global Map =
{
	PanzerMap = true,
	Movers = { "MOVER_glider_sm" },
};

global OnMapLoad = function()
{
	Util.DisableGoal(".*MG42_Compound.*");
	Util.SetMaxUsers(1, "MOUNTMG42.*");
};

global OnBotJoin = function(bot)
{
	ETUtil.ChangeToPanzer(bot);
	Util.IgnoreTargetGoal( bot, "MOVER_glider_sm" );
};
