global _MG = 
{
	AMMOCAB_south_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(-242.000, -2307.000, 56.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	ATTACK_cappoint_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.933, 0.359, -0.023),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(1780.122, -1808.566, 33.125),
		Radius = 32,
		Stance = "crouch",
	},
	ATTACK_cappoint_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.961, -0.276, -0.012),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(1772.707, -1593.901, 41.125),
		Radius = 32,
		Stance = "crouch",
	},
	ATTACK_cappoint_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.989, 0.132, -0.069),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(1842.066, -2051.086, 17.125),
		Radius = 32,
	},
	ATTACK_cappoint_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.902, -0.430, 0.046),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(1834.486, -1348.670, 17.125),
		Radius = 32,
	},
	ATTACK_maindoor = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.639, -0.768, -0.023),
			[1] = Vec3(-0.991, -0.137, 0.012),
			[2] = Vec3(0.022, -1.000, 0.012),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(2613.302, -938.466, 17.125),
		Radius = 32,
	},
	ATTACK_maindoor_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-1.000, 0.013, -0.012),
			[1] = Vec3(-0.056, 0.998, 0.012),
			[2] = Vec3(-0.817, 0.576, 0.012),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(2647.857, -2436.985, 17.125),
		Radius = 32,
		TagName = "maindoor",
	},
	ATTACK_maindoor_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.967, -0.254, -0.012),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(1170.626, -1182.789, 17.125),
		Radius = 32,
		TagName = "maindoor",
	},
	ATTACK_maindoor_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.014, 1.000, 0.012),
			[1] = Vec3(0.999, 0.009, 0.046),
			[2] = Vec3(0.566, 0.823, -0.046),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(1173.109, -2397.826, 17.125),
		Radius = 32,
		TagName = "maindoor",
	},
	ATTACK_sidedoor = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.862, -0.445, 0.240),
			[1] = Vec3(0.774, -0.521, 0.361),
			[2] = Vec3(0.961, -0.277, 0.012),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(2462.496, -644.555, 489.125),
		Radius = 32,
		Stance = "crouch",
		TeamAvailability = 0,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(3504.000, -786.000, 540.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	CAPPOINT_423 = 
	{
		GoalType = "CapPoint",
		Position = Vec3(1866.264, -1708.073, 32.125),
		Radius = 50,
	},
	CHECKPOINT_oldcityflag = 
	{
		CreateOnLoad = 0,
		GoalType = "CHECKPOINT",
		Position = Vec3(656.000, -2456.000, 352.000),
	},
	DEFEND_cappoint = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.901, -0.430, 0.059),
			[1] = Vec3(0.836, -0.549, 0.003),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(2605.425, -1430.018, 17.125),
		Radius = 32,
		Stance = "crouch",
		TeamAvailability = 0,
	},
	DEFEND_cappoint_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.948, 0.318, 0.001),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(2620.740, -1918.096, 17.125),
		Radius = 32,
		TagName = "cappoint",
		TeamAvailability = 0,
	},
	DEFEND_cappoint_12 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.708, -0.706, 0.036),
			[1] = Vec3(0.156, -0.985, -0.068),
			[2] = Vec3(0.986, -0.165, -0.034),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(1793.402, -1628.113, 33.248),
		Radius = 32,
		Stance = "crouch",
		TagName = "cappoint",
		TeamAvailability = 0,
	},
	DEFEND_cappoint_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.797, 0.602, 0.053),
			[1] = Vec3(0.143, 0.989, 0.026),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(2622.243, -2279.399, 17.125),
		Radius = 32,
		TagName = "cappoint",
		TeamAvailability = 0,
	},
	DEFEND_cappoint_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.983, -0.184, 0.024),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(2627.100, -1550.687, 17.125),
		Radius = 32,
		TagName = "cappoint",
		TeamAvailability = 0,
	},
	DEFEND_cappoint_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.288, 0.957, -0.039),
			[1] = Vec3(-0.999, -0.022, 0.026),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(1691.007, -2392.390, 17.125),
		Radius = 32,
		TagName = "cappoint",
		TeamAvailability = 0,
	},
	DEFEND_cappoint_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.403, -0.915, -0.016),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(2163.994, -960.081, 17.125),
		Radius = 32,
		TagName = "cappoint",
		TeamAvailability = 0,
	},
	DEFEND_cappoint_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.177, -0.984, 0.001),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(2004.242, -963.363, 17.125),
		Radius = 32,
		TagName = "cappoint",
		TeamAvailability = 0,
	},
	DEFEND_cappoint_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.150, -0.989, 0.001),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(1794.355, -961.685, 17.125),
		Radius = 32,
		TagName = "cappoint",
		TeamAvailability = 0,
	},
	DEFEND_cappoint_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.965, -0.261, -0.010),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(1196.612, -1563.203, 17.125),
		Radius = 32,
		TagName = "cappoint",
		TeamAvailability = 0,
	},
	DEFEND_cathedral = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.009, 0.940, -0.340),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(-194.766, -1469.327, 785.125),
		Radius = 32,
		Stance = "crouch",
	},
	DEFEND_cathedral_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.998, 0.068, -0.012),
			[1] = Vec3(-0.068, 0.968, -0.240),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(-53.491, -1574.979, 785.125),
		Radius = 32,
		TagName = "cathedral",
	},
	DEFEND_cathedral_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.081, 0.816, -0.573),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(-1008.744, -247.308, 785.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "cathedral",
	},
	DEFEND_cathedral_11 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.188, 0.818, -0.544),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(-853.875, -244.772, 785.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "cathedral",
	},
	DEFEND_cathedral_12 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.221, 0.790, -0.573),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(-692.030, -241.552, 785.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "cathedral",
	},
	DEFEND_cathedral_13 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.425, -0.678, -0.601),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(-1070.549, 368.596, 785.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "cathedral",
	},
	DEFEND_cathedral_14 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.772, 0.295, -0.563),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(131.030, 501.874, 785.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "cathedral",
	},
	DEFEND_cathedral_15 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.781, 0.288, -0.553),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(122.194, 661.875, 785.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "cathedral",
	},
	DEFEND_cathedral_16 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.021, 1.000, -0.012),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(363.158, -1507.678, 17.125),
		Radius = 32,
		TagName = "cathedral",
	},
	DEFEND_cathedral_17 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.692, 0.722, -0.000),
			[1] = Vec3(0.083, 0.997, -0.000),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(-322.845, -1737.928, 17.125),
		Radius = 32,
		TagName = "cathedral",
	},
	DEFEND_cathedral_18 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.193, 0.981, -0.023),
			[1] = Vec3(0.956, -0.287, -0.058),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(-46.625, -1096.392, 49.125),
		Radius = 32,
		TagName = "cathedral",
	},
	DEFEND_cathedral_19 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.998, -0.019, 0.058),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(784.170, -850.233, 17.125),
		Radius = 32,
		TagName = "cathedral",
	},
	DEFEND_cathedral_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.064, 0.926, -0.372),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(-299.080, -1498.125, 785.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "cathedral",
	},
	DEFEND_cathedral_20 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.095, 0.995, -0.012),
			[1] = Vec3(0.891, 0.454, -0.012),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(-863.212, -1572.352, 17.125),
		Radius = 32,
		TagName = "cathedral",
	},
	DEFEND_cathedral_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.680, 0.539, -0.497),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(-517.358, -1196.223, 785.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "cathedral",
	},
	DEFEND_cathedral_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.830, -0.048, -0.556),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(-532.709, -533.875, 785.125),
		Radius = 32,
		TagName = "cathedral",
	},
	DEFEND_cathedral_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.881, 0.082, -0.466),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(-1365.395, -76.583, 785.125),
		Radius = 32,
		TagName = "cathedral",
	},
	DEFEND_cathedral_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.001, 0.999, -0.035),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(-439.795, -1724.073, 17.125),
		Radius = 32,
		TagName = "cathedral",
	},
	DEFEND_cathedral_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.068, 0.994, -0.081),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(-155.734, -1817.213, 17.125),
		Radius = 32,
		TagName = "cathedral",
	},
	DEFEND_cathedral_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.044, 0.838, -0.544),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(-1066.435, -261.423, 785.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "cathedral",
	},
	DEFEND_cathedral_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.081, 0.829, -0.553),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(-1226.345, -250.911, 785.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "cathedral",
	},
	DEFEND_eastparts = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.769, 0.639, 0.036),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(5742.088, -1296.757, 289.125),
		Radius = 32,
		Stance = "crouch",
		TeamAvailability = 0,
	},
	DEFEND_eastparts_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.715, -0.616, 0.330),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(5765.587, -647.979, 137.125),
		Radius = 32,
		TagName = "eastparts",
		TeamAvailability = 0,
	},
	DEFEND_eastparts_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.030, -0.999, -0.045),
			[1] = Vec3(-0.994, -0.075, -0.080),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(5417.866, -825.026, 305.125),
		Radius = 32,
		TagName = "eastparts",
		TeamAvailability = 0,
	},
	DEFEND_eastparts_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.451, 0.822, 0.346),
			[1] = Vec3(0.995, 0.085, -0.057),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(4236.559, -1164.230, 297.125),
		Radius = 32,
		TagName = "eastparts",
		TeamAvailability = 0,
	},
	DEFEND_eastparts_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.850, -0.526, 0.030),
			[1] = Vec3(-0.821, 0.569, 0.047),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(5620.523, -1664.903, 137.300),
		Radius = 32,
		TagName = "eastparts",
		TeamAvailability = 0,
	},
	DEFEND_eastparts_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.143, 0.988, 0.053),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(5603.571, -2909.792, 137.125),
		Radius = 32,
		TagName = "eastparts",
		TeamAvailability = 0,
	},
	DEFEND_eastparts_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.581, 0.808, -0.103),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(5804.480, -1598.248, 401.125),
		Radius = 32,
		TagName = "eastparts",
		TeamAvailability = 0,
	},
	DEFEND_sidedoor = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.145, 0.844, -0.517),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(2790.594, -944.032, 705.125),
		Radius = 32,
	},
	DEFEND_sidedoor_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.731, -0.680, 0.058),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(2815.238, -609.966, 489.125),
		Radius = 32,
		TagName = "sidedoor",
	},
	DEFEND_sidedoor_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.767, 0.639, -0.046),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(1482.732, -777.527, 489.125),
		Radius = 32,
		TagName = "sidedoor",
	},
	DEFEND_westparts = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.983, -0.137, -0.120),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(5917.023, -2576.991, 385.125),
		Radius = 32,
		TeamAvailability = 0,
	},
	DEFEND_westparts_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.993, -0.086, -0.085),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(5928.448, -2680.501, 385.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "westparts",
		TeamAvailability = 0,
	},
	DEFEND_westparts_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.555, 0.831, -0.045),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(5466.711, -4011.318, 297.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "westparts",
		TeamAvailability = 0,
	},
	DEFEND_westparts_11 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.731, -0.675, -0.097),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(5819.724, -1718.870, 401.125),
		Radius = 32,
		TagName = "westparts",
		TeamAvailability = 0,
	},
	DEFEND_westparts_12 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.622, 0.766, 0.162),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(4252.805, -3208.448, 165.165),
		Radius = 32,
		Stance = "crouch",
		TagName = "westparts",
		TeamAvailability = 0,
	},
	DEFEND_westparts_13 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.340, 0.936, 0.094),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(5146.125, -4114.323, 137.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "westparts",
		TeamAvailability = 0,
	},
	DEFEND_westparts_14 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.881, 0.468, 0.071),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(5564.915, -3342.702, 137.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "westparts",
		TeamAvailability = 0,
	},
	DEFEND_westparts_15 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.975, 0.209, 0.076),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(5557.030, -3022.200, 137.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "westparts",
		TeamAvailability = 0,
	},
	DEFEND_westparts_16 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.986, 0.158, 0.047),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(5771.091, -2981.802, 137.125),
		Radius = 32,
		TagName = "westparts",
		TeamAvailability = 0,
	},
	DEFEND_westparts_17 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.991, 0.095, 0.094),
			[1] = Vec3(-0.247, 0.966, 0.071),
			[2] = Vec3(-0.874, 0.484, 0.042),
			[3] = Vec3(-0.705, -0.709, 0.007),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(5648.164, -2885.220, 137.125),
		Radius = 32,
		TagName = "westparts",
		TeamAvailability = 0,
	},
	DEFEND_westparts_18 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.008, -0.994, 0.111),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(4560.987, -1754.458, 137.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "westparts",
		TeamAvailability = 0,
	},
	DEFEND_westparts_19 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.800, -0.582, 0.145),
			[1] = Vec3(-0.005, -1.000, -0.016),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(3229.664, -1970.712, 33.125),
		Radius = 32,
		TagName = "westparts",
		TeamAvailability = 0,
	},
	DEFEND_westparts_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.993, 0.023, -0.114),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(5940.319, -2817.500, 385.125),
		Radius = 32,
		TagName = "westparts",
		TeamAvailability = 0,
	},
	DEFEND_westparts_20 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.917, 0.333, 0.219),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(3318.947, -3213.073, 25.125),
		Radius = 32,
		TagName = "westparts",
		TeamAvailability = 0,
	},
	DEFEND_westparts_21 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.726, -0.668, -0.166),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(3475.751, -1747.098, 489.125),
		Radius = 32,
		Stance = "prone",
		TagName = "westparts",
		TeamAvailability = 0,
	},
	DEFEND_westparts_22 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.290, -0.943, -0.166),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(4042.761, -1756.449, 489.125),
		Radius = 32,
		Stance = "prone",
		TagName = "westparts",
		TeamAvailability = 0,
	},
	DEFEND_westparts_23 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.240, -0.954, -0.177),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(4244.966, -1704.895, 489.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "westparts",
		TeamAvailability = 0,
	},
	DEFEND_westparts_24 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.363, -0.911, -0.194),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(3825.134, -1691.143, 489.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "westparts",
		TeamAvailability = 0,
	},
	DEFEND_westparts_25 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.690, 0.719, 0.082),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(5532.211, -3784.386, 137.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "westparts",
		TeamAvailability = 0,
	},
	DEFEND_westparts_26 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.926, -0.368, -0.085),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(5894.418, -2280.072, 385.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "westparts",
		TeamAvailability = 0,
	},
	DEFEND_westparts_27 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.823, -0.560, -0.097),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(5914.356, -1942.660, 385.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "westparts",
		TeamAvailability = 0,
	},
	DEFEND_westparts_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.995, 0.073, -0.068),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(3167.769, -2921.739, 361.125),
		Radius = 32,
		TagName = "westparts",
		TeamAvailability = 0,
	},
	DEFEND_westparts_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.896, -0.422, -0.137),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(3375.764, -2295.509, 361.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "westparts",
		TeamAvailability = 0,
	},
	DEFEND_westparts_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.987, -0.087, -0.137),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(3251.114, -2863.459, 361.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "westparts",
		TeamAvailability = 0,
	},
	DEFEND_westparts_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.949, 0.299, -0.097),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(3254.942, -3156.839, 361.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "westparts",
		TeamAvailability = 0,
	},
	DEFEND_westparts_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.867, 0.494, -0.068),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(3103.263, -3530.074, 377.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "westparts",
		TeamAvailability = 0,
	},
	DEFEND_westparts_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.057, 0.996, -0.062),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(4817.495, -4301.891, 369.125),
		Radius = 32,
		TagName = "westparts",
		TeamAvailability = 0,
	},
	DEFEND_westparts_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.205, 0.976, -0.068),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(5059.442, -4300.807, 369.125),
		Radius = 32,
		TagName = "westparts",
		TeamAvailability = 0,
	},
	FLAG_radarbox1 = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		Position = Vec3(4568.000, -2792.000, 253.125),
		TeamAvailability = 4,
	},
	FLAG_radarbox2 = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		Position = Vec3(5312.000, -904.000, 341.125),
		TeamAvailability = 4,
	},
	HEALTHCAB_south_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(-106.000, -2307.000, 48.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	PLANTMINE_cappoint_1 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(2161.969, -1700.961, 17.125),
		Radius = 32,
	},
	PLANTMINE_cappoint_2 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(2269.635, -1702.771, 17.125),
		Radius = 32,
	},
	PLANTMINE_cappoint_3 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(2368.273, -1607.369, 17.125),
		Radius = 32,
	},
	PLANTMINE_maindoor_1 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(3467.382, -2120.115, 25.125),
		Radius = 32,
	},
	PLANTMINE_maindoor_2 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(3498.941, -1957.967, 25.125),
		Radius = 32,
	},
	PLANTMINE_maindoor_3 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(2156.383, -2025.536, 17.125),
		Radius = 32,
	},
	PLANTMINE_sidedoor_1 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(4338.844, -717.645, 105.125),
		Radius = 32,
	},
	PLANTMINE_westparts = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(4347.447, -3021.819, 208.010),
		Radius = 32,
	},
	PLANTMINE_westparts_1 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(4562.649, -3143.326, 168.766),
		Radius = 32,
		TagName = "westparts",
	},
	PLANTMINE_westparts_2 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(4816.595, -3037.936, 170.445),
		Radius = 32,
		TagName = "westparts",
	},
	PLANTMINE_westparts_3 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(4900.813, -2793.835, 162.862),
		Radius = 32,
		TagName = "westparts",
	},
	PLANTMINE_westparts_4 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(4936.066, -2993.664, 156.683),
		Radius = 32,
		TagName = "westparts",
	},
	PLANTMINE_westparts_5 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(4205.858, -2797.676, 190.757),
		Radius = 32,
		TagName = "westparts",
	},
	PLANTMINE_westparts_6 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(4317.290, -2558.542, 186.068),
		Radius = 32,
		TagName = "westparts",
	},
	PLANTMINE_westparts_7 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(4893.820, -3133.103, 154.231),
		Radius = 32,
		TagName = "westparts",
	},
	PLANT_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(3533.500, -783.000, 540.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	PLANT_Main_Door = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.309, -0.951, 0.023),
				},
				position = Vec3(2563.666, -1119.645, 40.125),
				stance = "crouch",
			},
			[1] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.354, 0.931, 0.087),
				},
				position = Vec3(2565.515, -2268.337, 40.125),
				stance = "crouch",
			},
			[2] = 
			{
				AimVectors = 
				{
					[0] = Vec3(-0.007, 0.999, -0.040),
				},
				position = Vec3(2937.685, -2617.229, 132.603),
				stance = "stand",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(2800.000, -1544.000, 100.000),
		TagName = "Main Door",
		TeamAvailability = 4,
	},
	PLANT_Side_Door = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.759, -0.511, 0.404),
					[1] = Vec3(0.975, -0.220, 0.023),
				},
				position = Vec3(2479.884, -664.483, 512.125),
				stance = "crouch",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(2960.000, -760.000, 572.000),
		TagName = "Side Door",
		TeamAvailability = 4,
	},
	ROUTE_allied_spawn = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-1670.012, 1417.907, 17.125),
		Radius = 450,
	},
	ROUTE_checkpoint = 
	{
		GoalType = "ROUTE",
		Position = Vec3(665.450, -2364.805, 140.930),
		Radius = 400,
	},
	ROUTE_eastparts = 
	{
		GoalType = "ROUTE",
		Position = Vec3(5310.503, -911.560, 377.617),
		Radius = 300,
	},
	ROUTE_exit_east = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-807.650, 1363.694, 17.365),
		Radius = 125,
	},
	ROUTE_exit_south = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-1126.548, 733.086, 17.365),
		Radius = 125,
	},
	ROUTE_gazebo1 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(849.776, -894.876, 17.125),
		Radius = 125,
	},
	ROUTE_maindoor1 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(3214.492, -3342.325, 25.197),
		Radius = 125,
	},
	ROUTE_maindoor2 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(3232.866, -2640.748, 33.125),
		Radius = 125,
	},
	ROUTE_maindoor3 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(4553.098, -2106.344, 49.777),
		Radius = 125,
	},
	ROUTE_maindoor4 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(4037.851, -3909.965, 28.965),
		Radius = 125,
	},
	ROUTE_westparts = 
	{
		GoalType = "ROUTE",
		Position = Vec3(4574.386, -2784.880, 332.380),
		Radius = 300,
	},
	SNIPE_cathedral_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.575, 0.735, -0.360),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(121.125, -746.125, 785.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "cathedral",
	},
	SNIPE_cathedral_11 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.640, 0.661, -0.392),
			[1] = Vec3(-0.475, 0.805, -0.356),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(117.949, -426.125, 785.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "cathedral",
	},
	SNIPE_cathedral_12 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.488, 0.806, -0.335),
			[1] = Vec3(-0.665, 0.623, -0.412),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(111.090, -362.125, 785.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "cathedral",
	},
	SNIPE_cathedral_13 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.876, 0.389, -0.286),
			[1] = Vec3(-0.763, 0.572, -0.303),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(970.385, -77.560, 785.125),
		Radius = 32,
		Stance = "prone",
		TagName = "cathedral",
	},
	SNIPE_cathedral_14 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.688, 0.541, -0.483),
			[1] = Vec3(-0.857, 0.122, -0.500),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(111.314, 570.123, 785.125),
		Radius = 32,
		Stance = "prone",
		TagName = "cathedral",
	},
	SNIPE_cathedral_15 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.676, 0.551, -0.490),
			[1] = Vec3(-0.839, 0.159, -0.520),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(132.512, 501.873, 785.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "cathedral",
	},
	SNIPE_cathedral_16 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.840, 0.050, -0.540),
			[1] = Vec3(-0.727, 0.412, -0.549),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(131.374, 660.590, 785.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "cathedral",
	},
	SNIPE_cathedral_17 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.778, 0.197, -0.596),
			[1] = Vec3(-0.756, -0.255, -0.604),
			[2] = Vec3(-0.766, -0.090, -0.636),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(131.216, 1109.875, 785.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "cathedral",
	},
	SNIPE_cathedral_18 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.778, -0.028, -0.627),
			[1] = Vec3(-0.752, -0.476, -0.457),
			[2] = Vec3(-0.691, -0.397, -0.604),
			[3] = Vec3(-0.732, -0.258, -0.631),
			[4] = Vec3(-0.767, -0.039, -0.640),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(128.656, 1325.495, 785.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "cathedral",
	},
	SNIPE_cathedral_19 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.723, -0.538, -0.433),
			[1] = Vec3(-0.682, -0.533, -0.501),
			[2] = Vec3(-0.701, -0.411, -0.582),
			[3] = Vec3(-0.765, -0.185, -0.617),
			[4] = Vec3(-0.787, -0.058, -0.614),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(132.553, 1485.697, 784.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "cathedral",
	},
	SNIPE_cathedral_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.003, -0.983, -0.182),
			[1] = Vec3(0.010, -0.962, -0.275),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(-207.626, 1991.976, 785.125),
		Radius = 32,
		Stance = "prone",
		TagName = "cathedral",
	},
	SNIPE_cathedral_20 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.735, -0.339, -0.587),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(111.176, 1706.125, 785.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "cathedral",
	},
	SNIPE_cathedral_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.037, -0.935, -0.354),
			[1] = Vec3(-0.026, -0.975, -0.222),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(-61.066, 1986.779, 785.125),
		Radius = 32,
		Stance = "prone",
		TagName = "cathedral",
	},
	SNIPE_cathedral_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.041, -0.963, -0.267),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(-311.690, 1994.382, 785.125),
		Radius = 32,
		Stance = "prone",
		TagName = "cathedral",
	},
	SNIPE_cathedral_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.279, 0.929, -0.243),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(-67.593, -1449.764, 785.125),
		Radius = 32,
		Stance = "prone",
		TagName = "cathedral",
	},
	SNIPE_cathedral_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.386, 0.885, -0.261),
			[1] = Vec3(-0.548, 0.779, -0.305),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(137.223, -1354.126, 785.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "cathedral",
	},
	SNIPE_cathedral_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.542, 0.769, -0.338),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(117.829, -970.125, 785.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "cathedral",
	},
	SNIPE_cathedral_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.524, 0.782, -0.338),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(116.151, -906.125, 785.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "cathedral",
	},
	SNIPE_cathedral_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.570, 0.753, -0.327),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(131.198, -815.398, 785.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "cathedral",
	},
	SNIPE_eastparts_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.930, 0.346, -0.125),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(4234.228, -1304.303, 489.337),
		Radius = 32,
		Stance = "crouch",
	},
	SNIPE_eastparts_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.040, 0.997, -0.059),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(5028.151, -4263.564, 369.125),
		Radius = 32,
	},
	SNIPE_westparts = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.705, -0.695, -0.140),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(3504.506, -1736.751, 489.188),
		Radius = 32,
		Stance = "prone",
	},
	SNIPE_westparts_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.643, -0.745, -0.174),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(3640.335, -1742.287, 489.188),
		Radius = 32,
		Stance = "crouch",
		TagName = "westparts",
	},
	SNIPE_westparts_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.875, 0.472, -0.106),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(5925.354, -3526.485, 385.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "westparts",
	},
	SNIPE_westparts_11 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.908, 0.408, -0.096),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(5914.286, -3411.221, 385.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "westparts",
	},
	SNIPE_westparts_12 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.945, 0.313, -0.095),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(5953.806, -3223.697, 385.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "westparts",
	},
	SNIPE_westparts_13 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.985, 0.146, -0.095),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(5916.388, -3004.875, 385.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "westparts",
	},
	SNIPE_westparts_14 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.971, -0.212, -0.109),
			[1] = Vec3(-0.994, -0.029, -0.102),
			[2] = Vec3(-0.990, -0.114, -0.086),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(6057.573, -2766.013, 385.125),
		Radius = 32,
		TagName = "westparts",
	},
	SNIPE_westparts_15 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.954, -0.287, -0.087),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(5902.385, -2377.271, 385.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "westparts",
	},
	SNIPE_westparts_16 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.914, -0.388, -0.115),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(5931.182, -2184.422, 385.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "westparts",
	},
	SNIPE_westparts_17 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.724, -0.677, -0.135),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(5789.072, -1710.383, 401.125),
		Radius = 32,
		TagName = "westparts",
	},
	SNIPE_westparts_18 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.612, -0.777, -0.148),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(5618.659, -1611.122, 449.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "westparts",
	},
	SNIPE_westparts_19 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.663, -0.731, -0.160),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(5608.312, -1695.267, 449.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "westparts",
	},
	SNIPE_westparts_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.578, -0.797, -0.179),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(3779.913, -1729.135, 489.188),
		Radius = 32,
		Stance = "crouch",
		TagName = "westparts",
	},
	SNIPE_westparts_20 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.743, -0.653, -0.148),
			[1] = Vec3(-0.607, -0.780, -0.150),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(5613.070, -1613.078, 449.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "westparts",
	},
	SNIPE_westparts_21 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.537, -0.843, 0.035),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(5569.096, -1070.049, 137.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "westparts",
	},
	SNIPE_westparts_22 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.659, -0.751, 0.042),
			[1] = Vec3(-0.579, -0.813, 0.063),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(5657.127, -1603.439, 137.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "westparts",
	},
	SNIPE_westparts_23 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.926, 0.372, 0.068),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(5623.557, -3143.142, 137.125),
		Radius = 32,
		TagName = "westparts",
	},
	SNIPE_westparts_24 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.994, 0.087, 0.060),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(5626.048, -2880.966, 137.125),
		Radius = 32,
		TagName = "westparts",
	},
	SNIPE_westparts_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.490, -0.850, -0.193),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(3936.343, -1745.663, 489.188),
		Radius = 32,
		Stance = "prone",
		TagName = "westparts",
	},
	SNIPE_westparts_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.994, 0.091, -0.065),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(3147.759, -2906.228, 361.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "westparts",
	},
	SNIPE_westparts_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.940, 0.329, -0.089),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(3046.567, -3343.506, 377.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "westparts",
	},
	SNIPE_westparts_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.868, 0.491, -0.075),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(3127.635, -3537.773, 377.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "westparts",
	},
	SNIPE_westparts_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.121, 0.987, -0.108),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(4349.151, -4268.666, 369.153),
		Radius = 32,
		TagName = "westparts",
	},
	SNIPE_westparts_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.176, 0.978, -0.108),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(4958.351, -4263.993, 369.153),
		Radius = 32,
		TagName = "westparts",
	},
	SNIPE_westparts_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.324, 0.941, -0.102),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(5078.303, -4304.808, 369.153),
		Radius = 32,
		TagName = "westparts",
	},
	Version = 1,
};
