = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.987, -0.077, -0.138),
		},
		GoalType = "Attack",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(503.756, 2446.698, 320.125),
		Radius = 30,
	},
	ATTACK_r1b = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.976, 0.132, -0.176),
		},
		GoalType = "Attack",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(220.699, 2215.880, 320.125),
		Radius = 20,
	},
	ATTACK_r2a = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.970, 0.242, 0.013),
			[1] = Vec3(-0.909, 0.417, -0.008),
		},
		GoalType = "Attack",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(1434.500, 269.000, 344.000),
		Radius = 35,
		Stance = "crouch",
	},
	ATTACK_r2b = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.973, 0.017, -0.232),
		},
		GoalType = "Attack",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(1042.254, 423.875, 320.125),
		Radius = 35,
	},
	ATTACK_r2c = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.648, -0.762, 0.010),
		},
		GoalType = "Attack",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(290.127, 1013.530, 320.125),
		Radius = 35,
	},
	BUILD_2_Allied_Quick_Access_Bridge = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-2231.000, -1530.000, 335.000),
		TagName = "2 Allied Quick Access Bridge",
		TeamAvailability = 4,
	},
	BUILD_Allied_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-824.000, -736.000, 84.000),
		TagName = "Allied Command Post",
		TeamAvailability = 4,
	},
	BUILD_Allied_MG42_Construction = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-2385.000, 2380.500, 283.000),
		TagName = "Allied MG42 Construction",
		TeamAvailability = 4,
	},
	BUILD_Axis_MG42_Construction = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(1796.000, 2888.500, 44.000),
		TagName = "Axis MG42 Construction",
		TeamAvailability = 2,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(724.000, -11.000, 372.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	BUILD__Allied_Quick_Access_Bridge = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-2231.000, -1530.000, 335.000),
		TagName = " Allied Quick Access Bridge",
		TeamAvailability = 4,
	},
	CALLARTILLERY_292 = 
	{
		GoalType = "CALLARTILLERY",
		Position = Vec3(1319.824, 343.832, 320.356),
		Radius = 35,
		TagName = "",
	},
	CALLARTILLERY_Allied_Bunker_Arty = 
	{
		GoalType = "CALLARTILLERY",
		Position = Vec3(-2703.031, -352.767, 332.125),
		Radius = 25,
		TagName = "Allied Bunker Arty",
	},
	CALLARTILLERY_Allied_Bunker_Arty_2 = 
	{
		GoalType = "CALLARTILLERY",
		Position = Vec3(-2194.531, 2122.598, 224.125),
		Radius = 25,
		TagName = "Allied Bunker Arty 2",
		TeamAvailability = 6,
	},
	CALLARTILLERY_Allied_Gate_Defence = 
	{
		GoalType = "CALLARTILLERY",
		Position = Vec3(-1761.096, 2029.906, 4.442),
		Radius = 50,
		TagName = "Allied Gate Defence",
	},
	CALLARTILLERY_Axis_Road_Bunker_Defence = 
	{
		GoalType = "CALLARTILLERY",
		Position = Vec3(1457.306, 1630.464, 320.311),
		Radius = 50,
		TagName = "Axis Road Bunker Defence",
	},
	CALLARTILLERY_Bridge_Arty_Target_1 = 
	{
		GoalType = "CALLARTILLERY",
		Position = Vec3(-2114.264, -134.169, 32.125),
		Radius = 35,
		TagName = "Bridge Arty Target 1",
	},
	CALLARTILLERY_MG_Arty = 
	{
		GoalType = "CALLARTILLERY",
		Position = Vec3(2137.081, 2628.251, 0.125),
		Radius = 35,
		TagName = "MG Arty",
	},
	CALLARTILLERY_Main_Road_Arty_Spot_2 = 
	{
		GoalType = "CALLARTILLERY",
		Position = Vec3(1929.311, 2610.469, 0.688),
		Radius = 35,
		TagName = "Main Road Arty Spot 2",
	},
	CALLARTILLERY_Main_Road_Arty_Spot_3 = 
	{
		GoalType = "CALLARTILLERY",
		Position = Vec3(2059.304, 1335.810, 8.125),
		Radius = 35,
		TagName = "Main Road Arty Spot 3",
	},
	CALLARTILLERY_Main_Road_Arty_Spot_4 = 
	{
		GoalType = "CALLARTILLERY",
		Position = Vec3(161.327, 2157.875, 0.125),
		Radius = 35,
		TagName = "Main Road Arty Spot 4",
	},
	CALLARTILLERY_North_Radar_Defence_4 = 
	{
		GoalType = "CALLARTILLERY",
		Position = Vec3(802.350, 2320.814, 320.125),
		Radius = 35,
		TagName = "North Radar Defence 4",
	},
	CALLARTILLERY_North_Radar_Defence_6 = 
	{
		GoalType = "CALLARTILLERY",
		Position = Vec3(1345.285, 2923.220, 336.125),
		Radius = 35,
		TagName = "North Radar Defence 6",
	},
	CALLARTILLERY_North_Radar_Defence_8 = 
	{
		GoalType = "CALLARTILLERY",
		Position = Vec3(1109.786, 1815.653, 336.125),
		Radius = 35,
		TagName = "North Radar Defence 8",
	},
	CALLARTILLERY_North_Road_Defence_1 = 
	{
		GoalType = "CALLARTILLERY",
		Position = Vec3(969.658, 1871.358, 0.125),
		Radius = 35,
		TagName = "North Road Defence 1",
	},
	CALLARTILLERY_Road_Bunker_3 = 
	{
		GoalType = "CALLARTILLERY",
		Position = Vec3(1798.575, 1828.609, 320.334),
		Radius = 35,
		TagName = "Road Bunker 3",
		TeamAvailability = 4,
	},
	CALLARTILLERY_Road_Bunker_4 = 
	{
		GoalType = "CALLARTILLERY",
		Position = Vec3(1805.874, 1497.048, 320.334),
		Radius = 35,
		TagName = "Road Bunker 4",
		TeamAvailability = 4,
	},
	CALLARTILLERY_Supplies_Arty_Spot = 
	{
		GoalType = "CALLARTILLERY",
		Position = Vec3(1761.345, 2976.615, 64.125),
		Radius = 35,
		TagName = "Supplies Arty Spot",
	},
	CALLARTILLERY_Supply_Arty_3 = 
	{
		GoalType = "CALLARTILLERY",
		Position = Vec3(1861.562, 3075.136, 336.125),
		Radius = 35,
		TagName = "Supply Arty 3",
	},
	CALLARTILLERY_allied1 = 
	{
		GoalType = "CALLARTILLERY",
		MinRadius = 32,
		Position = Vec3(1108.652, 74.127, 321.226),
	},
	CALLARTILLERY_axis1 = 
	{
		GoalType = "CALLARTILLERY",
		MinRadius = 32,
		Position = Vec3(1272.863, 339.465, 323.125),
	},
	CALLARTILLERY_rdr = 
	{
		GoalType = "CALLARTILLERY",
		MinRadius = 32,
		Position = Vec3(892.148, 2477.875, 321.125),
	},
	CALLARTILLERY_rdr1 = 
	{
		GoalType = "CALLARTILLERY",
		MinRadius = 32,
		Position = Vec3(658.903, 1729.874, 321.226),
	},
	CAPPOINT_835 = 
	{
		GoalType = "CapPoint",
		Position = Vec3(-3725.875, 921.092, -191.875),
		Radius = 35,
		TagName = "",
	},
	CAPPOINT_843 = 
	{
		GoalType = "CapPoint",
		Position = Vec3(-3723.310, 816.397, -191.783),
		Radius = 35,
		TagName = "",
	},
	DEFEND_Allied_Gate_Defence = 
	{
		AimVectors = 
		{
			[0] = Vec3(1.000, 0.000, -0.000),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(-1761.096, 2029.906, 4.442),
		Radius = 50,
		TagName = "Allied Gate Defence",
	},
	DEFEND_Allied_Tunnel_Defence = 
	{
		AimVectors = 
		{
			[0] = Vec3(1.000, -0.019, 0.017),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(-930.859, 2061.528, 8.125),
		Radius = 35,
		TagName = "Allied Tunnel Defence",
		TeamAvailability = 4,
	},
	DEFEND_Axis_Bunker_Tunnel_Defence_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.820, 0.492, -0.293),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(1842.703, 942.269, 320.346),
		Radius = 35,
		TagName = "Axis Bunker Tunnel Defence 1",
		TeamAvailability = 2,
	},
	DEFEND_Axis_Bunker_Tunnel_Defence_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.962, 0.123, -0.243),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(651.303, -552.661, 296.125),
		Radius = 35,
		TagName = "Axis Bunker Tunnel Defence 2",
	},
	DEFEND_Axis_Bunker_Tunnel_Defence_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.476, -0.701, -0.532),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(-856.097, -839.064, 296.125),
		Radius = 35,
		TagName = "Axis Bunker Tunnel Defence 3",
		TeamAvailability = 2,
	},
	DEFEND_Axis_Office_Defence_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.584, -0.809, -0.063),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(-602.825, -686.089, 32.249),
		Radius = 35,
		TagName = "Axis Office Defence 1",
	},
	DEFEND_Axis_Office_Defence_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.410, -0.875, -0.257),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(-930.802, -982.612, 32.249),
		Radius = 35,
		TagName = "Axis Office Defence 2",
		TeamAvailability = 2,
	},
	DEFEND_Axis_Road_Bunker_Defence = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.487, 0.776, -0.401),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(1457.306, 1630.464, 320.311),
		Radius = 50,
		TagName = "Axis Road Bunker Defence",
	},
	DEFEND_Axis_Tunnel_Defence = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.999, 0.025, -0.049),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(-242.804, 1983.574, 8.155),
		Radius = 35,
		TagName = "Axis Tunnel Defence",
	},
	DEFEND_CP_Defence_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.470, -0.871, -0.144),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(737.170, -101.297, 320.125),
		Radius = 35,
		TagName = "CP Defence 1",
	},
	DEFEND_CP_Defence_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.751, -0.655, -0.088),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(1033.714, -69.666, 320.125),
		Radius = 35,
		TagName = "CP Defence 2",
	},
	DEFEND_Main_Road_Arty_Spot_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(1.000, 0.000, -0.000),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(161.327, 2157.875, 0.125),
		Radius = 35,
		TagName = "Main Road Arty Spot 4",
	},
	DEFEND_North_Radar_Defence_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.064, 0.978, -0.198),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(543.801, 2661.716, 320.125),
		Radius = 25,
		TagName = "North Radar Defence 1",
	},
	DEFEND_North_Radar_Defence_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(1.000, 0.000, -0.000),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(139.603, 2327.623, 336.125),
		Radius = 35,
		TagName = "North Radar Defence 3",
	},
	DEFEND_North_Radar_Defence_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.923, 0.315, -0.221),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(802.350, 2320.814, 320.125),
		Radius = 35,
		TagName = "North Radar Defence 4",
	},
	DEFEND_North_Radar_Defence_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.865, -0.419, -0.276),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(1210.060, 2794.621, 320.125),
		Radius = 25,
		TagName = "North Radar Defence 5",
		TeamAvailability = 4,
	},
	DEFEND_North_Radar_Defence_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.347, -0.891, -0.291),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(1690.130, 3050.909, 336.125),
		Radius = 35,
		TagName = "North Radar Defence 7",
	},
	DEFEND_North_Radar_Defence_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.915, 0.303, -0.269),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(1109.786, 1815.653, 336.125),
		Radius = 35,
		TagName = "North Radar Defence 8",
	},
	DEFEND_North_Road_Defence_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.989, 0.128, -0.077),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(969.658, 1871.358, 0.125),
		Radius = 35,
		TagName = "North Road Defence 1",
	},
	DEFEND_Road_Bunker_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.967, 0.089, -0.237),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(1798.575, 1828.609, 320.334),
		Radius = 35,
		TagName = "Road Bunker 3",
		TeamAvailability = 4,
	},
	DEFEND_South_Radar_Defence_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.991, 0.020, -0.130),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(711.478, 246.925, 320.125),
		Radius = 35,
		TagName = "South Radar Defence 1",
	},
	DEFEND_South_Radar_Defence_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.940, -0.295, -0.170),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(864.700, 410.446, 320.125),
		Radius = 35,
		TagName = "South Radar Defence 3",
	},
	DEFEND_South_Radar_Defence_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.796, 0.604, -0.031),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(501.291, 533.165, 336.194),
		Radius = 35,
		TagName = "South Radar Defence 5",
	},
	DEFEND_Tunnel_Defence_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(1.000, 0.000, -0.000),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(-1133.212, 1915.416, 8.125),
		Radius = 35,
		TagName = "Tunnel Defence 1",
	},
	DEFEND_alien1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.725, -0.689, -0.006),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(1794.275, 56.835, -39.875),
		Radius = 35,
	},
	DEFEND_alien2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.926, -0.287, -0.245),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(1938.872, 21.873, -39.875),
		Radius = 35,
	},
	DEFEND_alien3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.793, 0.601, -0.100),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(1821.749, -180.608, -39.875),
		Radius = 20,
	},
	DEFEND_aux1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.170, -0.937, -0.305),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(428.274, 2477.185, 320.125),
		Radius = 35,
	},
	DEFEND_aux1a = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.353, -0.867, -0.352),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(918.737, 2477.875, 320.125),
		Radius = 25,
	},
	DEFEND_aux2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.951, -0.180, -0.250),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(1196.335, 411.133, 320.127),
		Radius = 20,
	},
	DEFEND_aux2a = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.787, 0.544, -0.291),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(871.838, 243.439, 320.125),
		Radius = 35,
	},
	DEFEND_cap1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.968, 0.251, 0.021),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(-3655.000, 744.000, -168.000),
		Radius = 35,
		Stance = "crouch",
	},
	DEFEND_cap2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.995, -0.087, -0.050),
			[1] = Vec3(-0.999, 0.041, -0.010),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(-3037.000, 940.000, -168.000),
		Radius = 35,
	},
	DEFEND_cap3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.995, 0.027, -0.092),
			[1] = Vec3(0.913, 0.396, -0.098),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(-3553.875, 864.517, -162.875),
		Radius = 35,
		Stance = "crouch",
	},
	DEFEND_cap4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.141, -0.990, -0.025),
			[1] = Vec3(-0.329, -0.944, -0.010),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(-3100.000, 1529.000, -168.000),
		Radius = 35,
		Stance = "crouch",
	},
	DEFEND_radar_1a = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.960, 0.179, -0.217),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(422.933, 2250.537, 320.125),
		Radius = 35,
	},
	DEFEND_radar_1b = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.277, -0.958, -0.075),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(824.065, 2683.834, 320.125),
		Radius = 20,
	},
	DEFEND_radar_1c = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.980, 0.152, -0.130),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(1325.875, 2022.380, 336.125),
		Radius = 35,
	},
	DEFEND_radar_2a = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.924, 0.192, -0.332),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(594.125, 194.508, 320.220),
		Radius = 25,
	},
	DEFEND_radar_2b = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.742, 0.650, -0.166),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(1184.132, 222.183, 320.125),
		Radius = 35,
	},
	DEFEND_radar_2c = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.037, -0.970, -0.240),
		},
		GoalType = "Defend",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(679.875, 690.871, 320.125),
		Radius = 35,
	},
	FLAG_docscaptured = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		Position = Vec3(1740.000, 12.000, -2.875),
		TeamAvailability = 4,
	},
	HEALTHCAB_north_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(-1501.000, 1392.000, 107.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_north_healthcabinet_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(1313.000, 3008.000, 105.000),
		Range = 1250,
		TagName = "north_healthcabinet",
		TeamAvailability = 6,
	},
	HEALTHCAB_south_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(-1334.000, -1099.000, 65.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	MOBILEMG42_168 = 
	{
		AimVectors = 
		{
			[0] = Vec3(1.000, 0.000, -0.000),
		},
		GoalType = "MOBILEMG42",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(-2036.971, 2110.723, 0.268),
		Radius = 50,
		TagName = "",
	},
	MOBILEMG42_310 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.491, 0.869, -0.060),
		},
		GoalType = "MOBILEMG42",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(1720.174, 721.806, 320.346),
		Radius = 50,
		TagName = "",
	},
	MOBILEMG42_513 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.994, -0.103, -0.042),
		},
		GoalType = "MOBILEMG42",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(572.837, 2152.154, 0.125),
		Radius = 35,
		TagName = "",
	},
	MOBILEMG42_Allied_Bunker_Arty_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.954, -0.247, -0.169),
		},
		GoalType = "MOBILEMG42",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(-2194.531, 2122.598, 224.125),
		Radius = 25,
		TagName = "Allied Bunker Arty 2",
		TeamAvailability = 6,
	},
	MOBILEMG42_Allied_Gate_Defence = 
	{
		AimVectors = 
		{
			[0] = Vec3(1.000, 0.000, -0.000),
		},
		GoalType = "MOBILEMG42",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(-1761.096, 2029.906, 4.442),
		Radius = 50,
		TagName = "Allied Gate Defence",
	},
	MOBILEMG42_Allied_Tunnel_Defence = 
	{
		AimVectors = 
		{
			[0] = Vec3(1.000, -0.019, 0.017),
		},
		GoalType = "MOBILEMG42",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(-930.859, 2061.528, 8.125),
		Radius = 35,
		TagName = "Allied Tunnel Defence",
		TeamAvailability = 4,
	},
	MOBILEMG42_Axis_Bunker_Tunnel_Defence_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.820, 0.492, -0.293),
		},
		GoalType = "MOBILEMG42",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(1842.703, 942.269, 320.346),
		Radius = 35,
		TagName = "Axis Bunker Tunnel Defence 1",
		TeamAvailability = 2,
	},
	MOBILEMG42_Axis_Office_Defence_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.410, -0.875, -0.257),
		},
		GoalType = "MOBILEMG42",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(-930.802, -982.612, 32.249),
		Radius = 35,
		TagName = "Axis Office Defence 2",
		TeamAvailability = 2,
	},
	MOBILEMG42_Axis_Road_Bunker_Defence = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.487, 0.776, -0.401),
		},
		GoalType = "MOBILEMG42",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(1457.306, 1630.464, 320.311),
		Radius = 50,
		TagName = "Axis Road Bunker Defence",
	},
	MOBILEMG42_North_Radar_Defence_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.064, 0.978, -0.198),
		},
		GoalType = "MOBILEMG42",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(543.801, 2661.716, 320.125),
		Radius = 25,
		TagName = "North Radar Defence 1",
	},
	MOBILEMG42_North_Radar_Defence_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.865, -0.419, -0.276),
		},
		GoalType = "MOBILEMG42",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(1210.060, 2794.621, 320.125),
		Radius = 25,
		TagName = "North Radar Defence 5",
		TeamAvailability = 4,
	},
	MOBILEMG42_North_Radar_Defence_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.347, -0.891, -0.291),
		},
		GoalType = "MOBILEMG42",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(1690.130, 3050.909, 336.125),
		Radius = 35,
		TagName = "North Radar Defence 7",
	},
	MOBILEMG42_North_Road_Defence_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.989, 0.128, -0.077),
		},
		GoalType = "MOBILEMG42",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(969.658, 1871.358, 0.125),
		Radius = 35,
		TagName = "North Road Defence 1",
	},
	MOBILEMG42_South_Radar_Defence_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.991, 0.020, -0.130),
		},
		GoalType = "MOBILEMG42",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(711.478, 246.925, 320.125),
		Radius = 35,
		TagName = "South Radar Defence 1",
	},
	MOBILEMG42_Supply_Arty_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.528, -0.793, -0.305),
		},
		GoalType = "MOBILEMG42",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(1498.985, 3056.616, 336.125),
		Radius = 35,
		TagName = "Supply Arty 2",
	},
	MOBILEMG42_radar1mg = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.786, -0.617, -0.027),
		},
		GoalType = "MOBILEMG42",
		MaxCampTime = 90,
		MinCampTime = 25,
		Position = Vec3(297.174, 2464.005, 320.125),
		Radius = 35,
	},
	MOBILEMG42_radar1mg2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.854, 0.520, -0.025),
		},
		GoalType = "MOBILEMG42",
		MaxCampTime = 90,
		MinCampTime = 25,
		MinRadius = 32,
		Position = Vec3(1093.000, 1831.000, 404.000),
	},
	MOBILEMG42_radar2mg = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.989, 0.146, 0.038),
		},
		GoalType = "MOBILEMG42",
		MaxCampTime = 90,
		MinCampTime = 25,
		MinRadius = 32,
		Position = Vec3(541.460, 233.589, 353.125),
	},
	MOBILEMG42_roof1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-1.000, -0.004, 0.012),
		},
		GoalType = "MOBILEMG42",
		MaxCampTime = 90,
		MinCampTime = 25,
		MinRadius = 32,
		Position = Vec3(2336.994, 2438.263, 329.125),
	},
	MOUNTMG42_680 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 30,
		MinCampTime = 2,
		Position = Vec3(3096.000, 2076.000, 396.000),
		TagName = "",
		TeamAvailability = 6,
	},
	MOUNTMG42_818 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 30,
		MinCampTime = 2,
		Position = Vec3(1502.010, -955.745, 67.625),
		TagName = "",
		TeamAvailability = 6,
	},
	MOUNTMG42_Allied_MG42_Construction = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 30,
		MinCampTime = 2,
		Position = Vec3(-2151.000, 2160.000, 292.000),
		TagName = "Allied MG42 Construction",
		TeamAvailability = 6,
	},
	MOUNTMG42_Axis_MG42_Construction = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 30,
		MinCampTime = 2,
		Position = Vec3(2066.380, 2762.130, 68.000),
		TagName = "Axis MG42 Construction",
		TeamAvailability = 6,
	},
	PLANTMINE_554 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(1047.697, 746.686, 1.008),
		Radius = 35,
		TagName = "",
	},
	PLANTMINE_Axis_Spawn_Mine_1 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(1907.849, 1565.028, 2.887),
		Radius = 35,
		TagName = "Axis Spawn Mine 1",
	},
	PLANTMINE_Axis_Spawn_Mine_2 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(1901.600, 1721.321, 0.125),
		Radius = 35,
		TagName = "Axis Spawn Mine 2",
	},
	PLANTMINE_Axis_Spawn_Mine_3 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(2290.482, 1675.839, 0.125),
		Radius = 50,
		TagName = "Axis Spawn Mine 3",
		TeamAvailability = 2,
	},
	PLANTMINE_Gate_Mine_1 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(-2126.733, 1925.426, 0.143),
		Radius = 35,
		TagName = "Gate Mine 1",
	},
	PLANTMINE_Gate_Mine_2 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(-1532.316, 2165.931, 0.193),
		Radius = 35,
		TagName = "Gate Mine 2",
	},
	PLANTMINE_Main_Road_Mine_2 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(932.761, 2297.932, 0.161),
		Radius = 35,
		TagName = "Main Road Mine 2",
	},
	PLANTMINE_South_Radar_Mine_1 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(842.130, 494.102, 0.125),
		Radius = 35,
		TagName = "South Radar Mine 1",
		TeamAvailability = 2,
	},
	PLANTMINE_South_Radar_Mine_2 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(843.165, 71.171, 0.125),
		Radius = 35,
		TagName = "South Radar Mine 2",
	},
	PLANTMINE_South_Radar_Mine_3 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(932.679, 686.024, 0.253),
		Radius = 35,
		TagName = "South Radar Mine 3",
		TeamAvailability = 2,
	},
	PLANTMINE_South_Radar_Mine_4 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(1083.115, 853.124, 0.125),
		Radius = 35,
		TagName = "South Radar Mine 4",
	},
	PLANTMINE_al1 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(826.119, 60.325, 1.125),
		Radius = 32,
	},
	PLANTMINE_al2 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(856.952, -8.656, 1.125),
		Radius = 32,
	},
	PLANT_2_Allied_Quick_Access_Bridge = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-1664.000, -1535.999, 314.000),
		TagName = "2 Allied Quick Access Bridge",
		TeamAvailability = 2,
	},
	PLANT_Allied_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-825.001, -668.503, 84.000),
		TagName = "Allied Command Post",
		TeamAvailability = 2,
	},
	PLANT_Allied_Door = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.773, 0.631, -0.069),
				},
				position = Vec3(-627.678, -1582.874, 320.125),
				stance = "stand",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-160.500, -1202.500, 353.000),
		TagName = "Allied Door",
		TeamAvailability = 4,
	},
	PLANT_Allied_MG42_Construction = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-2127.500, 2129.500, 280.000),
		TagName = "Allied MG42 Construction",
		TeamAvailability = 2,
	},
	PLANT_Axis_MG42_Construction = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(2130.500, 2777.000, 19.000),
		TagName = "Axis MG42 Construction",
		TeamAvailability = 4,
	},
	PLANT_Axis_tunnel_gate = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(-0.679, 0.734, -0.031),
				},
				position = Vec3(-402.126, 1780.062, 24.125),
				stance = "stand",
			},
			[1] = 
			{
				AimVectors = 
				{
					[0] = Vec3(-0.999, -0.030, -0.044),
				},
				position = Vec3(-73.953, 2005.277, 32.125),
				stance = "stand",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-622.000, 1979.000, 70.000),
		TagName = "Axis tunnel gate",
		TeamAvailability = 4,
	},
	PLANT_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(694.500, -14.000, 372.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	PLANT_North_Radar_1 = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(-0.699, 0.703, -0.130),
				},
				position = Vec3(118.503, 2334.423, 360.226),
				stance = "stand",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(32.000, 2406.000, 416.000),
		TagName = "North Radar 1",
		TeamAvailability = 4,
	},
	PLANT_Radar_1_door = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(-0.570, -0.818, 0.081),
				},
				position = Vec3(301.875, 2567.635, 344.125),
				stance = "stand",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(197.000, 2432.000, 391.000),
		TagName = "Radar 1 door",
		TeamAvailability = 4,
	},
	PLANT_Radar_2_door = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(-0.477, 0.879, -0.004),
				},
				position = Vec3(700.809, 219.009, 344.125),
				stance = "stand",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(583.000, 416.000, 391.000),
		TagName = "Radar 2 door",
		TeamAvailability = 4,
	},
	PLANT_South_Radar_2 = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(-0.515, -0.856, -0.052),
				},
				position = Vec3(506.491, 555.875, 360.125),
				stance = "stand",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(416.000, 444.000, 416.000),
		TagName = "South Radar 2",
		TeamAvailability = 4,
	},
	PLANT__Allied_Quick_Access_Bridge = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-1664.000, -1535.999, 314.000),
		TagName = " Allied Quick Access Bridge",
		TeamAvailability = 2,
	},
	REPAIRMG42_680 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(3096.000, 2076.000, 396.000),
		TagName = "",
		TeamAvailability = 6,
	},
	REPAIRMG42_818 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(1502.010, -955.745, 67.625),
		TagName = "",
		TeamAvailability = 6,
	},
	REPAIRMG42_Allied_MG42_Construction = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-2151.000, 2160.000, 292.000),
		TagName = "Allied MG42 Construction",
		TeamAvailability = 6,
	},
	REPAIRMG42_Axis_MG42_Construction = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(2066.380, 2762.130, 68.000),
		TagName = "Axis MG42 Construction",
		TeamAvailability = 6,
	},
	SNIPE_147 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.432, 0.889, -0.150),
		},
		GoalType = "Snipe",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(-1610.665, 1500.415, 64.125),
		Radius = 50,
		TagName = "",
	},
	SNIPE_151 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.510, -0.844, 0.167),
		},
		GoalType = "Snipe",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(-1623.854, 1147.125, 64.125),
		Radius = 35,
		TagName = "",
		TeamAvailability = 2,
	},
	SNIPE_168 = 
	{
		AimVectors = 
		{
			[0] = Vec3(1.000, 0.000, -0.000),
		},
		GoalType = "Snipe",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(-2036.971, 2110.723, 0.268),
		Radius = 50,
		TagName = "",
	},
	SNIPE_181 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.979, -0.150, -0.136),
		},
		GoalType = "Snipe",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(-2133.460, 2261.558, 224.125),
		Radius = 25,
		TagName = "",
	},
	SNIPE_202 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.072, -0.984, -0.164),
		},
		GoalType = "Snipe",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(-777.770, 2221.875, 0.125),
		Radius = 35,
		TagName = "",
	},
	SNIPE_310 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.491, 0.869, -0.060),
		},
		GoalType = "Snipe",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(1720.174, 721.806, 320.346),
		Radius = 50,
		TagName = "",
	},
	SNIPE_337 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.107, 0.981, -0.164),
		},
		GoalType = "Snipe",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(1210.965, 1942.331, 336.125),
		Radius = 35,
		TagName = "",
	},
	SNIPE_339 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.987, 0.085, -0.136),
		},
		GoalType = "Snipe",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(1060.046, 1623.070, 320.125),
		Radius = 20,
		TagName = "",
	},
	SNIPE_340 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.130, 0.864, -0.487),
		},
		GoalType = "Snipe",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(1069.875, 1510.292, 336.125),
		Radius = 20,
		TagName = "",
	},
	SNIPE_444 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.651, 0.759, -0.033),
		},
		GoalType = "Snipe",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(862.147, 1473.470, 320.125),
		Radius = 25,
		TagName = "",
	},
	SNIPE_506 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.940, 0.097, -0.327),
		},
		GoalType = "Snipe",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(-1245.875, -1070.089, 296.125),
		Radius = 25,
		TagName = "",
	},
	SNIPE_512 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.131, -0.953, -0.275),
		},
		GoalType = "Snipe",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(434.126, 3141.063, 64.125),
		Radius = 35,
		TagName = "",
	},
	SNIPE_513 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.994, -0.103, -0.042),
		},
		GoalType = "Snipe",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(572.837, 2152.154, 0.125),
		Radius = 35,
		TagName = "",
	},
	SNIPE_Allied_Bunker_Arty = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.364, 0.910, -0.198),
		},
		GoalType = "Snipe",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(-2703.031, -352.767, 332.125),
		Radius = 25,
		TagName = "Allied Bunker Arty",
	},
	SNIPE_Allied_Bunker_Arty_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.954, -0.247, -0.169),
		},
		GoalType = "Snipe",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(-2194.531, 2122.598, 224.125),
		Radius = 25,
		TagName = "Allied Bunker Arty 2",
		TeamAvailability = 6,
	},
	SNIPE_Allied_Tunnel_Defence = 
	{
		AimVectors = 
		{
			[0] = Vec3(1.000, -0.019, 0.017),
		},
		GoalType = "Snipe",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(-930.859, 2061.528, 8.125),
		Radius = 35,
		TagName = "Allied Tunnel Defence",
		TeamAvailability = 4,
	},
	SNIPE_Axis_Bunker_Tunnel_Defence_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.820, 0.492, -0.293),
		},
		GoalType = "Snipe",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(1842.703, 942.269, 320.346),
		Radius = 35,
		TagName = "Axis Bunker Tunnel Defence 1",
		TeamAvailability = 2,
	},
	SNIPE_Axis_Bunker_Tunnel_Defence_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.476, -0.701, -0.532),
		},
		GoalType = "Snipe",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(-856.097, -839.064, 296.125),
		Radius = 35,
		TagName = "Axis Bunker Tunnel Defence 3",
		TeamAvailability = 2,
	},
	SNIPE_Axis_Office_Defence_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.584, -0.809, -0.063),
		},
		GoalType = "Snipe",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(-602.825, -686.089, 32.249),
		Radius = 35,
		TagName = "Axis Office Defence 1",
	},
	SNIPE_Axis_Office_Defence_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.410, -0.875, -0.257),
		},
		GoalType = "Snipe",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(-930.802, -982.612, 32.249),
		Radius = 35,
		TagName = "Axis Office Defence 2",
		TeamAvailability = 2,
	},
	SNIPE_Axis_Road_Bunker_Defence = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.487, 0.776, -0.401),
		},
		GoalType = "Snipe",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(1457.306, 1630.464, 320.311),
		Radius = 50,
		TagName = "Axis Road Bunker Defence",
	},
	SNIPE_Main_Road_Arty_Spot_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(1.000, 0.000, -0.000),
		},
		GoalType = "Snipe",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(1929.311, 2610.469, 0.688),
		Radius = 35,
		TagName = "Main Road Arty Spot 2",
	},
	SNIPE_North_Radar_Defence_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.064, 0.978, -0.198),
		},
		GoalType = "Snipe",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(543.801, 2661.716, 320.125),
		Radius = 25,
		TagName = "North Radar Defence 1",
	},
	SNIPE_North_Radar_Defence_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(1.000, 0.000, -0.000),
		},
		GoalType = "Snipe",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(139.603, 2327.623, 336.125),
		Radius = 35,
		TagName = "North Radar Defence 3",
	},
	SNIPE_North_Radar_Defence_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.924, 0.359, -0.134),
		},
		GoalType = "Snipe",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(1345.285, 2923.220, 336.125),
		Radius = 35,
		TagName = "North Radar Defence 6",
	},
	SNIPE_North_Radar_Defence_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.347, -0.891, -0.291),
		},
		GoalType = "Snipe",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(1690.130, 3050.909, 336.125),
		Radius = 35,
		TagName = "North Radar Defence 7",
	},
	SNIPE_North_Radar_Defence_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.915, 0.303, -0.269),
		},
		GoalType = "Snipe",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(1109.786, 1815.653, 336.125),
		Radius = 35,
		TagName = "North Radar Defence 8",
	},
	SNIPE_North_Road_Defence_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.989, 0.128, -0.077),
		},
		GoalType = "Snipe",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(969.658, 1871.358, 0.125),
		Radius = 35,
		TagName = "North Road Defence 1",
	},
	SNIPE_Road_Bunker_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.967, 0.089, -0.237),
		},
		GoalType = "Snipe",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(1798.575, 1828.609, 320.334),
		Radius = 35,
		TagName = "Road Bunker 3",
		TeamAvailability = 4,
	},
	SNIPE_Road_Bunker_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.870, 0.447, -0.209),
		},
		GoalType = "Snipe",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(1805.874, 1497.048, 320.334),
		Radius = 35,
		TagName = "Road Bunker 4",
		TeamAvailability = 4,
	},
	SNIPE_South_Radar_Defence_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.796, 0.604, -0.031),
		},
		GoalType = "Snipe",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(501.291, 533.165, 336.194),
		Radius = 35,
		TagName = "South Radar Defence 5",
	},
	SNIPE_Supplies_Arty_Spot = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.004, -1.000, -0.028),
		},
		GoalType = "Snipe",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(1761.345, 2976.615, 64.125),
		Radius = 35,
		TagName = "Supplies Arty Spot",
	},
	SNIPE_Supply_Arty_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.528, -0.793, -0.305),
		},
		GoalType = "Snipe",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(1498.985, 3056.616, 336.125),
		Radius = 35,
		TagName = "Supply Arty 2",
	},
	SNIPE_spawn1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.348, 0.908, -0.232),
		},
		GoalType = "Snipe",
		MaxCampTime = 111,
		MinCampTime = 60,
		MinRadius = 32,
		Position = Vec3(-2571.219, -332.053, 481.125),
		Radius = 32,
	},
	SNIPE_spawnsnipe = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.219, 0.964, -0.147),
		},
		GoalType = "Snipe",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(-2568.062, -332.850, 480.125),
		Radius = 20,
	},
	Version = 1,
};
