//used by engineer, goals BUILD, DEFUSE, PLANT, PLANTMINE, REPAIRMG42, TRIPMINE
this.Name = "Pliers";
this.WeaponId = WEAPON.PLIERS;

this.PrimaryFire.WeaponType = "item";
this.PrimaryFire.RequiresAmmo = false;
this.PrimaryFire.WaterProof = true;
