this.Name = "Flamethrower";
this.WeaponId = WEAPON.FLAMETHROWER;

this.PrimaryFire.WeaponType = "projectile";
this.PrimaryFire.ProjectileSpeed = 1200;
this.PrimaryFire.IgnoreReload = true;
this.PrimaryFire.SetDesirabilityRange(0, 500, 0.9);
this.PrimaryFire.LowAmmoThreshold = 20;
this.PrimaryFire.LowAmmoPriority = 0.8;
