global _MG = 
{
	AMMOCAB_supplycabinetaxis = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(-369.000, -2961.500, 194.000),
		TeamAvailability = 6,
	},
	AMMOCAB_supplycabinetaxis_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(784.000, -700.000, 238.000),
		TagName = "supplycabinetaxis",
		TeamAvailability = 6,
	},
	AMMOCAB_supplycabinetaxis_2 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(828.000, 2304.000, -154.000),
		TagName = "supplycabinetaxis",
		TeamAvailability = 6,
	},
	ATTACK_445 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.024, 0.994, -0.108),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-31.263, -1519.286, 159.210),
		Radius = 35,
	},
	ATTACK_a_docs_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.189, -0.981, -0.037),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-269.875, 3058.125, 96.125),
		Radius = 15,
	},
	ATTACK_a_docs_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.799, -0.601, 0.002),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(173.875, 3058.127, 96.125),
		Radius = 15,
	},
	ATTACK_a_docs_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.911, -0.410, 0.047),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-269.875, 3597.875, 96.125),
		Radius = 15,
	},
	ATTACK_a_docs_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.886, -0.464, 0.012),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(242.125, 3597.875, 96.125),
		Radius = 15,
	},
	ATTACK_a_docs_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.612, -0.791, 0.016),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(173.875, 3213.875, 96.125),
		Radius = 15,
	},
	ATTACK_a_docs_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.668, -0.744, 0.017),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-269.875, 3213.875, 96.125),
		Radius = 15,
	},
	ATTACK_a_docs_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.932, -0.363, -0.012),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-269.875, 2802.125, 96.125),
		Radius = 15,
	},
	ATTACK_a_docs_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.376, 0.927, -0.002),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-37.875, 2794.303, 96.125),
		Radius = 15,
	},
	ATTACK_a_docs_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.877, -0.480, 0.012),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(173.875, 2957.875, 96.125),
		Radius = 15,
	},
	ATTACK_a_truck_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.976, -0.217, -0.018),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(316.454, -2962.125, 269.931),
		Radius = 15,
	},
	ATTACK_a_truck_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.596, -0.796, -0.107),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-320.875, -2962.125, 151.103),
		Radius = 15,
	},
	ATTACK_a_truck_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.677, 0.735, 0.039),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-635.470, -3562.125, 96.125),
		Radius = 15,
	},
	ATTACK_a_truck_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.994, -0.048, -0.102),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-1026.125, -3350.926, 174.560),
		Radius = 15,
	},
	ATTACK_a_truck_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.850, 0.525, -0.033),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-1110.914, -3686.488, 155.963),
		Radius = 15,
	},
	ATTACK_a_truck_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.748, 0.663, -0.029),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-1052.917, -3806.957, 159.868),
		Radius = 35,
	},
	ATTACK_a_truck_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.829, -0.548, -0.110),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-868.479, -2975.271, 216.778),
		Radius = 15,
	},
	ATTACK_a_truck_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.821, 0.562, -0.101),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(274.901, -3681.125, 254.944),
		Radius = 15,
	},
	ATTACK_a_truck_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.436, 0.898, -0.066),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(309.559, -3511.331, 293.196),
		Radius = 35,
	},
	BUILD_Allied_Fence = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(44.000, -660.000, 192.000),
		TagName = "Allied Fence",
		TeamAvailability = 4,
	},
	BUILD_Allied_MG = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(1379.000, -552.000, 648.000),
		TagName = "Allied MG",
		TeamAvailability = 4,
	},
	BUILD_Axis_MG = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(597.000, -3120.000, 459.000),
		TagName = "Axis MG",
		TeamAvailability = 2,
	},
	BUILD_Axis_Pump = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(1408.000, -3890.000, -54.000),
		TagName = "Axis Pump",
		TeamAvailability = 2,
	},
	BUILD_Axis_Sniper_Stairs = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-3.000, -3584.000, 179.000),
		TagName = "Axis Sniper Stairs",
		TeamAvailability = 2,
	},
	BUILD_Centre_Ramp = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-520.000, 1728.000, -148.000),
		TagName = "Centre Ramp",
		TeamAvailability = 2,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-176.000, -24.000, 148.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	BUILD_East_Ramp = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(945.000, 2452.000, -153.000),
		TagName = "East Ramp",
		TeamAvailability = 2,
	},
	CALLARTILLERY_ar_ax_1 = 
	{
		GoalType = "CALLARTILLERY",
		Position = Vec3(-549.875, -3826.125, 608.125),
		Radius = 15,
	},
	CAPPOINT_Dropoff = 
	{
		GoalType = "CapPoint",
		Position = Vec3(-547.389, -3634.693, 96.125),
		Radius = 15,
	},
	DEFEND_d_docs_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.059, 0.997, 0.045),
		},
		GoalType = "Defend",
		MaxCampTime = 120,
		MinCampTime = 60,
		Position = Vec3(-877.875, 674.125, 280.125),
		Radius = 35,
	},
	DEFEND_d_docs_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.022, -1.000, 0.009),
		},
		GoalType = "Defend",
		MaxCampTime = 120,
		MinCampTime = 60,
		Position = Vec3(-877.875, 1067.577, 280.125),
		Radius = 35,
	},
	DEFEND_d_docs_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.976, 0.199, 0.092),
		},
		GoalType = "Defend",
		MaxCampTime = 120,
		MinCampTime = 60,
		Position = Vec3(-954.125, 162.125, 280.125),
		Radius = 15,
	},
	DEFEND_d_docs_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.386, 0.922, 0.043),
		},
		GoalType = "Defend",
		MaxCampTime = 120,
		MinCampTime = 60,
		Position = Vec3(-1757.875, 98.126, 288.125),
		Radius = 15,
	},
	DEFEND_d_docs_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.914, -0.380, 0.145),
		},
		GoalType = "Defend",
		MaxCampTime = 120,
		MinCampTime = 60,
		Position = Vec3(-1330.125, 461.875, 280.125),
		Radius = 15,
	},
	DEFEND_d_docs_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.823, 0.568, 0.003),
		},
		GoalType = "Defend",
		MaxCampTime = 120,
		MinCampTime = 60,
		Position = Vec3(466.125, 3250.125, 96.125),
		Radius = 15,
	},
	DEFEND_d_docs_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.346, -0.938, 0.017),
		},
		GoalType = "Defend",
		MaxCampTime = 120,
		MinCampTime = 60,
		Position = Vec3(781.875, 3181.875, 96.125),
		Radius = 15,
	},
	DEFEND_d_docs_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.193, 0.981, 0.002),
		},
		GoalType = "Defend",
		MaxCampTime = 120,
		MinCampTime = 60,
		Position = Vec3(741.751, 2130.125, 96.125),
		Radius = 15,
	},
	DEFEND_d_docs_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.554, 0.832, -0.012),
		},
		GoalType = "Defend",
		MaxCampTime = 120,
		MinCampTime = 60,
		Position = Vec3(-301.875, 2578.125, 96.125),
		Radius = 15,
	},
	DEFEND_d_start_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.943, 0.233, -0.239),
		},
		GoalType = "Defend",
		MaxCampTime = 120,
		MinCampTime = 60,
		Position = Vec3(1058.125, -1389.156, 408.125),
		Radius = 15,
	},
	DEFEND_d_start_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.367, -0.930, 0.025),
		},
		GoalType = "Defend",
		MaxCampTime = 120,
		MinCampTime = 60,
		Position = Vec3(1125.875, -1445.875, 408.125),
		Radius = 15,
	},
	DEFEND_d_start_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.882, -0.434, -0.181),
		},
		GoalType = "Defend",
		MaxCampTime = 120,
		MinCampTime = 60,
		Position = Vec3(1025.627, -845.874, 408.125),
		Radius = 15,
	},
	DEFEND_d_start_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.161, -0.973, -0.164),
		},
		GoalType = "Defend",
		MaxCampTime = 120,
		MinCampTime = 60,
		Position = Vec3(149.465, -931.580, 528.125),
		Radius = 15,
	},
	DEFEND_d_start_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.064, -0.984, -0.164),
		},
		GoalType = "Defend",
		MaxCampTime = 120,
		MinCampTime = 60,
		Position = Vec3(69.725, -861.874, 526.125),
		Radius = 15,
	},
	DEFEND_d_start_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.032, -0.989, -0.146),
		},
		GoalType = "Defend",
		MaxCampTime = 120,
		MinCampTime = 60,
		Position = Vec3(-15.595, -861.875, 526.125),
		Radius = 15,
	},
	DEFEND_d_start_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.004, -0.990, -0.139),
		},
		GoalType = "Defend",
		MaxCampTime = 120,
		MinCampTime = 60,
		Position = Vec3(-93.269, -861.875, 526.125),
		Radius = 15,
	},
	DEFEND_d_start_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.044, -0.986, -0.160),
		},
		GoalType = "Defend",
		MaxCampTime = 120,
		MinCampTime = 60,
		Position = Vec3(-174.463, -911.882, 528.125),
		Radius = 15,
	},
	DEFEND_d_start_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.852, -0.491, -0.182),
		},
		GoalType = "Defend",
		MaxCampTime = 120,
		MinCampTime = 60,
		Position = Vec3(-992.281, -821.875, 408.125),
		Radius = 15,
	},
	DEFEND_d_truck_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.206, 0.967, -0.153),
		},
		GoalType = "Defend",
		MaxCampTime = 120,
		MinCampTime = 60,
		Position = Vec3(394.125, -2839.723, 424.125),
		Radius = 15,
	},
	DEFEND_d_truck_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.113, 0.983, -0.143),
		},
		GoalType = "Defend",
		MaxCampTime = 120,
		MinCampTime = 60,
		Position = Vec3(233.630, -2852.444, 426.122),
		Radius = 15,
	},
	DEFEND_d_truck_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.023, 0.982, -0.190),
		},
		GoalType = "Defend",
		MaxCampTime = 120,
		MinCampTime = 60,
		Position = Vec3(-59.088, -2850.125, 528.125),
		Radius = 15,
	},
	DEFEND_d_truck_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.172, 0.978, -0.121),
		},
		GoalType = "Defend",
		MaxCampTime = 120,
		MinCampTime = 60,
		Position = Vec3(-304.321, -2714.749, 392.125),
		Radius = 15,
	},
	DEFEND_d_truck_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.280, 0.953, -0.114),
		},
		GoalType = "Defend",
		MaxCampTime = 120,
		MinCampTime = 60,
		Position = Vec3(-537.926, -2722.010, 392.125),
		Radius = 15,
	},
	DEFEND_d_truck_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.062, 0.992, -0.113),
		},
		GoalType = "Defend",
		MaxCampTime = 120,
		MinCampTime = 60,
		Position = Vec3(-730.249, -2706.556, 392.125),
		Radius = 15,
	},
	DEFEND_d_truck_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.459, 0.883, -0.101),
		},
		GoalType = "Defend",
		MaxCampTime = 120,
		MinCampTime = 60,
		Position = Vec3(-980.604, -2715.526, 392.125),
		Radius = 15,
	},
	FLAG_docs_scriptname = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		Position = Vec3(-136.000, 3152.000, 126.125),
		TeamAvailability = 2,
	},
	HEALTHCAB_healthcabinetaxis = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(-460.000, -2968.000, 210.000),
		TeamAvailability = 6,
	},
	HEALTHCAB_healthcabinetaxis_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(846.000, -700.000, 236.000),
		TagName = "healthcabinetaxis",
		TeamAvailability = 6,
	},
	HEALTHCAB_healthcabinetaxis_2 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(830.000, 2247.000, -156.000),
		TagName = "healthcabinetaxis",
		TeamAvailability = 6,
	},
	MOBILEMG42_mg_al_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.009, -0.996, 0.089),
		},
		GoalType = "MOBILEMG42",
		MaxCampTime = 120,
		MinCampTime = 120,
		Position = Vec3(26.125, 474.732, 96.125),
		Radius = 15,
	},
	MOBILEMG42_mg_al_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.035, -0.962, -0.271),
		},
		GoalType = "MOBILEMG42",
		MaxCampTime = 120,
		MinCampTime = 120,
		Position = Vec3(-26.749, 434.548, 96.125),
		Radius = 15,
	},
	MOBILEMG42_mg_al_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.042, -0.992, 0.123),
		},
		GoalType = "MOBILEMG42",
		MaxCampTime = 120,
		MinCampTime = 120,
		Position = Vec3(-647.877, 2977.798, 96.125),
		Radius = 15,
	},
	MOBILEMG42_mg_al_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.991, 0.115, 0.062),
		},
		GoalType = "MOBILEMG42",
		MaxCampTime = 120,
		MinCampTime = 120,
		Position = Vec3(-0.091, 834.631, 280.125),
		Radius = 15,
	},
	MOBILEMG42_mg_al_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.995, -0.087, 0.043),
		},
		GoalType = "MOBILEMG42",
		MaxCampTime = 120,
		MinCampTime = 120,
		Position = Vec3(165.578, 1069.843, 280.125),
		Radius = 15,
	},
	MOBILEMG42_mg_ax_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.316, 0.947, 0.057),
		},
		GoalType = "MOBILEMG42",
		MaxCampTime = 120,
		MinCampTime = 120,
		Position = Vec3(1900.365, -2271.990, 272.899),
		Radius = 15,
	},
	MOBILEMG42_mg_ax_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.720, 0.686, 0.099),
		},
		GoalType = "MOBILEMG42",
		MaxCampTime = 120,
		MinCampTime = 120,
		Position = Vec3(-1049.864, -1920.022, 412.891),
		Radius = 35,
	},
	MOBILEMG42_mg_ax_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.182, 0.976, 0.121),
		},
		GoalType = "MOBILEMG42",
		MaxCampTime = 120,
		MinCampTime = 120,
		Position = Vec3(-1441.794, -2550.284, 291.458),
		Radius = 35,
	},
	MOBILEMORTAR_mo_al = 
	{
		GoalType = "MOBILEMORTAR",
		MortarAim = 
		{
			[0] = Vec3(-0.549, -0.781, 0.298),
			[1] = Vec3(-0.528, -0.812, 0.249),
		},
		Position = Vec3(1765.875, -348.380, 360.125),
		Radius = 15,
	},
	MOBILEMORTAR_mo_ax = 
	{
		GoalType = "MOBILEMORTAR",
		MortarAim = 
		{
			[0] = Vec3(0.266, 0.923, 0.279),
			[1] = Vec3(0.334, 0.904, 0.266),
			[2] = Vec3(0.391, 0.885, 0.254),
		},
		Position = Vec3(-1178.564, -3799.149, 184.125),
		Radius = 15,
	},
	MOUNTMG42_Allied_MG = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		Position = Vec3(1210.000, -632.000, 664.000),
		TagName = "Allied MG",
		TeamAvailability = 6,
		maxcamptime = 30,
		mincamptime = 15,
	},
	MOUNTMG42_Axis_MG = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		Position = Vec3(584.000, -2892.000, 472.000),
		TagName = "Axis MG",
		TeamAvailability = 6,
		maxcamptime = 30,
		mincamptime = 15,
	},
	MOUNTMG42_Axis_Sniper_Stairs = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		Position = Vec3(-128.000, -3804.000, 480.000),
		TagName = "Axis Sniper Stairs",
		TeamAvailability = 6,
		maxcamptime = 30,
		mincamptime = 15,
	},
	PLANTMINE_m_1 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(-1668.672, -755.721, 331.716),
		Radius = 35,
	},
	PLANTMINE_m_2 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(-1743.086, -748.243, 365.207),
		Radius = 35,
	},
	PLANTMINE_m_3 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(-1650.470, -689.314, 336.271),
		Radius = 35,
	},
	PLANTMINE_m_4 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(-1602.492, -604.964, 324.909),
		Radius = 35,
	},
	PLANTMINE_m_5 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(-1520.488, -553.188, 301.219),
		Radius = 35,
	},
	PLANTMINE_m_5_1 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(-1493.061, -616.126, 296.076),
		Radius = 35,
		TagName = "m_5",
	},
	PLANTMINE_m_6 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(-1627.416, -338.968, 453.762),
		Radius = 35,
	},
	PLANTMINE_m_7 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(-1588.114, -319.857, 450.306),
		Radius = 15,
	},
	PLANTMINE_m_8 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(-1450.228, -446.718, 301.566),
		Radius = 35,
	},
	PLANTMINE_m_9 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(-1373.404, -516.759, 287.828),
		Radius = 35,
	},
	PLANT_Allied_Fence = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-16.000, -784.000, 228.001),
		TagName = "Allied Fence",
		TeamAvailability = 2,
	},
	PLANT_Allied_MG = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(1220.000, -672.000, 636.000),
		TagName = "Allied MG",
		TeamAvailability = 2,
	},
	PLANT_Axis_MG = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(576.000, -2838.000, 439.000),
		TagName = "Axis MG",
		TeamAvailability = 4,
	},
	PLANT_Axis_Pump = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(1320.000, -3950.000, -45.000),
		TagName = "Axis Pump",
		TeamAvailability = 4,
	},
	PLANT_Axis_Sniper_Stairs = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-64.000, -3876.000, 364.000),
		TagName = "Axis Sniper Stairs",
		TeamAvailability = 4,
	},
	PLANT_Centre_Ramp = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-204.000, 1831.998, -24.000),
		TagName = "Centre Ramp",
		TeamAvailability = 4,
	},
	PLANT_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-185.000, -41.500, 148.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	PLANT_East_Ramp = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(1228.000, 2664.000, -81.143),
		TagName = "East Ramp",
		TeamAvailability = 4,
	},
	PLANT_Old_City_Wall = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-16.000, -816.000, 231.000),
		TagName = "Old City Wall",
		TeamAvailability = 2,
	},
	REPAIRMG42_Allied_MG = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(1210.000, -632.000, 664.000),
		TagName = "Allied MG",
		TeamAvailability = 6,
	},
	REPAIRMG42_Axis_MG = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(584.000, -2892.000, 472.000),
		TagName = "Axis MG",
		TeamAvailability = 6,
	},
	REPAIRMG42_Axis_Sniper_Stairs = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-128.000, -3804.000, 480.000),
		TagName = "Axis Sniper Stairs",
		TeamAvailability = 6,
	},
	ROUTE_r_allied_door_1 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-380.100, -1037.708, 135.757),
		Radius = 35,
	},
	ROUTE_r_alliedspawn_1 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(1292.009, -438.236, 512.125),
		Radius = 200,
	},
	ROUTE_r_alliedspawn_2 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-59.808, 1454.546, 332.860),
		Radius = 170,
	},
	ROUTE_r_alliedwall_1 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(673.480, -810.084, 408.125),
		Radius = 35,
	},
	ROUTE_r_alliedwall_2 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-777.799, -862.812, 408.125),
		Radius = 35,
	},
	ROUTE_r_axis_exit_2 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-1270.863, -3234.125, 248.125),
		Radius = 15,
	},
	ROUTE_r_axis_exit_3 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-1076.431, -2965.617, 200.125),
		Radius = 15,
	},
	ROUTE_r_axis_exit_4 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-1102.391, -3272.536, -71.875),
		Radius = 15,
	},
	ROUTE_r_axis_leftwall = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-1500.930, -2882.807, 424.125),
		Radius = 15,
	},
	ROUTE_r_axis_tunnel = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-1976.637, -2118.404, 192.125),
		Radius = 35,
	},
	ROUTE_r_axisspawn_1 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-1238.391, -3280.069, 488.125),
		Radius = 200,
	},
	ROUTE_r_axisspawn_2 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(1473.244, -699.001, 256.125),
		Radius = 200,
	},
	ROUTE_r_behind_table = 
	{
		GoalType = "ROUTE",
		Position = Vec3(413.340, 3595.106, 96.125),
		Radius = 35,
	},
	ROUTE_r_centerramp = 
	{
		GoalType = "ROUTE",
		Position = Vec3(71.522, 1675.153, 40.125),
		Radius = 15,
	},
	ROUTE_r_docs = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-138.126, 3153.247, 126.125),
		Radius = 35,
	},
	ROUTE_r_eastramp = 
	{
		GoalType = "ROUTE",
		Position = Vec3(1293.304, 1999.702, 96.125),
		Radius = 35,
	},
	ROUTE_r_footbridge = 
	{
		GoalType = "ROUTE",
		Position = Vec3(1118.693, -3927.219, 526.870),
		Radius = 35,
	},
	ROUTE_r_inner_stairs = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-430.812, 3008.998, 96.125),
		Radius = 35,
	},
	ROUTE_r_inner_stairs_1 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(1443.904, 2823.300, 224.125),
		Radius = 35,
	},
	ROUTE_r_left_hole = 
	{
		GoalType = "ROUTE",
		Position = Vec3(638.349, 504.122, 280.125),
		Radius = 35,
	},
	ROUTE_r_left_side = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-547.413, 729.181, 96.125),
		Radius = 35,
	},
	ROUTE_r_left_side_1 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-1468.247, 1805.639, 256.125),
		Radius = 35,
	},
	ROUTE_r_left_side_2 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-1466.056, 2925.010, 101.134),
		Radius = 35,
	},
	ROUTE_r_left_street = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-1540.907, -1537.993, 264.001),
		Radius = 35,
	},
	ROUTE_r_left_table = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-226.081, 2711.538, 96.125),
		Radius = 35,
	},
	ROUTE_r_left_way = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-602.052, 1129.264, 280.125),
		Radius = 15,
	},
	ROUTE_r_little_tunnel = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-732.455, 3111.890, 272.125),
		Radius = 15,
	},
	ROUTE_r_little_tunnel_1 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-77.072, 3634.078, 232.125),
		Radius = 15,
	},
	ROUTE_r_main_entrance = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-10.020, -577.744, 156.016),
		Radius = 15,
	},
	ROUTE_r_main_street = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-45.094, -2930.170, 143.261),
		Radius = 35,
	},
	ROUTE_r_outer_stairs = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-759.466, -652.130, 400.125),
		Radius = 35,
	},
	ROUTE_r_picture = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-560.909, 3189.293, 96.125),
		Radius = 35,
	},
	ROUTE_r_pump_allied_entrance = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-290.836, -375.154, 56.125),
		Radius = 15,
	},
	ROUTE_r_right_hole = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-751.080, 489.102, 96.125),
		Radius = 15,
	},
	ROUTE_r_right_side = 
	{
		GoalType = "ROUTE",
		Position = Vec3(69.512, 581.140, 96.125),
		Radius = 35,
	},
	ROUTE_r_right_side_1 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(1312.665, 1285.645, 96.125),
		Radius = 35,
	},
	ROUTE_r_right_table = 
	{
		GoalType = "ROUTE",
		Position = Vec3(270.398, 2693.850, 96.125),
		Radius = 35,
	},
	ROUTE_r_side_entrance = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-1589.431, -170.525, 480.125),
		Radius = 15,
	},
	ROUTE_r_split_1 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-1058.974, -3284.526, 168.125),
		Radius = 35,
	},
	ROUTE_r_split_2 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-425.125, 2700.924, 96.125),
		Radius = 35,
	},
	ROUTE_r_topway = 
	{
		GoalType = "ROUTE",
		Position = Vec3(349.232, 3361.330, 593.507),
		Radius = 35,
	},
	ROUTE_r_waterpump = 
	{
		GoalType = "ROUTE",
		Position = Vec3(1596.090, -3716.693, -247.875),
		Radius = 35,
	},
	ROUTE_r_waterpump_entrance = 
	{
		GoalType = "ROUTE",
		Position = Vec3(1798.837, -4029.521, 464.125),
		Radius = 15,
	},
	ROUTE_r_waterpump_exit = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-343.875, -324.039, -247.875),
		Radius = 15,
	},
	ROUTE_r_waterpump_exit_1 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-298.384, -431.560, -247.875),
		Radius = 15,
	},
	ROUTE_r_wooden_boxes = 
	{
		GoalType = "ROUTE",
		Position = Vec3(657.905, 2754.909, 256.125),
		Radius = 35,
	},
	SNIPE_s_al_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.277, -0.960, 0.046),
		},
		GoalType = "Snipe",
		MaxCampTime = 120,
		MinCampTime = 60,
		Position = Vec3(227.527, -970.794, 528.125),
		Radius = 35,
	},
	SNIPE_s_al_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.140, -0.989, 0.052),
		},
		GoalType = "Snipe",
		MaxCampTime = 120,
		MinCampTime = 60,
		Position = Vec3(-258.463, -966.701, 528.125),
		Radius = 15,
	},
	SNIPE_s_al_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.093, -0.994, 0.055),
		},
		GoalType = "Snipe",
		MaxCampTime = 120,
		MinCampTime = 60,
		Position = Vec3(-334.573, -924.291, 528.125),
		Radius = 15,
	},
	SNIPE_s_ax_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.555, 0.832, -0.011),
		},
		GoalType = "Snipe",
		MaxCampTime = 120,
		MinCampTime = 60,
		Position = Vec3(-436.775, -3094.125, 672.125),
		Radius = 15,
	},
	SNIPE_s_ax_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.369, 0.929, -0.030),
		},
		GoalType = "Snipe",
		MaxCampTime = 120,
		MinCampTime = 60,
		Position = Vec3(-495.205, -3094.125, 672.125),
		Radius = 15,
	},
	SNIPE_s_ax_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.325, 0.945, -0.039),
		},
		GoalType = "Snipe",
		MaxCampTime = 120,
		MinCampTime = 60,
		Position = Vec3(-672.407, -3126.456, 674.125),
		Radius = 15,
	},
	SNIPE_s_ax_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.117, 0.991, -0.061),
		},
		GoalType = "Snipe",
		MaxCampTime = 120,
		MinCampTime = 60,
		Position = Vec3(-426.125, -3826.126, 600.125),
		Radius = 15,
	},
	SNIPE_s_ax_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.249, 0.968, -0.009),
		},
		GoalType = "Snipe",
		MaxCampTime = 120,
		MinCampTime = 60,
		Position = Vec3(-680.377, -3845.094, 608.125),
		Radius = 15,
	},
	SNIPE_s_ax_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.167, 0.985, 0.032),
		},
		GoalType = "Snipe",
		MaxCampTime = 120,
		MinCampTime = 60,
		Position = Vec3(-520.265, -3876.064, 480.125),
		Radius = 15,
	},
	Version = 1,
};
