if (GetModName()!="bastardmod"){ return; }

WEAPON.BAT = 56;
this.Name = "Bastard Bat";
this.WeaponId = WEAPON.BAT;

this.PrimaryFire.WeaponType = "melee";
this.PrimaryFire.RequiresAmmo = false;
this.PrimaryFire.WaterProof = true;
this.PrimaryFire.DefaultDesirability = 0.01;
this.PrimaryFire.SetDesirabilityRange(0, 48, 1.0);
this.PrimaryFire.SetTargetBias(CLASS.BREAKABLE, 1.1);
