//used by fieldops, goals DeliverSupplies, DispenseAmmo, SupplySelf
this.Name = "Ammo Pack";
this.WeaponId = WEAPON.AMMO_PACK;

this.PrimaryFire.WeaponType = "item";
this.PrimaryFire.RequiresAmmo = false;
this.PrimaryFire.WaterProof = true;
