global _MG = 
{
	AMMOCAB_alliedammo = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(-484.000, 476.000, 128.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_t8 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(484.000, -476.000, 128.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	ATTACK_Control_Point_A = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.104, -0.970, -0.221),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(87.298, 297.966, 481.125),
		Radius = 32,
		Roles = 
		{
			[0] = "ATTACKER",
			[1] = "ATTACKER2",
		},
	},
	ATTACK_Control_Point_B = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.061, 0.961, -0.268),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(-87.763, -300.998, 481.125),
		Radius = 32,
		Roles = 
		{
			[0] = "ATTACKER1",
			[1] = "ATTACKER3",
		},
	},
	BUILD_Allied_Machinegun = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-280.000, 428.000, 540.000),
		TagName = "Allied Machinegun",
		TeamAvailability = 4,
	},
	BUILD_Allied_Ramp = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-466.000, 32.000, 113.000),
		Stance = "prone",
		TagName = "Allied Ramp",
		TeamAvailability = 4,
	},
	BUILD_Axis_Machinegun = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(280.000, -428.000, 540.000),
		TagName = "Axis Machinegun",
		TeamAvailability = 2,
	},
	BUILD_Axis_Ramp = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(466.000, -32.000, 113.000),
		Stance = "prone",
		TagName = "Axis Ramp",
		TeamAvailability = 2,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(0.000, 0.000, 36.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	HEALTHCAB_alliedheal = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(-484.000, 416.000, 128.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_t10 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(484.000, -416.000, 128.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	MOUNTMG42_Allied_Machinegun = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.301, -0.948, -0.107),
			[1] = Vec3(0.650, -0.759, -0.023),
			[2] = Vec3(0.558, -0.804, -0.205),
			[3] = Vec3(0.730, -0.675, -0.108),
			[4] = Vec3(0.140, -0.959, -0.245),
			[5] = Vec3(0.142, -0.981, -0.134),
			[6] = Vec3(-0.030, -0.984, -0.174),
			[7] = Vec3(-0.055, -0.933, -0.356),
			[8] = Vec3(0.131, -0.933, -0.334),
			[9] = Vec3(0.310, -0.908, -0.281),
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(-280.000, 340.000, 584.000),
		TagName = "Allied Machinegun",
		TeamAvailability = 6,
	},
	MOUNTMG42_Axis_Machinegun = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.280, 0.957, -0.076),
			[1] = Vec3(-0.642, 0.766, -0.041),
			[2] = Vec3(-0.006, 0.988, -0.156),
			[3] = Vec3(-0.160, 0.957, -0.241),
			[4] = Vec3(-0.326, 0.914, -0.242),
			[5] = Vec3(-0.568, 0.789, -0.232),
			[6] = Vec3(-0.704, 0.703, -0.105),
			[7] = Vec3(-0.554, 0.805, -0.211),
			[8] = Vec3(-0.121, 0.933, -0.339),
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(280.000, -340.000, 584.000),
		TagName = "Axis Machinegun",
		TeamAvailability = 6,
	},
	PLANT_Allied_Machinegun = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-280.000, 338.000, 520.000),
		TagName = "Allied Machinegun",
		TeamAvailability = 2,
	},
	PLANT_Allied_Ramp = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-384.000, 11.999, 145.000),
		TagName = "Allied Ramp",
		TeamAvailability = 2,
	},
	PLANT_Axis_Machinegun = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(280.000, -338.000, 520.000),
		TagName = "Axis Machinegun",
		TeamAvailability = 4,
	},
	PLANT_Axis_Ramp = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(384.000, -12.000, 145.000),
		TagName = "Axis Ramp",
		TeamAvailability = 4,
	},
	PLANT_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(0.000, 11.000, 33.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	REPAIRMG42_Allied_Machinegun = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-280.000, 340.000, 584.000),
		TagName = "Allied Machinegun",
		TeamAvailability = 6,
	},
	REPAIRMG42_Axis_Machinegun = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(280.000, -340.000, 584.000),
		TagName = "Axis Machinegun",
		TeamAvailability = 6,
	},
	ROUTE_Allied_Ramp = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-412.778, -127.758, 48.125),
		Radius = 50,
	},
	ROUTE_Allies_Spawn = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-419.014, 212.686, 0.125),
		Radius = 220,
	},
	ROUTE_Axis_Ramp = 
	{
		GoalType = "ROUTE",
		Position = Vec3(413.754, 122.317, 60.125),
		Radius = 50,
	},
	ROUTE_Axis_Spawn = 
	{
		GoalType = "ROUTE",
		Position = Vec3(369.873, -200.259, 1.125),
		Radius = 220,
	},
	ROUTE_CP_East = 
	{
		GoalType = "ROUTE",
		Position = Vec3(83.361, -5.060, 1.125),
		Radius = 50,
		TagName = "P_East",
	},
	ROUTE_CP_West = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-91.289, 1.865, 1.125),
		Radius = 50,
	},
	Version = 1,
};
